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  • ...oremario.com/2011/10/nintendo-n-block-introduction-1968-71.html Nintendo N&B Block - Introduction (任天堂 ブロック, 1968-72)]. beforemario.com (O ...apes; Nintendo would use this uniqueness in its advertisements to market N&B as the superior product compared to the blocky composition of models built
    4 KB (546 words) - 20:46, 27 March 2020

Page text matches

  • #REDIRECT [[N&B Block]]
    23 bytes (4 words) - 22:58, 3 April 2017
  • ...oremario.com/2011/10/nintendo-n-block-introduction-1968-71.html Nintendo N&B Block - Introduction (任天堂 ブロック, 1968-72)]. beforemario.com (O ...apes; Nintendo would use this uniqueness in its advertisements to market N&B as the superior product compared to the blocky composition of models built
    4 KB (546 words) - 20:46, 27 March 2020
  • ...game in the [[Robot series]], following [[Stack-Up]]. It requires a [[R.O.B.]] (Robotic Operating Buddy) to play. ...In Game A, Hector must collect dynamite while avoiding enemies, while Game B is based on safely guiding Hector to the exit while he is sleepwalking.<ref
    1 KB (165 words) - 20:28, 12 December 2023
  • ...aption= |publisher=[[Nintendo]] |developer=[[Nintendo Game Seminar]] (Team B) |console=[[Wii U]] |category=Fighting |players= |predecessor= |successor= ...'''Center Heroes''' is a 2013 [[Nintendo Game Seminar]] developed by Team B. This game is a five player action (with fighting elements) game with multi
    1 KB (180 words) - 15:21, 16 August 2019
  • ...box as "two complete games", Radar Mission features both a Game A and Game B. Game B is unique and involves shooting down enemy submarines using a radar, gun an
    1 KB (174 words) - 15:19, 28 April 2020
  • | [[N&B Block]] || | [[N&B Block]] || 1969
    2 KB (200 words) - 14:36, 23 November 2023
  • ...use menus or requirements for accessories like the [[NES Zapper]] or [[R.O.B.]]. The final notable feature is the player switch. The NES Advantage plugs
    1 KB (219 words) - 15:09, 2 October 2023
  • ...|caption= |publisher=Nintendo |developer=Nintendo Game Seminar 2014 (Team B) |console= |category= |players= |predecessor= |successor= |no_pricing= |rel ...oadable game for [[Wii U]] released only in Japan. It was designed by Team B of [[Nintendo Game Seminar]] 2014.
    2 KB (243 words) - 13:48, 23 May 2020
  • ...atch title features two modes of play: GAME A (normal difficulty) and GAME B (more advanced play). While some controls have been changed in the DSiWare ...from four holes in GAME A and from five holes in GAME B. The moles in GAME B move faster than those in GAME A, and they also appear more frequently. Ear
    4 KB (655 words) - 18:59, 27 November 2022
  • *Down + B, release.
    620 bytes (92 words) - 14:01, 27 July 2020
  • ...ea. Mode A requires the player to simply defeat all the ennemies, and Mode B requires the player to defeat the ennemies in a certain order, according to
    2 KB (309 words) - 17:27, 18 February 2022
  • *B
    711 bytes (112 words) - 00:31, 22 January 2024
  • ...n analog stick called the C-Stick. The largest button is A and smallest is B. The Y+X buttons are the same size.
    731 bytes (108 words) - 11:25, 27 December 2021
  • ...atch title features two modes of play: GAME A (normal difficulty) and GAME B (more advanced play). While some controls have been changed in the DSiWare ...n hit the floor! Contend with three ingredients in GAME A and four in GAME B. Earn one point for every ingredient the chef successfully flips into the a
    4 KB (605 words) - 18:17, 17 March 2024
  • ...atch title features two modes of play: GAME A (normal difficulty) and GAME B (more advanced play). While some controls have been changed in the DSiWare ...E A) or raise the correct flag according to the corresponding number (GAME B). Earn one point each time you raise the correct flag, but lose one of your
    5 KB (784 words) - 17:40, 4 March 2023
  • This version includes cameo appearances of Nintendo characters for the Game B ending, including Mario, Luigi, Bowser, Peach, Donkey Kong, Link, Samus and
    1 KB (131 words) - 16:29, 21 August 2020
  • In turns players attempt to run away from a Big Boo using the A and B buttons, occasionally having to turn around to make the Big Boo stop and hi
    924 bytes (130 words) - 16:41, 28 September 2020
  • Vitamin B 2 (1.62 mg)
    1,003 bytes (132 words) - 00:20, 15 October 2020
  • ...e packaging for their products was based around the European versions (PAL-B for the Comboy) of the games, and in the case of the Super Comboy, based on
    955 bytes (140 words) - 06:41, 26 December 2021
  • ...modes; Game A with three lines of notes rising up to the screen, and Game B with four.
    1 KB (156 words) - 11:37, 5 October 2022

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