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Difference between revisions of "Nintendo Switch"

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|predecessor=[[Wii U]]
 
|predecessor=[[Wii U]]
 
|successor=N/A
 
|successor=N/A
|media=Nintendo Switch [[Game Card]]
+
|media=Nintendo Switch [[Game Card]], digital download
 
|memory=32GB internal memory, {{wp|Secure Digital|microSD card}}<ref name="memory">[http://nintendoeverything.com/switch-supports-up-to-256-gb-microsd-cards/ Switch supports up to 256 GB microSD cards]. Nintendo Everything (January 13, 2017). Retrieved January 13, 2017.</ref>
 
|memory=32GB internal memory, {{wp|Secure Digital|microSD card}}<ref name="memory">[http://nintendoeverything.com/switch-supports-up-to-256-gb-microsd-cards/ Switch supports up to 256 GB microSD cards]. Nintendo Everything (January 13, 2017). Retrieved January 13, 2017.</ref>
 
|cpu={{wp|Nvidia}} {{wp|Tegra}}<ref name="nvidia">[https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/ NVIDIA Technology Powers New Home Gaming System, Nintendo Switch]. Nvidia (October 20, 2016). Retrieved October 20, 2016.</ref>
 
|cpu={{wp|Nvidia}} {{wp|Tegra}}<ref name="nvidia">[https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/ NVIDIA Technology Powers New Home Gaming System, Nintendo Switch]. Nvidia (October 20, 2016). Retrieved October 20, 2016.</ref>
 
|model=HAC-001
 
|model=HAC-001
 
|games=
 
|games=
|best_games=''[[The Legend of Zelda: Breath of the Wild]]'' ({{hover|2.76 million|As of March 31, 2017}})<ref>[https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Software Sales Units]. Nintendo. Retrieved March 31, 2017.</ref>
+
|best_games=''[[Super Mario Odyssey]]'' ({{hover|12.17 million|As of September 30, 2018}})<ref>[https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Units]. Nintendo. Retrieved March 31, 2017.</ref>
|launch_games='''NA:''' 10<br>'''JP:''' 20<br>'''EU:''' 19
+
|launch_games='''NA:''' 10<br>'''JP:''' 20<br>'''PAL:''' 19<br>'''KOR:''' 12
 
|last=N/A
 
|last=N/A
 
|input=[[Joy-Con]], [[Nintendo Switch Pro Controller]]
 
|input=[[Joy-Con]], [[Nintendo Switch Pro Controller]]
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|backwards=N/A
 
|backwards=N/A
 
|forwards=N/A
 
|forwards=N/A
|services=[[Nintendo eShop]], [[Nintendo Account]], Nintendo Switch Online
+
|services=[[Nintendo eShop]], [[Nintendo Account]], [[Nintendo Switch Online]]
|launch='''WW:''' March 3, 2017<ref name="Presentation">[https://www.youtube.com/watch?v=Ntzz8O7SpWs Nintendo Switch Presentation 2017]. Nintendo (YouTube; January 12, 2017). Retrieved January 13, 2017.</ref>
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|launch='''WW:''' March 3, 2017<ref name="Presentation">[https://www.youtube.com/watch?v=Ntzz8O7SpWs Nintendo Switch Presentation 2017]. Nintendo (YouTube; January 12, 2017). Retrieved January 13, 2017.</ref><br>'''KOR:''' December 1, 2017<ref name="Release KOR">[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Switch and Play 게임 생활을 보다 액티브하게! 한국닌텐도, 「Nintendo Switch™」 12월 1일 국내 정식 발매 결정]. Nintendo of Korea (September 20, 2017). Retrieved September 20, 2017.</ref>
 
|discontinue=N/A
 
|discontinue=N/A
|sold='''WW:''' 2.74 million<ref name="Historical Sales">[https://www.nintendo.co.jp/ir/en/finance/historical_data/index.html Historical Data]. Nintendo. Retrieved April 27, 2017.</ref><br>'''NA:''' 1.2 million<ref name="Historical Sales"/><br>'''JP:''' 600,000<ref name="Historical Sales"/>
+
|sold='''WW:''' {{hover|22.86 million|As of September 30, 2018}}<ref name="Historical Sales">[https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html Dedicated Video Game Sales Units]. Nintendo. Retrieved June 30, 2017.</ref><br>'''NA:''' {{hover|9.13 million|As of September 30, 2018}}<ref name="Fiscal year 3/2018">[https://www.nintendo.co.jp/ir/pdf/2018/181030e.pdf Consolidated Results for the Six Months Ended September 30, 2017 and 2018]. Nintendo (October 30, 2018). Retrieved October 30, 2018.</ref><br>'''JP:''' {{hover|5.52 million|As of September 30, 2018}}<ref name="Fiscal year 3/2018"/>
 
|colorscheme=Nintendo Switch
 
|colorscheme=Nintendo Switch
 
}}
 
}}
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==Production==
 
==Production==
Development on the Nintendo Switch began in 2013.<ref name="WSJ">[http://www.wsj.com/articles/nintendo-to-gamers-try-staring-at-each-other-not-the-screen-1484560118 Nintendo to Gamers: Try Staring at Each Other, Not the Screen]. The Wall Street Journal (January 16, 2017). Retrieved January 16, 2017.</ref><ref name="Bloomberg">[https://www.bloomberg.com/news/articles/2016-10-28/nintendo-s-big-switch-q-a-with-president-tatsumi-kimishima Nintendo's Big Switch: Q&A With President Tatsumi Kimishima]. Bloomberg (October 28, 2016). Retrieved October 28, 2016.</ref> [[Satoru Iwata]], [[Tatsumi Kimishima]], [[Genyo Takeda]], and [[Shigeru Miyamoto]] created a strategy to revitalize Nintendo's business, including entering the mobile market, creating new dedicated gaming hardware, and "maximizing" the company's intellectual property.<ref name="Bloomberg"/> According to Tatsumi Kimishima, development began with the question, "What kind of new experience can we create?", as Nintendo did not simply wish to create a follow-up to the Nintendo 3DS family or Wii U.<ref name="Bloomberg"/> The system designers initially struggled to come up with a concept for the system, until looking back at the company's history and seeing that "[Nintendo's] really been an amusement provider."<ref name="WSJ"/> Afterward, the concept of playing games anywhere with anyone came about.<ref name="WSJ"/> With the overall concept set, many of the basic features of the system came about quickly afterward; according to designer [[Yoshiaki Koizumi]], the concept of having two controllers that could attach to the console was one of the first decisions to be made.<ref name="WSJ"/> The name "Switch" refers not only to the console's ability to swap between portable and TV modes, but also to the idea that it will be "a ‘switch’ that will flip, and change the way people experience entertainment in their daily lives."<ref>[http://nintendoeverything.com/nintendo-on-switchs-name-goal-with-the-announcement-trailer/ Nintendo on Switch’s name, goal with the announcement trailer]. Nintendo Everything (December 6, 2016). Retrieved December 7, 2016.</ref>
+
Nintendo started to work on concepts for its next system following the release of the Wii U in late 2012<ref name="JN">[http://www.japanesenintendo.com/post/168891059724 Nintendo talk about the origins of the Switch concept]. Japanese Nintendo (December 24, 2017). Retrieved December 24, 2017.</ref>, with the system concept being finalized and development starting in late 2013.<ref name="JN"/><ref name="WSJ">[http://www.wsj.com/articles/nintendo-to-gamers-try-staring-at-each-other-not-the-screen-1484560118 Nintendo to Gamers: Try Staring at Each Other, Not the Screen]. The Wall Street Journal (January 16, 2017). Retrieved January 16, 2017.</ref><ref name="Bloomberg">[https://www.bloomberg.com/news/articles/2016-10-28/nintendo-s-big-switch-q-a-with-president-tatsumi-kimishima Nintendo's Big Switch: Q&A With President Tatsumi Kimishima]. Bloomberg (October 28, 2016). Retrieved October 28, 2016.</ref> [[Satoru Iwata]], [[Tatsumi Kimishima]], [[Genyo Takeda]], and [[Shigeru Miyamoto]] created a strategy to revitalize Nintendo's business, including entering the mobile market, creating a new dedicated game platform, and "maximizing" the company's intellectual property.<ref name="Bloomberg"/> According to Tatsumi Kimishima, development began with the question, "What kind of new experience can we create?"<ref name="Bloomberg"/> The system designers initially struggled to come up with a concept for the system, until looking back at the company's history and seeing that "[Nintendo's] really been an amusement provider."<ref name="WSJ"/> Afterward, the concept of playing games anywhere with anyone came about.<ref name="WSJ"/> With the overall concept set, many of the basic features of the system came about quickly afterward; according to designer [[Yoshiaki Koizumi]], the concept of having two controllers that could attach to the console was one of the first decisions to be made.<ref name="WSJ"/> The name "Switch" refers not only to the console's ability to swap between portable and TV modes, but also to the idea that it will be "a ‘switch’ that will flip, and change the way people experience entertainment in their daily lives."<ref>[http://nintendoeverything.com/nintendo-on-switchs-name-goal-with-the-announcement-trailer/ Nintendo on Switch’s name, goal with the announcement trailer]. Nintendo Everything (December 6, 2016). Retrieved December 7, 2016.</ref>
  
 
To show that Nintendo would continue in the dedicated gaming hardware business after announcing a partnership with [[DeNA]] to enter the mobile market, Satoru Iwata announced that a new Nintendo platform "with a brand-new concept" was in development during an investor's briefing in March 2015, referred to under the codename "NX".<ref name="reveal">[https://www.nintendo.co.jp/corporate/release/en/2015/150317/03.html March 17, Wed. 2015 Presentation Title]. Nintendo (March 17, 2015). Retrieved June 16, 2015.</ref> During a later investor's meeting in May 2015, Iwata stated that the company would not give specific details or reveal the NX until 2016.<ref>[http://www.gamespot.com/articles/no-nx-reveal-at-e3-nintendo-says/1100-6427236/ No NX Reveal at E3, Nintendo Says]. GameSpot (May 11, 2015). Retrieved October 22, 2016.</ref> Succeeding Nintendo president Tatsumi Kimishima would later state that the new hardware would not be a successor to either the [[Wii U]] or the [[Nintendo 3DS]] family<ref name="successor">[http://www.ign.com/articles/2016/05/16/nintendo-president-nx-is-not-the-successor-to-the-wii-u-nor-to-the-3ds Nintendo President: NX Is Not the Successor "to the Wii U nor to the 3DS"]. IGN (May 16, 2016). Retrieved June 16, 2016.</ref>, and reconfirmed that the device is based around a new concept.<ref name="successor"/><ref name="reveal"/> [[The Pokémon Company]] president [[Tsunekazu Ishihara]] also stated that the console "is trying to change what it means to be a home console device or a hand-held device".<ref>[http://www.nintendolife.com/news/2016/09/nintendo_nx_will_change_the_concept_of_home_console_and_handheld_gaming_says_pokemon_company_president Nintendo NX Will "Change The Concept" Of Home Console And Handheld Gaming, Says Pokémon Company President]. Nintendo Life (September 20, 2016). Retrieved September 20, 2016.</ref> During an investor's meeting in April 2016, Kimishima stated that the hardware would be priced to not sell at a loss at launch<ref>[https://www.nintendo.co.jp/ir/en/library/events/160428qa/02.html Financial Results Briefing for Fiscal Year Ended March 2016 - Q & A]. Nintendo (April 28, 2016). Retrieved October 24, 2016.</ref>, later stating in July that the company plans on the Nintendo Switch making up for declining Wii U sales.<ref>[http://www.gamesindustry.biz/articles/2016-07-07-wii-u-was-expected-to-sell-100-million-units Wii U was expected to sell 100 million units]. GamesIndustry.biz (July 7, 2016). Retrieved January 10, 2017.</ref>
 
To show that Nintendo would continue in the dedicated gaming hardware business after announcing a partnership with [[DeNA]] to enter the mobile market, Satoru Iwata announced that a new Nintendo platform "with a brand-new concept" was in development during an investor's briefing in March 2015, referred to under the codename "NX".<ref name="reveal">[https://www.nintendo.co.jp/corporate/release/en/2015/150317/03.html March 17, Wed. 2015 Presentation Title]. Nintendo (March 17, 2015). Retrieved June 16, 2015.</ref> During a later investor's meeting in May 2015, Iwata stated that the company would not give specific details or reveal the NX until 2016.<ref>[http://www.gamespot.com/articles/no-nx-reveal-at-e3-nintendo-says/1100-6427236/ No NX Reveal at E3, Nintendo Says]. GameSpot (May 11, 2015). Retrieved October 22, 2016.</ref> Succeeding Nintendo president Tatsumi Kimishima would later state that the new hardware would not be a successor to either the [[Wii U]] or the [[Nintendo 3DS]] family<ref name="successor">[http://www.ign.com/articles/2016/05/16/nintendo-president-nx-is-not-the-successor-to-the-wii-u-nor-to-the-3ds Nintendo President: NX Is Not the Successor "to the Wii U nor to the 3DS"]. IGN (May 16, 2016). Retrieved June 16, 2016.</ref>, and reconfirmed that the device is based around a new concept.<ref name="successor"/><ref name="reveal"/> [[The Pokémon Company]] president [[Tsunekazu Ishihara]] also stated that the console "is trying to change what it means to be a home console device or a hand-held device".<ref>[http://www.nintendolife.com/news/2016/09/nintendo_nx_will_change_the_concept_of_home_console_and_handheld_gaming_says_pokemon_company_president Nintendo NX Will "Change The Concept" Of Home Console And Handheld Gaming, Says Pokémon Company President]. Nintendo Life (September 20, 2016). Retrieved September 20, 2016.</ref> During an investor's meeting in April 2016, Kimishima stated that the hardware would be priced to not sell at a loss at launch<ref>[https://www.nintendo.co.jp/ir/en/library/events/160428qa/02.html Financial Results Briefing for Fiscal Year Ended March 2016 - Q & A]. Nintendo (April 28, 2016). Retrieved October 24, 2016.</ref>, later stating in July that the company plans on the Nintendo Switch making up for declining Wii U sales.<ref>[http://www.gamesindustry.biz/articles/2016-07-07-wii-u-was-expected-to-sell-100-million-units Wii U was expected to sell 100 million units]. GamesIndustry.biz (July 7, 2016). Retrieved January 10, 2017.</ref>
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The console was finally revealed as the Nintendo Switch on October 20, 2016.<ref name="pr"/> When asked if the system would impact sales of the Nintendo 3DS due to its portable nature, a Nintendo representative answered that, "Nintendo Switch is a home gaming system first and foremost."<ref>[http://www.polygon.com/2016/10/20/13347910/nintendo-switch-home-gaming-system Nintendo: Switch is a home gaming system ‘first and foremost’]. Polygon (October 20, 2016). Retrieved October 21, 2016.</ref> The company has also announced a "Nintendo Switch Presentation 2017" event on January 12, 2017, in Tokyo (livestreamed worldwide) to reveal more about the system, including its launch date, launch titles, and price, as well as announcing a number of hands-on events worldwide to take place pre-launch.<ref>[http://www.polygon.com/2016/10/26/13431366/nintendo-switch-presentation-2017-livestream-date Nintendo Switch event to reveal further details in mid-January]. Polygon (October 26, 2016). Retrieved December 9, 2016.</ref>
 
The console was finally revealed as the Nintendo Switch on October 20, 2016.<ref name="pr"/> When asked if the system would impact sales of the Nintendo 3DS due to its portable nature, a Nintendo representative answered that, "Nintendo Switch is a home gaming system first and foremost."<ref>[http://www.polygon.com/2016/10/20/13347910/nintendo-switch-home-gaming-system Nintendo: Switch is a home gaming system ‘first and foremost’]. Polygon (October 20, 2016). Retrieved October 21, 2016.</ref> The company has also announced a "Nintendo Switch Presentation 2017" event on January 12, 2017, in Tokyo (livestreamed worldwide) to reveal more about the system, including its launch date, launch titles, and price, as well as announcing a number of hands-on events worldwide to take place pre-launch.<ref>[http://www.polygon.com/2016/10/26/13431366/nintendo-switch-presentation-2017-livestream-date Nintendo Switch event to reveal further details in mid-January]. Polygon (October 26, 2016). Retrieved December 9, 2016.</ref>
  
At an investor's briefing in February 2017, Tatsumi Kimishima stated that two million units would be shipped for the console's launch.<ref name="2/1/17 IR">[https://www.nintendo.co.jp/ir/pdf/2017/170201_2e.pdf Nine Months Financial Results Briefing for Fiscal Year Ending March 2017]. Nintendo (January 31, 2017). Retrieved January 31, 2017.</ref> Reggie Fils-Amie also said that the Nintendo Switch will not face any supply issues, which happened with the [[Nintendo Entertainment System: NES Classic Edition]].<ref>[https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/ Nintendo’s Boss Promises the Switch Won’t Have the NES Classic’s Supply Issues]. Wired (January 13, 2017). Retrieved February 27, 2017.</ref> For the system's launch month, 2.74 million systems were shipped worldwide.<ref name="IR 4/28/17">[https://www.nintendo.co.jp/ir/pdf/2017/170428_2e.pdf Financial Results Briefing for Fiscal Year Ending March 2017]. Nintendo (April 28, 2017). Retrieved April 28, 2017.</ref> According to a Nintendo spokesperson, Nintendo shipped several systems via plane (a costlier measure by up to an additional ¥5,000/US$45 per unit) in order to more quickly meet demand at launch.<ref>[http://www.nintendolife.com/news/2017/05/nintendo_using_costly_air_freight_to_meet_demand_for_switch_faster Nintendo Using Costly Air Freight To Meet Demand For Switch Faster]. Nintendo Life (May 1, 2017). Retrieved May 1, 2017.</ref> Following the launch, Kimishima said in the company's March 2017 fiscal year briefing that the company plans to increase production and improve supply as the holiday season draws closer, and that they expect to ship over 10 million Nintendo Switch units and 35 million games by March 2018.<ref name="IR 4/28/17"/>
+
At an investor's briefing in February 2017, Tatsumi Kimishima stated that two million units would be shipped for the console's launch.<ref name="2/1/17 IR">[https://www.nintendo.co.jp/ir/pdf/2017/170201_2e.pdf Nine Months Financial Results Briefing for Fiscal Year Ending March 2017]. Nintendo (January 31, 2017). Retrieved January 31, 2017.</ref> Reggie Fils-Amie also said that the Nintendo Switch will not face any supply issues, which happened with the [[Nintendo Entertainment System: NES Classic Edition]].<ref>[https://www.wired.com/2017/01/reggie-fils-aime-nintendo-interview/ Nintendo’s Boss Promises the Switch Won’t Have the NES Classic’s Supply Issues]. Wired (January 13, 2017). Retrieved February 27, 2017.</ref> For the system's launch month, 2.74 million systems were shipped worldwide.<ref name="IR 4/28/17">[https://www.nintendo.co.jp/ir/pdf/2017/170428_2e.pdf Financial Results Briefing for Fiscal Year Ending March 2017]. Nintendo (April 28, 2017). Retrieved April 28, 2017.</ref> According to a Nintendo spokesperson, Nintendo shipped several systems via plane (a costlier measure by up to an additional ¥5,000/US$45 per unit) in order to more quickly meet demand at launch.<ref>[http://www.nintendolife.com/news/2017/05/nintendo_using_costly_air_freight_to_meet_demand_for_switch_faster Nintendo Using Costly Air Freight To Meet Demand For Switch Faster]. Nintendo Life (May 1, 2017). Retrieved May 1, 2017.</ref> Following the launch, Kimishima said in the company's March 2017 fiscal year briefing that the company planned to increase production and improve supply for the holiday season, and that they expected to ship over 10 million Nintendo Switch units and 35 million games by March 2018.<ref name="IR 4/28/17"/> However, in investors' materials released on October 30, Nintendo announced that it had revised its sales forecasts for the console, with plans to ship over 14 million hardware units and over 50 million games by March 2018.<ref>[https://www.nintendo.co.jp/ir/pdf/2017/171031e.pdf Outline of consolidated financial results for the six months ended September 30, 2017 and consolidated earnings forecast for the fiscal year ending March 31, 2018]. Nintendo (October 30, 2017). Retrieved November 9, 2017.</ref>
  
 
Kimishima has stated that he expects the console's lifetime sales to match those of the Wii (which sold over 101 million units).<ref>[http://www.gamasutra.com/view/news/290668/Nintendo_president_expects_Switch_sales_to_match_the_Wii.php Nintendo president expects Switch sales to match the Wii]. Gamasutra (February 2, 2017). Retrieved February 27, 2017.</ref>
 
Kimishima has stated that he expects the console's lifetime sales to match those of the Wii (which sold over 101 million units).<ref>[http://www.gamasutra.com/view/news/290668/Nintendo_president_expects_Switch_sales_to_match_the_Wii.php Nintendo president expects Switch sales to match the Wii]. Gamasutra (February 2, 2017). Retrieved February 27, 2017.</ref>
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===Online===
 
===Online===
Rather than Nintendo Network, the system will use a new online service titled Nintendo Switch Online, a paid subscription-based online service based around the [[Nintendo Account]] service.<ref name="online">[http://www.nintendo.com/switch/online-service/ Nintendo Switch online service] on the official Nintendo Switch website. Retrieved January 22, 2017.</ref> Under the paid subscription service, users will be able to play online with each other, as well as use the online lobby and voice chat application on smart devices.<ref name="online"/> Subscribers will also be given exclusive Nintendo eShop deals, as well as access to Classic Games Online (tentative title), allowing users to download and play classic games with added online play.<ref name="online"/> Online play will be free until 2018, while a free version of the voice chat and lobby app will be released in summer 2017.<ref name="online"/>
+
{{main|Nintendo Switch Online}}
 +
Rather than Nintendo Network, the system uses a new online service titled Nintendo Switch Online, a paid subscription-based online service based around the [[Nintendo Account]] service.<ref name="online">[http://www.nintendo.com/switch/online-service/ Nintendo Switch online service] on the official Nintendo Switch website. Retrieved January 22, 2017.</ref> Under the paid subscription service, users are able to play online with each other, as well as use the online lobby and voice chat application on smart devices.<ref name="online"/> Subscribers also are given exclusive Nintendo eShop deals, as well as access to Classic Games Selections, allowing users to download and play classic games with added online play.<ref name="online"/> Online play will be free until 2018, while a free version of the voice chat and lobby app was released in summer 2017.<ref name="online"/>
  
 
Other internet-based services, such as the Nintendo eShop, sharing images, and adding and managing friends can be accessed without requiring a paid subscription; however, a Nintendo Account is still required to access any online features.<ref name="online"/> The Nintendo eShop region available to the user depends on the country they have selected for their Nintendo Account.<ref name="Kotaku Q&A"/>
 
Other internet-based services, such as the Nintendo eShop, sharing images, and adding and managing friends can be accessed without requiring a paid subscription; however, a Nintendo Account is still required to access any online features.<ref name="online"/> The Nintendo eShop region available to the user depends on the country they have selected for their Nintendo Account.<ref name="Kotaku Q&A"/>
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The Nintendo Switch is the first Nintendo console after the [[Nintendo GameCube]] to not use a variant of the [[Game Disc]] format for physical releases, instead opting for the [[Game Card]] format similar to those used with Nintendo's handheld devices since the [[Nintendo DS]].<ref name="site">[http://www.nintendo.com/switch Nintendo Switch - Official Website - Nintendo's New Video Game System]. Nintendo. Retrieved October 20, 2016.</ref> Basic Game Cards are said to be able to hold 16 GB, and are non-rewriteable.<ref name="hard drive"/> In addition, the Nintendo Switch is the first Nintendo home console to be region free, allowing users who purchase a game in another region to play that copy of the game on any Nintendo Switch system.<ref name="Presentation"/>
 
The Nintendo Switch is the first Nintendo console after the [[Nintendo GameCube]] to not use a variant of the [[Game Disc]] format for physical releases, instead opting for the [[Game Card]] format similar to those used with Nintendo's handheld devices since the [[Nintendo DS]].<ref name="site">[http://www.nintendo.com/switch Nintendo Switch - Official Website - Nintendo's New Video Game System]. Nintendo. Retrieved October 20, 2016.</ref> Basic Game Cards are said to be able to hold 16 GB, and are non-rewriteable.<ref name="hard drive"/> In addition, the Nintendo Switch is the first Nintendo home console to be region free, allowing users who purchase a game in another region to play that copy of the game on any Nintendo Switch system.<ref name="Presentation"/>
  
In Japan, the hardware launched with twenty titles, of which nine were released at retail, while the other eleven were released digitally on the Nintendo eShop. In other territories, the system launched with five retail titles. In North America, five games were released on the Nintendo eShop at launch for a total of ten games at launch, while in Europe fourteen titles were released for a total of nineteen games. According to Nintendo, over 100 games for the system are currently in development.<ref name="2/1/17 IR"/>
+
In Japan, the hardware launched with twenty titles, of which nine were released at retail, while the other eleven were released digitally on the Nintendo eShop. In other territories, the system launched with five retail titles. In North America, five games were released on the Nintendo eShop at launch for a total of ten games at launch, while in Europe fourteen titles were released for a total of nineteen games. According to Nintendo, over 100 games for the system are currently in development.<ref name="2/1/17 IR"/> For the system's South Korean release, twelve games will be available at launch.<ref name="Release KOR"/>
  
{| class="wikitable" width="50%"
+
{| class="wikitable" width="75%"
!colspan="3"|<big>Nintendo Switch launch titles</big>
+
!colspan="4"|<big>Nintendo Switch launch titles</big>
 
|-
 
|-
!width="33%"|NA
+
!width="25%"|NA
!width="34%"|JP
+
!width="25%"|JP
!width="33%"|EU
+
!width="25%"|PAL
 +
!width="25%"|KOR
 
|-
 
|-
 
!colspan="3"|Physical / digital
 
!colspan="3"|Physical / digital
 +
|rowspan="4"|''[[1-2-Switch]]''<br>''{{wp|Disgaea 5|Disgaea 5 Complete}}''<br>''{{wp|Fate/Extella: The Umbral Star}}''<br>''{{wp|Monster Hunter Generations|Monster Hunter XX: Nintendo Switch Version}}''<br>''{{wp|NBA 2K18}}''<br>''{{wp|Puyo Puyo Tetris}}''<br>''[[Resident Evil Revelations]]''<br>''{{wp|Sonic Forces}}''<br>''{{wp|Super Bomberman R}}''<br>''[[Super Mario Odyssey]]''<br>''{{wp|The Elder Scrolls V: Skyrim}}''<br>''{{wp|Ultra Street Fighter II: The Final Challengers}}''<br>''{{wp|Wonder Boy: The Dragon's Trap}}''<br>''[[Xenoblade Chronicles 2]]''
 
|-
 
|-
 
|''[[1-2-Switch]]''<br>''{{wp|Just Dance 2017}}''<br>''{{wp|Skylanders Imaginators}}''<br>''{{wp|Super Bomberman R}}''<br>''[[The Legend of Zelda: Breath of the Wild]]''
 
|''[[1-2-Switch]]''<br>''{{wp|Just Dance 2017}}''<br>''{{wp|Skylanders Imaginators}}''<br>''{{wp|Super Bomberman R}}''<br>''[[The Legend of Zelda: Breath of the Wild]]''
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===Joy-Con Wheel===
 
===Joy-Con Wheel===
 
{{main|Joy-Con Wheel}}
 
{{main|Joy-Con Wheel}}
The Joy-Con Wheel is an accessory to be released alongside ''[[Mario Kart 8 Deluxe]]''. Similar to the [[Wii Wheel]], the Joy-Con Wheel is a wheel-shaped shell that a Joy-Con can be fitted into, giving it the form factor of a steering wheen. The Joy-Con Wheel also features plus and minus buttons as well as two triggers on the back.
+
The Joy-Con Wheel is an accessory released alongside ''[[Mario Kart 8 Deluxe]]''. Similar to the [[Wii Wheel]], the Joy-Con Wheel is a wheel-shaped shell that a Joy-Con can be fitted into, giving it the form factor of a steering wheel. The Joy-Con Wheel also features plus and minus buttons as well as two triggers on the back.
  
 
===Joy-Con AA Battery Pack===
 
===Joy-Con AA Battery Pack===
 
{{main|Joy-Con AA Battery Pack}}
 
{{main|Joy-Con AA Battery Pack}}
The Joy-Con AA Battery Pack is an attachment for the Joy-Con when separated from the Nintendo Switch, to be released in June 2017 alongside ''[[ARMS]]''. The expansion attaches to the back of the Joy-Con and allows users to extend the battery life of the controllers using AA batteries.<ref>[https://youtu.be/6X06fvObnG0 Nintendo Direct 4.12.2017]. Nintendo (YouTube; April 12, 2017). Retrieved April 12, 2017.</ref>
+
The Joy-Con AA Battery Pack is an attachment for the Joy-Con when separated from the Nintendo Switch, released in June 2017 alongside ''[[ARMS]]''. The expansion attaches to the back of the Joy-Con and allows users to extend the battery life of the controllers using AA batteries.<ref>[https://youtu.be/6X06fvObnG0 Nintendo Direct 4.12.2017]. Nintendo (YouTube; April 12, 2017). Retrieved April 12, 2017.</ref>
 +
 
 +
===Adjustable Charging Stand===
 +
{{main|Adjustable Charging Stand}}
 +
The Adjustable Charging Stand is an external stand and charging station for the Nintendo Switch. The device plugs into the system using the charging port, and includes a port to plug in the AC Adapter and features an adjustable stand to change the angle of the system.<ref>[https://www.nintendo.com/whatsnew/detail/nintendo-announces-new-adjustable-charging-stand-for-nintendo-switch Nintendo announces new adjustable charging stand for Nintendo Switch]. Nintendo (May 9, 2018). Retrieved May 9, 2018.</ref>
 
{{-}}
 
{{-}}
  
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|June 19, 2017
 
|June 19, 2017
 
|Allows users to register channels in News to receive news on specific games, allows users to add friends from their Nintendo 3DS and Wii U friends lists, allows users to receive notifications when friends are online, adds the ability to find paired and connected controllers using rumble, allows users to change the user icon order on the main menu, adds additional user icons, adds the ability to adjust the system volume from quick settings, allows users to adjust the maximum volume while using headphones, adds display color changes, allows users to use a Nintendo Switch Pro Controller with wired connection over USB, allows users to update controller firmware, adds a prompt to delete software data if there is insufficient storage space on the console.
 
|Allows users to register channels in News to receive news on specific games, allows users to add friends from their Nintendo 3DS and Wii U friends lists, allows users to receive notifications when friends are online, adds the ability to find paired and connected controllers using rumble, allows users to change the user icon order on the main menu, adds additional user icons, adds the ability to adjust the system volume from quick settings, allows users to adjust the maximum volume while using headphones, adds display color changes, allows users to use a Nintendo Switch Pro Controller with wired connection over USB, allows users to update controller firmware, adds a prompt to delete software data if there is insufficient storage space on the console.
 +
|-
 +
|align="center"|3.0.1<ref>[http://www.nintendolife.com/news/2017/08/switch_firmware_update_3_0_1_is_live_fixes_battery_charge_indicator_issue Switch Firmware Update 3.0.1 Is Live, Fixes Battery Charge Indicator Issue]. Nintendo Life (August 1, 2017). Retrieved August 2, 2017.</ref>
 +
|July 31, 2017
 +
|Fixes issues with the battery percentage display.
 +
|-
 +
|align="center"|3.0.2<ref>[http://www.nintendolife.com/news/2017/09/nintendo_switch_os_version_3_0_2_is_now_live]. Nintendo Life (September 6, 2017). Retrieved September 6, 2017.</ref>
 +
|September 5, 2017
 +
|Added online features in Argentina, Brazil, Chile, Colombia and Peru, system stability improvements.
 +
|-
 +
|align="center"|4.0.0
 +
|October 18, 2017
 +
|Adds the ability to capture video clips of gameplay in compatible games, adds new user icons, adds the ability to transfer user and save data to another Nintendo Switch, adds the ability to pre-purchase games on the Nintendo eShop if available, updates to the News tab, allows users to update software by matching their software version with other local users, changes to internet connection specifications.
 +
|-
 +
|align="center"|4.0.1
 +
|October 25, 2017
 +
|Changes HDMI connection specifications to match version 3.0.2 to fix video and audio issues.
 +
|-
 +
|align="center"|4.1.0
 +
|December 4, 2017
 +
|Fixes an issue causing motion controls to respond incorrectly in compatible software.
 
|-
 
|-
 
! colspan=3 | [http://en-americas-support.nintendo.com/app/answers/detail/a_id/22525/~/nintendo-switch-system-updates-and-change-history Official change log]
 
! colspan=3 | [http://en-americas-support.nintendo.com/app/answers/detail/a_id/22525/~/nintendo-switch-system-updates-and-change-history Official change log]
 
|}
 
|}
 +
 +
==Availability==
 +
The Nintendo Switch is the first Nintendo console to have a simultaneous launch in all key markets, which include Japan, North America, and Europe. Nintendo currently has no plans to officially release the console in other significant gaming markets such as China and India.
 +
 +
On March 3, 2017, the Nintendo Switch was officially released in 62 markets, which include Albania, Australia, Austria, Bahamas, Barbados, Belgium, Belize, Bulgaria, Canada, Chile, Colombia, Costa Rica, Croatia, Cyprus, Czech Republic, Denmark, Dominican Republic, Ecuador, El Salvador, Estonia, Finland, France, Germany, Greece, Guatemala, Honduras, Hong Kong, Hungary, Ireland, Italy, Japan, Latvia, Lithuania, Luxembourg, Macedonia, Malta, Mexico, Netherlands, New Zealand, Nicaragua, Nigeria, Norway, Panama, Peru, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, Slovakia, Slovenia, South Africa, Spain, Suriname, Sweden, Switzerland, Trinidad and Tobago, United Arab Emirates, United Kingdom, United States (including U.S. territories like Puerto Rico), and Venezuela. The widest launch for any home or portable video game console.
 +
 +
In May 2017, the Nintendo Switch was officially released in Brazil. Although Nintendo pulled out of Brazil back in 2015, they had since assigned NC Games as their local distributor, which made the launch in Brazil possible.<ref>"[https://www.vice.com/pt_br/article/j5ezpy/jogos-de-nintendo-switch-e-3ds-serao-distribuidos-no-brasil Jogos de Nintendo Switch e 3DS serão distribuídos no Brasil]". ''Vice'' (in Portuguese) - Falcão, Pedro (May 25, 2017).</ref>
 +
 +
On August 15, 2017, the Nintendo Switch was officially released in Argentina.<ref>"[http://culturageek.com.ar/nintendo-switch-argentina-precio-fecha/ Nintendo Switch en Argentina: ¡Precio y fecha de lanzamiento oficial confirmados!]". ''Cultura Geek'' (in Spanish) - Preci, Augusto Finocchiaro (July 24, 2017).</ref>
 +
 +
On December 1, 2017, the Nintendo Switch was officially released in South Korea<ref>"[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Switch and Play 게임 생활을 보다 액티브하게! 한국닌텐도, 「Nintendo Switch™」 12월 1일 국내 정식 발매 결정]". Nintendo of Korea official press release (in Korean). September 20, 2017.</ref> and Taiwan.<ref>"[http://www.nintendo.tw/pressrelease/switch_20170920.html Switch and Play 讓遊戲生活更有趣味 「Nintendo Switch」 2017年12月1日、NTD9,780(含稅) 在台灣發售]". Nintendo (Hong Kong) Ltd. official press release (in Traditional Chinese). September 20, 2017.</ref> The launch in those territories brought official language support for Chinese (traditional and simplified) and Korean on the Nintendo Switch, and for various games since October 2017, coinciding with the release of version 4.0.0 of the Nintendo Switch operating software.
  
 
==Reception==
 
==Reception==
Line 156: Line 194:
 
When asked about his thoughts on the Nintendo Switch on Twitter, {{wp|Phil Spencer (business executive)|Phil Spencer}}, the head of {{wp|Microsoft}}'s {{wp|Xbox}} division, replied by stating, "I'm always impressed with [Nintendo's] ability to state a bold vision and build a product that delivers on that vision."<ref name="xbox">[http://www.nintendolife.com/news/2016/10/xbox_bosses_praise_the_bold_vision_of_nintendo_switch Xbox Bosses Praise The "Bold Vision" Of Nintendo Switch]. Nintendo Life (October 21, 2016). Retrieved October 21, 2016.</ref> Xbox marketing boss Aaron Greenberg also commented that the Nintendo Switch, "looks like fun!" and praised Nintendo's innovation in the industry.<ref name="xbox"/> {{wp|Shuhei Yoshida}}, the head of Sony's Worldwide Studios, has said that the Nintendo Switch is "a very unique system," and that it will be "good for core gamers."<ref>[http://gonintendo.com/stories/269844-sony-says-switch-is-unique-interesting-believe-it-to-be-g Sony says Switch is "unique" & "interesting", believe it to be "good for core gamers", talk Nintendo mobile efforts]. GoNintendo (December 6, 2016). Retrieved December 7, 2016.</ref>
 
When asked about his thoughts on the Nintendo Switch on Twitter, {{wp|Phil Spencer (business executive)|Phil Spencer}}, the head of {{wp|Microsoft}}'s {{wp|Xbox}} division, replied by stating, "I'm always impressed with [Nintendo's] ability to state a bold vision and build a product that delivers on that vision."<ref name="xbox">[http://www.nintendolife.com/news/2016/10/xbox_bosses_praise_the_bold_vision_of_nintendo_switch Xbox Bosses Praise The "Bold Vision" Of Nintendo Switch]. Nintendo Life (October 21, 2016). Retrieved October 21, 2016.</ref> Xbox marketing boss Aaron Greenberg also commented that the Nintendo Switch, "looks like fun!" and praised Nintendo's innovation in the industry.<ref name="xbox"/> {{wp|Shuhei Yoshida}}, the head of Sony's Worldwide Studios, has said that the Nintendo Switch is "a very unique system," and that it will be "good for core gamers."<ref>[http://gonintendo.com/stories/269844-sony-says-switch-is-unique-interesting-believe-it-to-be-g Sony says Switch is "unique" & "interesting", believe it to be "good for core gamers", talk Nintendo mobile efforts]. GoNintendo (December 6, 2016). Retrieved December 7, 2016.</ref>
  
Business analysts were more skeptical of the device and Nintendo's direction with the console, with many citing its main gimmick and target audience. Dr. Serkan Toto questioned the console's level of innovation and whether or not the Nintendo Switch's hybrid concept would be able to attract a wide enough audience, stating, "who else but die-hard Nintendo fans will buy the Switch?"<ref>[http://www.gamespot.com/articles/nintendo-stock-value-drops-65-percent-after-switch/1100-6444681/ Nintendo Stock Value Drops 6.5 Percent After Switch Reveal, Some Analysts Doubt Its Appeal]. GameSpot (October 21, 2016). Retrieved October 21, 2016.</ref><ref>[http://www.nytimes.com/2016/10/22/business/international/nintendo-stock-switch-console.html?_r=0 Nintendo Switch Console Is Met With Skepticism From Investors]. The New York Times (October 21, 2016). Retrieved October 21, 2016.</ref> Others were also concerned with other aspects of the console that had yet to be announced at the time, such as the device's battery life, its price point, and third-party support.<ref>[http://www.gamesindustry.biz/articles/2016-10-20-who-else-but-die-hard-nintendo-fans-will-buy-the-switch "Who else but die-hard Nintendo fans will buy the Switch?"] GamesIndustry.biz (October 20, 2016). Retrieved October 21, 2016.</ref>
+
Business analysts were more skeptical of the device and Nintendo's direction with the console, with many citing its main gimmick and target audience. Dr. Serkan Toto questioned the console's level of innovation and whether or not the Nintendo Switch's hybrid concept would be able to attract a wide enough audience, asking, "who else but die-hard Nintendo fans will buy the Switch?"<ref>[http://www.gamespot.com/articles/nintendo-stock-value-drops-65-percent-after-switch/1100-6444681/ Nintendo Stock Value Drops 6.5 Percent After Switch Reveal, Some Analysts Doubt Its Appeal]. GameSpot (October 21, 2016). Retrieved October 21, 2016.</ref><ref>[http://www.nytimes.com/2016/10/22/business/international/nintendo-stock-switch-console.html?_r=0 Nintendo Switch Console Is Met With Skepticism From Investors]. The New York Times (October 21, 2016). Retrieved October 21, 2016.</ref> Others were also concerned with other aspects of the console that had yet to be announced at the time, such as the device's battery life, its price point, and third-party support.<ref>[http://www.gamesindustry.biz/articles/2016-10-20-who-else-but-die-hard-nintendo-fans-will-buy-the-switch "Who else but die-hard Nintendo fans will buy the Switch?"] GamesIndustry.biz (October 20, 2016). Retrieved October 21, 2016.</ref>
  
 
Within twenty-four hours of its posting, the "First Look at Nintendo Switch" trailer became the most-viewed video on Nintendo of America's YouTube channel<ref>[http://gonintendo.com/stories/267166-nintendo-switch-preview-trailer-becomes-most-watched-video-on-noa Nintendo Switch preview trailer becomes most watched video on NoA YouTube, surpasses 10 million views]. GoNintendo (October 21, 2016). Retrieved October 21, 2016.</ref> and the top trending video on YouTube overall<ref>[https://www.gamnesia.com/news/the-nintendo-switch-reveal-is-the-top-trending-youtube-video-with-over-10-m The Nintendo Switch Reveal is the Top Trending YouTube Video With Over 10 Million Views in One Day]. Gamenesia (October 21, 2016). Retrieved October 22, 2016.</ref>, surpassing 10 million views. In an investor's briefing on October 26, the company revealed that the trailer had been viewed more than 23 million times on its official YouTube channels alone, and that reactions were more than 95% positive.<ref>[http://gonintendo.com/stories/267492-switch-reveal-viewed-by-over-23-million-people-reaction-95-posi Switch reveal viewed by over 23 million people, reactions 95% positive]. GoNintendo (October 26, 2016). Retrieved October 26, 2016.</ref><ref>[https://www.nintendo.co.jp/ir/pdf/2016/161027_2e.pdf Semi-Annual Financial Results Briefing for Fiscal Year Ending March 2017]. Nintendo (October 27, 2016). Retrieved October 27, 2016.</ref>
 
Within twenty-four hours of its posting, the "First Look at Nintendo Switch" trailer became the most-viewed video on Nintendo of America's YouTube channel<ref>[http://gonintendo.com/stories/267166-nintendo-switch-preview-trailer-becomes-most-watched-video-on-noa Nintendo Switch preview trailer becomes most watched video on NoA YouTube, surpasses 10 million views]. GoNintendo (October 21, 2016). Retrieved October 21, 2016.</ref> and the top trending video on YouTube overall<ref>[https://www.gamnesia.com/news/the-nintendo-switch-reveal-is-the-top-trending-youtube-video-with-over-10-m The Nintendo Switch Reveal is the Top Trending YouTube Video With Over 10 Million Views in One Day]. Gamenesia (October 21, 2016). Retrieved October 22, 2016.</ref>, surpassing 10 million views. In an investor's briefing on October 26, the company revealed that the trailer had been viewed more than 23 million times on its official YouTube channels alone, and that reactions were more than 95% positive.<ref>[http://gonintendo.com/stories/267492-switch-reveal-viewed-by-over-23-million-people-reaction-95-posi Switch reveal viewed by over 23 million people, reactions 95% positive]. GoNintendo (October 26, 2016). Retrieved October 26, 2016.</ref><ref>[https://www.nintendo.co.jp/ir/pdf/2016/161027_2e.pdf Semi-Annual Financial Results Briefing for Fiscal Year Ending March 2017]. Nintendo (October 27, 2016). Retrieved October 27, 2016.</ref>
Line 168: Line 206:
  
 
The Nintendo Switch also became the best-selling Nintendo console at launch in Europe.<ref>[http://nintendoeverything.com/europe-switch-sells-more-in-its-launch-weekend-than-any-other-nintendo-hardware-in-history/ Europe: Switch sells more in its launch weekend than any other Nintendo hardware in history]. Nintendo Everything (March 7, 2017). Retrieved March 7, 2017.</ref> In the UK, the Nintendo Switch sold 80,000 units over the weekend of its launch.<ref>[http://www.gamesindustry.biz/articles/2017-03-06-strong-start-for-nintendo-switch-in-the-uk Nintendo Switch UK launch sales hit 80,000]. GamesIndustry.biz (March 6, 2016). Retrieved March 6, 2017.</ref> In France, over 105,000 systems were sold at launch, selling better than any other console at launch.<ref>[http://www.lefigaro.fr/secteur/high-tech/2017/03/07/32001-20170307ARTFIG00195-la-nintendo-switch-bat-tous-les-records-de-ventes-en-france.php La Nintendo Switch bat tous les records de ventes en France]. Le Fiargo (March 7, 2017). Retrieved March 7, 2017.</ref> By the end of March 2017, the console had sold over 137,185 units in the UK.<ref>[http://www.perfectly-nintendo.com/uk-video-games-sales-march-2017-nintendo-switch-debut/ UK: video games sales for March 2017 (Nintendo Switch debut)]. Perfectly Nintendo (April 6, 2017). Retrieved April 6, 2017.</ref>
 
The Nintendo Switch also became the best-selling Nintendo console at launch in Europe.<ref>[http://nintendoeverything.com/europe-switch-sells-more-in-its-launch-weekend-than-any-other-nintendo-hardware-in-history/ Europe: Switch sells more in its launch weekend than any other Nintendo hardware in history]. Nintendo Everything (March 7, 2017). Retrieved March 7, 2017.</ref> In the UK, the Nintendo Switch sold 80,000 units over the weekend of its launch.<ref>[http://www.gamesindustry.biz/articles/2017-03-06-strong-start-for-nintendo-switch-in-the-uk Nintendo Switch UK launch sales hit 80,000]. GamesIndustry.biz (March 6, 2016). Retrieved March 6, 2017.</ref> In France, over 105,000 systems were sold at launch, selling better than any other console at launch.<ref>[http://www.lefigaro.fr/secteur/high-tech/2017/03/07/32001-20170307ARTFIG00195-la-nintendo-switch-bat-tous-les-records-de-ventes-en-france.php La Nintendo Switch bat tous les records de ventes en France]. Le Fiargo (March 7, 2017). Retrieved March 7, 2017.</ref> By the end of March 2017, the console had sold over 137,185 units in the UK.<ref>[http://www.perfectly-nintendo.com/uk-video-games-sales-march-2017-nintendo-switch-debut/ UK: video games sales for March 2017 (Nintendo Switch debut)]. Perfectly Nintendo (April 6, 2017). Retrieved April 6, 2017.</ref>
 +
 +
===Post-launch===
 +
In December 2017, it was announced that, according to Nintendo's internal sales figures, the Nintendo Switch had sold over 10 million units worldwide.<ref name="10 million">[https://www.nintendo.com/whatsnew/detail/nintendo-switch-sells-10-million-worldwide Nintendo Switch sells 10 million worldwide]. Nintendo (December 12, 2017). Retrieved January 4, 2018.</ref> In the United States, the console was announced to have sold over 4.8 million units in ten months, making it the fastest-selling console of all time in the region, beating the Wii.<ref>"''Within 10 months, #NintendoSwitch has become the fastest-selling video game system of all time in the US!''" [https://twitter.com/NintendoAmerica/status/948901835284283393 Nintendo of America on Twitter] (January 4, 2018). Retrieved January 4, 2018.</ref><ref>[https://gonintendo.com/stories/298982-noa-pr-nintendo-switch-becomes-the-fastest-selling-home-video-g NoA PR - Nintendo Switch Becomes the Fastest-Selling Home Video Game System of All Time in the U.S.]. GoNintendo (January 4, 2018). Retrieved January 4, 2018.</ref>
  
 
==Gallery==
 
==Gallery==
Line 179: Line 220:
  
 
==External links==
 
==External links==
{{Otherwikis|collapsed=yes|Bulbapedia=1|Fire Emblem Wiki=1|Inkipedia=1|Nookipedia=1|Pikipedia=1|StrategyWiki=Category:Nintendo Switch|Super Mario Wiki=1|WiKirby=1|Zelda Wiki=1}}
+
{{Otherwikis|collapsed=yes|ARMS Institute=1|Bulbapedia=1|Fire Emblem Wiki=1|Inkipedia=1|Lylat Wiki=1|Nookipedia=1|Pikipedia=1|SmashWiki=1|StrategyWiki=Category:Nintendo Switch|Super Mario Wiki=1|WiKirby=1|Zelda Wiki=1}}
 
*{{wp|Nintendo Switch|Nintendo Switch on Wikipedia}}
 
*{{wp|Nintendo Switch|Nintendo Switch on Wikipedia}}
 
*[http://www.nintendo.com/switch/ Official North American website]
 
*[http://www.nintendo.com/switch/ Official North American website]
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*[http://www.nintendo.co.uk/Nintendo-Switch/Nintendo-Switch-1148779.html Official European / UK website]
 
*[http://www.nintendo.co.uk/Nintendo-Switch/Nintendo-Switch-1148779.html Official European / UK website]
 
*[http://www.nintendo.com.au/nintendo-switch/ Official Australian website]
 
*[http://www.nintendo.com.au/nintendo-switch/ Official Australian website]
{{-}}
+
{{clear|right}}
  
 
==References==
 
==References==

Revision as of 17:18, 30 October 2018

"Switch and Play"
Advertising slogan
Nintendo Switch
ニンテンドースイッチ Nintendō Suitchi
Nintendo Switch logo.png
Nintendo Switch 2.jpg
The Nintendo Switch inside the Nintendo Switch Dock, with Joy-Con controllers.
Games
No. of games
No. of launch titles NA: 10
JP: 20
PAL: 19
KOR: 12
Best-selling game Super Mario Odyssey (12.17 million)[1]
Last game N/A
Technical details
Media Nintendo Switch Game Card, digital download
Storage capacity 32GB internal memory, microSD card[2]
CPU Nvidia Tegra[3]
Model no. HAC-001
Compatibility
Can connect with N/A
Input Joy-Con, Nintendo Switch Pro Controller
Backwards compatible with N/A
Services provided Nintendo eShop, Nintendo Account, Nintendo Switch Online
Time
Launch date WW: March 3, 2017[4]
KOR: December 1, 2017[5]
Discontinue date N/A
Units sold WW: 22.86 million[6]
NA: 9.13 million[7]
JP: 5.52 million[7]
Lineage
Predecessor Successor
Wii U N/A

The Nintendo Switch is Nintendo's seventh major home console platform[8][9], following the Wii U. The system is described as being a hybrid handheld and home console device, allowing players to take the system and play home console games on the go.[10] Officially unveiled in October 2016, the Nintendo Switch launched worldwide simultaneously in March 2017[11][12][4].

Production

Nintendo started to work on concepts for its next system following the release of the Wii U in late 2012[13], with the system concept being finalized and development starting in late 2013.[13][14][15] Satoru Iwata, Tatsumi Kimishima, Genyo Takeda, and Shigeru Miyamoto created a strategy to revitalize Nintendo's business, including entering the mobile market, creating a new dedicated game platform, and "maximizing" the company's intellectual property.[15] According to Tatsumi Kimishima, development began with the question, "What kind of new experience can we create?"[15] The system designers initially struggled to come up with a concept for the system, until looking back at the company's history and seeing that "[Nintendo's] really been an amusement provider."[14] Afterward, the concept of playing games anywhere with anyone came about.[14] With the overall concept set, many of the basic features of the system came about quickly afterward; according to designer Yoshiaki Koizumi, the concept of having two controllers that could attach to the console was one of the first decisions to be made.[14] The name "Switch" refers not only to the console's ability to swap between portable and TV modes, but also to the idea that it will be "a ‘switch’ that will flip, and change the way people experience entertainment in their daily lives."[16]

To show that Nintendo would continue in the dedicated gaming hardware business after announcing a partnership with DeNA to enter the mobile market, Satoru Iwata announced that a new Nintendo platform "with a brand-new concept" was in development during an investor's briefing in March 2015, referred to under the codename "NX".[17] During a later investor's meeting in May 2015, Iwata stated that the company would not give specific details or reveal the NX until 2016.[18] Succeeding Nintendo president Tatsumi Kimishima would later state that the new hardware would not be a successor to either the Wii U or the Nintendo 3DS family[19], and reconfirmed that the device is based around a new concept.[19][17] The Pokémon Company president Tsunekazu Ishihara also stated that the console "is trying to change what it means to be a home console device or a hand-held device".[20] During an investor's meeting in April 2016, Kimishima stated that the hardware would be priced to not sell at a loss at launch[21], later stating in July that the company plans on the Nintendo Switch making up for declining Wii U sales.[22]

Over time, rumors began to surface about the new console. One such rumor was that the device would run on a version of the Android operating system, which was later debunked by Nintendo.[23] According to Shigeru Miyamoto at a June 2016 investor's meeting, the NX was not showcased at E3 2016 as the company was worried about potential imitators if info was released too early.[24][25] In spite of this, however, according to Bethesda's Todd Howard, the system was still demoed in private at the event.[26]

The console was finally revealed as the Nintendo Switch on October 20, 2016.[10] When asked if the system would impact sales of the Nintendo 3DS due to its portable nature, a Nintendo representative answered that, "Nintendo Switch is a home gaming system first and foremost."[27] The company has also announced a "Nintendo Switch Presentation 2017" event on January 12, 2017, in Tokyo (livestreamed worldwide) to reveal more about the system, including its launch date, launch titles, and price, as well as announcing a number of hands-on events worldwide to take place pre-launch.[28]

At an investor's briefing in February 2017, Tatsumi Kimishima stated that two million units would be shipped for the console's launch.[29] Reggie Fils-Amie also said that the Nintendo Switch will not face any supply issues, which happened with the Nintendo Entertainment System: NES Classic Edition.[30] For the system's launch month, 2.74 million systems were shipped worldwide.[31] According to a Nintendo spokesperson, Nintendo shipped several systems via plane (a costlier measure by up to an additional ¥5,000/US$45 per unit) in order to more quickly meet demand at launch.[32] Following the launch, Kimishima said in the company's March 2017 fiscal year briefing that the company planned to increase production and improve supply for the holiday season, and that they expected to ship over 10 million Nintendo Switch units and 35 million games by March 2018.[31] However, in investors' materials released on October 30, Nintendo announced that it had revised its sales forecasts for the console, with plans to ship over 14 million hardware units and over 50 million games by March 2018.[33]

Kimishima has stated that he expects the console's lifetime sales to match those of the Wii (which sold over 101 million units).[34]

Features

The main feature of the Nintendo Switch is its ability to be played both at home and on the go[10], immediately transitioning from displaying on the television to the system's built-in screen.[12] The Nintendo Switch itself is a tablet-like device featuring a 6.2-inch capacitive multi-touch screen with a display resolution of 720p.[35] The device has a power button, volume buttons, a 3.5mm headphone port, a covered Game Card slot, and on the back of the device is a kickstand[12] with a microSD card slot underneath.[35] The system's battery life is officially stated to be between 2.5–6.5 hours, varying by software and usage[4]; Nintendo have commented that the system is designed to allow users to play for as long as possible "comfortably".[36] The system can be recharged using a USB Type-C cable[35], the type used for the system's AC Adapter (HAC-002). Finally, the system's screen uses Immersion Corporation's Touch Sense technology, providing haptic feedback when the touch screen is used.[37]

The Nintendo Switch has three "play styles". In "TV Mode", the Nintendo Switch is connected to the Nintendo Switch Dock (HAC-007), allowing players to play on a television screen.[4] The dock features two USB ports on the front, and an LED indicating when the system is outputting to the television.[35] Opening up the back of the dock reveals an additional USB port, an HDMI port, and an AC Adapter port for charging the system while it is docked. The dock's USB ports will support USB 2.0 at launch, while USB 3.0 support will be added in a system update.[38] In "Tabletop Mode", the Nintendo Switch is stood up using its kickstand while the Joy-Con are used separately, either for single-player or multiplayer.[4] Finally, in "Handheld Mode", the Joy-Con are attached to both sides of the Nintendo Switch in a form factor similar to the Wii U GamePad.[4] Up to eight systems can be connected for local play.[4]

The Nintendo Switch will not feature Miiverse, nor will it have StreetPass capabilities.[39] Using the Joy-Con L's Capture button, the player can capture a screenshot of their gameplay, which automatically saves the shot to the system's album. From the album, players are able to edit the image by adding text with a variety of colors, positions, and sizes, and post it onto social media sites.[40] Images can also be saved to an SD card or deleted.[41] Up to 1,000 images can be saved onto the system's internal memory, while up to 10,000 can be saved to a microSD card.[42][43] The ability to capture and post video footage is planned for a future update.[4]

The system is not backwards compatible with controllers and accessories with any previous systems. However, compatibility with some controllers may be considered for future updates.[40]

System software

The Nintendo Switch HOME Menu.

The Nintendo Switch HOME Menu displays a lineup of the most recently played software, while an "All Software" option appears at the end of the list when more than twelve pieces of software have been downloaded.[44] At the bottom of the menu are six options: News, the Nintendo eShop, the Album, the Controllers menu for controller settings, the system settings, and the sleep mode button. When starting game software or the Nintendo eShop, the player selects which account to play the game using.

At the top of the screen are a list of user icons, which allow players to view their profile and gameplay, view their friends list, add friends, and adjust user settings.

Memory

The Nintendo Switch features 32 GB of internal NAND memory.[35][2][40] The total memory for the system can be expanded with microSD cards of up to 2 TB in size[2][45] While the system will not support USB-based storage options at launch, the company is considering whether or not to add this feature in a future update, as being unable to take USB save data on the go conflicts with the portable aspect of the system.[45][40] While using a microSD card, game save data will be saved to the system's internal memory, while redownloadable data (digital games, updates, downloadable content, etc.) will be saved to the microSD card.[40]

Online

NintendoWiki logo.png  Main article: Nintendo Switch Online 

Rather than Nintendo Network, the system uses a new online service titled Nintendo Switch Online, a paid subscription-based online service based around the Nintendo Account service.[46] Under the paid subscription service, users are able to play online with each other, as well as use the online lobby and voice chat application on smart devices.[46] Subscribers also are given exclusive Nintendo eShop deals, as well as access to Classic Games Selections, allowing users to download and play classic games with added online play.[46] Online play will be free until 2018, while a free version of the voice chat and lobby app was released in summer 2017.[46]

Other internet-based services, such as the Nintendo eShop, sharing images, and adding and managing friends can be accessed without requiring a paid subscription; however, a Nintendo Account is still required to access any online features.[46] The Nintendo eShop region available to the user depends on the country they have selected for their Nintendo Account.[40]

System specs

Although the device's full specifications have not been revealed, it is known that the system is powered by a custom, "high-efficiency scalable" Nvidia Tegra processor. The system uses an Nvidia GPU "based on the same architecture as the world’s top-performing GeForce gaming graphics cards", and a brand-new "NVN" API "built specifically to bring lightweight, fast gaming to the masses."[3] According to Nvidia CEO Jen-Hsun Huang, the Nintendo Switch GPU is similar to those found in the PlayStation 4, Xbox One, and modern PCs.[47]

Games

NintendoWiki logo.png  Main article: Category:Nintendo Switch games 

The Nintendo Switch is the first Nintendo console after the Nintendo GameCube to not use a variant of the Game Disc format for physical releases, instead opting for the Game Card format similar to those used with Nintendo's handheld devices since the Nintendo DS.[48] Basic Game Cards are said to be able to hold 16 GB, and are non-rewriteable.[45] In addition, the Nintendo Switch is the first Nintendo home console to be region free, allowing users who purchase a game in another region to play that copy of the game on any Nintendo Switch system.[4]

In Japan, the hardware launched with twenty titles, of which nine were released at retail, while the other eleven were released digitally on the Nintendo eShop. In other territories, the system launched with five retail titles. In North America, five games were released on the Nintendo eShop at launch for a total of ten games at launch, while in Europe fourteen titles were released for a total of nineteen games. According to Nintendo, over 100 games for the system are currently in development.[29] For the system's South Korean release, twelve games will be available at launch.[5]

Nintendo Switch launch titles
NA JP PAL KOR
Physical / digital 1-2-Switch
Disgaea 5 Complete
Fate/Extella: The Umbral Star
Monster Hunter XX: Nintendo Switch Version
NBA 2K18
Puyo Puyo Tetris
Resident Evil Revelations
Sonic Forces
Super Bomberman R
Super Mario Odyssey
The Elder Scrolls V: Skyrim
Ultra Street Fighter II: The Final Challengers
Wonder Boy: The Dragon's Trap
Xenoblade Chronicles 2
1-2-Switch
Just Dance 2017
Skylanders Imaginators
Super Bomberman R
The Legend of Zelda: Breath of the Wild
1-2-Switch
Disgaea 5 Complete
Dragon Quest Heroes I•II for Nintendo Switch
I Am Setsuna
Nobunaga's Ambition: Sphere of Influence with Power Up Kit
Puyo Puyo Tetris
Super Bomberman R
The Legend of Zelda: Breath of the Wild
1-2-Switch
Just Dance 2017
Skylanders Imaginators
Super Bomberman R
The Legend of Zelda: Breath of the Wild
Digital only
FAST RMX
I Am Setsuna
Shovel Knight: Treasure Trove
Shovel Knight: Specter of Torment
Snipperclips - Cut it out, together!
ACA NEOGEO Metal Slug 3
ACA NEOGEO Shock Troopers
ACA NEOGEO The King of Fighters '98
ACA NEOGEO Waku Waku 7
ACA NEOGEO World Heroes Perfect
Blaster Master Zero
Othello
New Frontier Days ~Founding Pioneers~
Snipperclips - Cut it out, together!
Soldam: Mu Kaika Sengen
VOEZ
Vroom in the night sky
ACA NEOGEO Metal Slug 3
ACA NEOGEO Shock Troopers
ACA NEOGEO The King of Fighters '98
ACA NEOGEO Waku Waku 7
ACA NEOGEO World Heroes Perfect
FAST RMX
I Am Setsuna
Othello
New Frontier Days ~Founding Pioneers~
Shovel Knight: Treasure Trove
Shovel Knight: Specter of Torment
Snipperclips - Cut it out, together!
Voez
Vroom in the night sky

The Nintendo Switch is not backwards compatible with games for any previous systems.[36][40]

The Nintendo Switch will feature a Virtual Console service, though it will not be available at launch.[49]

Controllers and accessories

Joy-Con

NintendoWiki logo.png  Main article: Joy-Con 

The Joy-Con (Joy-Con L and Joy-Con R) are the main controllers for the Nintendo Switch. They can either be attached to the Nintendo Switch on both sides of the system, detached from the system to use without holding the screen or as two individual controllers, or attached to the Joy-Con Grip for a form factor more similar to a standard controller.[12] Both Joy-Con feature an analog stick, four face buttons (the d-pad on Joy-Con L and the standard face buttons on Joy-Con R), standard shoulder buttons and triggers, and a pair of "SL" and "SR" shoulder buttons on the rail.[35] Joy-Con L also features a Minus button and a Capture button[35][4], while Joy-Con R has a Plus button, a Power button, and NFC functionality.[35][4]

Nintendo Switch Pro Controller

NintendoWiki logo.png  Main article: Nintendo Switch Pro Controller 

The Nintendo Switch Pro Controller is an alternative controller for the console, designed after a more traditional controller.[10] The controller can be used with the Nintendo Switch regardless of whether or not it is attached to the dock.

amiibo

NintendoWiki logo.png  Main article: amiibo 

amiibo are compatible with the Nintendo Switch. Both the Joy-Con L and Nintendo Switch Pro Controller feature a built-in NFC reader/writer.[4]

Joy-Con Wheel

NintendoWiki logo.png  Main article: Joy-Con Wheel 

The Joy-Con Wheel is an accessory released alongside Mario Kart 8 Deluxe. Similar to the Wii Wheel, the Joy-Con Wheel is a wheel-shaped shell that a Joy-Con can be fitted into, giving it the form factor of a steering wheel. The Joy-Con Wheel also features plus and minus buttons as well as two triggers on the back.

Joy-Con AA Battery Pack

NintendoWiki logo.png  Main article: Joy-Con AA Battery Pack 

The Joy-Con AA Battery Pack is an attachment for the Joy-Con when separated from the Nintendo Switch, released in June 2017 alongside ARMS. The expansion attaches to the back of the Joy-Con and allows users to extend the battery life of the controllers using AA batteries.[50]

Adjustable Charging Stand

NintendoWiki logo.png  Main article: Adjustable Charging Stand 

The Adjustable Charging Stand is an external stand and charging station for the Nintendo Switch. The device plugs into the system using the charging port, and includes a port to plug in the AC Adapter and features an adjustable stand to change the angle of the system.[51]

System updates

Version Number Date Released Description
2.0.0 March 2, 2017 Allows players to access the console's online features, adds the ability to register friends through friend codes[52], allows the console to connect to Wi-Fi hotspots that require authentication.[53]
2.1.0[54] March 22, 2017 System stability improvements.
2.2.0[55] April 17, 2017 System stability improvements.
2.3.0[56] May 15, 2017 System stability improvements.
3.0.0[57] June 19, 2017 Allows users to register channels in News to receive news on specific games, allows users to add friends from their Nintendo 3DS and Wii U friends lists, allows users to receive notifications when friends are online, adds the ability to find paired and connected controllers using rumble, allows users to change the user icon order on the main menu, adds additional user icons, adds the ability to adjust the system volume from quick settings, allows users to adjust the maximum volume while using headphones, adds display color changes, allows users to use a Nintendo Switch Pro Controller with wired connection over USB, allows users to update controller firmware, adds a prompt to delete software data if there is insufficient storage space on the console.
3.0.1[58] July 31, 2017 Fixes issues with the battery percentage display.
3.0.2[59] September 5, 2017 Added online features in Argentina, Brazil, Chile, Colombia and Peru, system stability improvements.
4.0.0 October 18, 2017 Adds the ability to capture video clips of gameplay in compatible games, adds new user icons, adds the ability to transfer user and save data to another Nintendo Switch, adds the ability to pre-purchase games on the Nintendo eShop if available, updates to the News tab, allows users to update software by matching their software version with other local users, changes to internet connection specifications.
4.0.1 October 25, 2017 Changes HDMI connection specifications to match version 3.0.2 to fix video and audio issues.
4.1.0 December 4, 2017 Fixes an issue causing motion controls to respond incorrectly in compatible software.
Official change log

Availability

The Nintendo Switch is the first Nintendo console to have a simultaneous launch in all key markets, which include Japan, North America, and Europe. Nintendo currently has no plans to officially release the console in other significant gaming markets such as China and India.

On March 3, 2017, the Nintendo Switch was officially released in 62 markets, which include Albania, Australia, Austria, Bahamas, Barbados, Belgium, Belize, Bulgaria, Canada, Chile, Colombia, Costa Rica, Croatia, Cyprus, Czech Republic, Denmark, Dominican Republic, Ecuador, El Salvador, Estonia, Finland, France, Germany, Greece, Guatemala, Honduras, Hong Kong, Hungary, Ireland, Italy, Japan, Latvia, Lithuania, Luxembourg, Macedonia, Malta, Mexico, Netherlands, New Zealand, Nicaragua, Nigeria, Norway, Panama, Peru, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, Slovakia, Slovenia, South Africa, Spain, Suriname, Sweden, Switzerland, Trinidad and Tobago, United Arab Emirates, United Kingdom, United States (including U.S. territories like Puerto Rico), and Venezuela. The widest launch for any home or portable video game console.

In May 2017, the Nintendo Switch was officially released in Brazil. Although Nintendo pulled out of Brazil back in 2015, they had since assigned NC Games as their local distributor, which made the launch in Brazil possible.[60]

On August 15, 2017, the Nintendo Switch was officially released in Argentina.[61]

On December 1, 2017, the Nintendo Switch was officially released in South Korea[62] and Taiwan.[63] The launch in those territories brought official language support for Chinese (traditional and simplified) and Korean on the Nintendo Switch, and for various games since October 2017, coinciding with the release of version 4.0.0 of the Nintendo Switch operating software.

Reception

Announcement / Post-announcement

At its reveal, many of Nintendo's announced partners showed their interest in and praised the Nintendo Switch. Ubisoft CEO Yves Guillemot said that the Nintendo Switch "could again redefine the way we play games."[64] Bethesda announced that they were "trilled" to be a partner for Nintendo Switch, stating that the console "presents exciting opportunities for our studios & fans."[65]

When asked about his thoughts on the Nintendo Switch on Twitter, Phil Spencer, the head of Microsoft's Xbox division, replied by stating, "I'm always impressed with [Nintendo's] ability to state a bold vision and build a product that delivers on that vision."[66] Xbox marketing boss Aaron Greenberg also commented that the Nintendo Switch, "looks like fun!" and praised Nintendo's innovation in the industry.[66] Shuhei Yoshida, the head of Sony's Worldwide Studios, has said that the Nintendo Switch is "a very unique system," and that it will be "good for core gamers."[67]

Business analysts were more skeptical of the device and Nintendo's direction with the console, with many citing its main gimmick and target audience. Dr. Serkan Toto questioned the console's level of innovation and whether or not the Nintendo Switch's hybrid concept would be able to attract a wide enough audience, asking, "who else but die-hard Nintendo fans will buy the Switch?"[68][69] Others were also concerned with other aspects of the console that had yet to be announced at the time, such as the device's battery life, its price point, and third-party support.[70]

Within twenty-four hours of its posting, the "First Look at Nintendo Switch" trailer became the most-viewed video on Nintendo of America's YouTube channel[71] and the top trending video on YouTube overall[72], surpassing 10 million views. In an investor's briefing on October 26, the company revealed that the trailer had been viewed more than 23 million times on its official YouTube channels alone, and that reactions were more than 95% positive.[73][74]

Launch

According to SuperData, the Nintendo Switch sold 1.5 million total units worldwide on its first week.[75] SuperData would later report that over 2.4 million units had been sold by the end of March.[76]

In Japan, the Nintendo Switch sold 330,637 units over the weekend of its launch.[77] According to Dengeki, the system sold through 95% of its initial shipment.[78] Within four weeks of the system's release, the Nintendo Switch sold over 500,000 units in Japan, reaching the milestone three weeks faster than the competing PlayStation 4 did, but one week slower than the Wii U.[79]

Without disclosing exact sales figures, Reggie Fils-Aimé has stated that, in North America, the Nintendo Switch had the highest two-day launch sales of any Nintendo console[80], and was still the best-selling after five days.[81] According to SuperData, exact US sales of the Nintendo Switch on its first week were around 500,000 units.[75] Nintendo would later announce that, according to NPD Group sales data, the Nintendo Switch sold 906,000 units by the end of March, placing the system as one of the fastest-selling of any Nintendo system and one of the fastest-selling systems of all time.[82][83] The Nintendo Switch was also the best-selling game hardware in March 2017.[84]

The Nintendo Switch also became the best-selling Nintendo console at launch in Europe.[85] In the UK, the Nintendo Switch sold 80,000 units over the weekend of its launch.[86] In France, over 105,000 systems were sold at launch, selling better than any other console at launch.[87] By the end of March 2017, the console had sold over 137,185 units in the UK.[88]

Post-launch

In December 2017, it was announced that, according to Nintendo's internal sales figures, the Nintendo Switch had sold over 10 million units worldwide.[89] In the United States, the console was announced to have sold over 4.8 million units in ten months, making it the fastest-selling console of all time in the region, beating the Wii.[90][91]

Gallery

External links

Niwalogo.png
Nintendo Switch on other NIWA Wikis:
ARMS Institute logo.png
ARMS Institute
Bulbapedia logo.png
Bulbapedia
Fire Emblem Wiki logo.png
Fire Emblem Wiki
Inkipedia logo.png
Inkipedia
Lylat Wiki logo.png
Lylat Wiki
Nookipedia logo.png
Nookipedia
Pikipedia logo.png
Pikipedia
SmashWiki logo.png
SmashWiki
StrategyWiki logo.png
StrategyWiki
Super Mario Wiki logo.png
Super Mario Wiki
WiKirby logo.png
WiKirby
Zelda Wiki logo.png
Zelda Wiki

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