Site Notice
  • We have a limited coverage policy. Please check our coverage page to see which articles are allowed.
  • Please no leaked content less than one year old, or videos of leaks.
  • Content copied verbatim from other websites or wikis will be removed.

Difference between revisions of "Xenoblade Chronicles series"

From NintendoWiki, your source on Nintendo information. By fans, for fans.
Jump to navigation Jump to search
m (Toa 95 moved page Xeno series to Xenoblade Chronicles series: Might as well at this point.)
m
Line 1: Line 1:
 
{{Series infobox
 
{{Series infobox
|name=Xeno
+
|name=Xenoblade Chronicles
|jpname=ゼノ
+
|jptitle=ゼノブレイド
|jptranslation=Zeno
+
|jptranslation=Zenobureido
|jptrans=Xeno
+
|jptrans=Xenoblade
 
|colorscheme=Nintendo
 
|colorscheme=Nintendo
 +
|logofilename=Xeno logo
 
|caption=Logo for the ''Xenoblade Chronicles'' series
 
|caption=Logo for the ''Xenoblade Chronicles'' series
 
|creator=[[Tetsuya Takahashi]]
 
|creator=[[Tetsuya Takahashi]]
Line 15: Line 16:
 
|colorscheme=Xeno
 
|colorscheme=Xeno
 
}}
 
}}
'''''Xeno''''' is a franchise of role-playing games created by Tetsyua Takahashi and developed by [[Monolith Soft]]. The series spans across three separate series: ''Xenogears'', ''Xenosaga'', and ''Xenoblade'' (also referred to as ''Xenoblade Chronicles''). While most of the games are unconnected in storyline, they share many common themes and elements to link them as a franchise. According to Takahashi, the "Xeno" prefix is used as a means of identifying his games and as a means of referencing Monolith Soft's previous works.
+
'''''Xenoblade Chronicles''''' is a series of role-playing games created by Tetsyua Takahashi and [[Monolith Soft]], and released by [[Nintendo]]. ''Xenoblade Chronicles'' is the third series in the {{wp|Xeno (series)|''Xeno'' franchise}}, spanning ''Xenogears'' and the ''Xenosaga'' series. While most of the games are unconnected in storyline, they share many common themes and elements to link them as a franchise. According to Takahashi, the "Xeno" prefix is used as a means of identifying his games and as a means of referencing Monolith Soft's previous works.
  
 
==History==
 
==History==
The series originally began with ''{{wp|Xenogears}}'', which began development as a rejected premise for ''[[wikipedia:Final Fantasy VII|Final Fantasy VII]]''. The game was originally planned to be the first in a six part series, but was ultimately never developed past the first game due to the developers leaving [[Square Enix]], who held legal rights to the game.
+
The ''Xeno'' franchise began with ''{{wp|Xenogears}}'', which began development as a rejected premise for ''[[wikipedia:Final Fantasy VII|Final Fantasy VII]]''. The game was originally planned to be the first release in a six part series, but plans for the later games were scrapped due to the developers leaving [[Square Enix]], the owners of the game. The team then formed Monolith Soft and, under [[Bandai Namco Entertainment|Namco]], developed the ''{{wp|Xenosaga}}'' series, a spiritual successor to ''Xenogears''. ''Xenosaga'' was also planned to be six games, but was cut down to three due to the first game underperforming on release.
  
The team then formed Monolith Soft and, under [[Bandai Namco Entertainment|Namco]], developed the ''{{wp|Xenosaga}}'' series. ''Xenosaga'' was also planned to have six games, but was cut down to three due to the first game underperforming on release. The first two ''Xenosaga'' games would later be remade for the [[Nintendo DS]].
+
Monolith Soft was later bought by [[Nintendo]] and made a first-party developer. During development of ''[[Disaster: Day of Crisis]]'', Tetsuya Takahashi had the idea to develop a new game set on the backs of two gods, and while originally intended to be released as an original game [[Satoru Iwata]] suggested it be changed to ''Xenoblade'' to reflect the past games and Takahashi's hard work. The ''Xenoblade'' series currently spans two games, the first of which also receiving a handheld remake, and one upcoming title.
 
 
Monolith Soft was later bought by [[Nintendo]] and made a first-party developer. During development of ''[[Disaster: Day of Crisis]]'', Tetsuya Takahashi had the idea to develop a new game set on the backs of two gods, and while originally intended to be released as an original game [[Satoru Iwata]] suggested it be changed to ''Xenoblade'' to reflect the past games and Takahashi's hard work. The ''Xenoblade'' series currently spans two games, the first of which also receiving a handheld remake.
 
  
 
==Games published by Nintendo==
 
==Games published by Nintendo==

Revision as of 16:35, 13 January 2017


Zenobureido
Xenoblade Chronicles
Logo for the Xenoblade Chronicles series
Creator: Tetsuya Takahashi
First game: Xenogears (1998)
Best-selling game: Xenosaga Episode I: Der Wille zur Macht (1,740,000 copies)
Latest game: Xenoblade Chronicles X (2015)
For in-depth information:
NIWA
Bulbapedia
is dedicated to chronicling the Xenoblade Chronicles series.
For additional information:
NIWA
Bulbapedia
is another wiki dedicated to {{{niwa2-purpose}}} the Xenoblade Chronicles series.

Xenoblade Chronicles is a series of role-playing games created by Tetsyua Takahashi and Monolith Soft, and released by Nintendo. Xenoblade Chronicles is the third series in the Xeno franchise, spanning Xenogears and the Xenosaga series. While most of the games are unconnected in storyline, they share many common themes and elements to link them as a franchise. According to Takahashi, the "Xeno" prefix is used as a means of identifying his games and as a means of referencing Monolith Soft's previous works.

History

The Xeno franchise began with Xenogears, which began development as a rejected premise for Final Fantasy VII. The game was originally planned to be the first release in a six part series, but plans for the later games were scrapped due to the developers leaving Square Enix, the owners of the game. The team then formed Monolith Soft and, under Namco, developed the Xenosaga series, a spiritual successor to Xenogears. Xenosaga was also planned to be six games, but was cut down to three due to the first game underperforming on release.

Monolith Soft was later bought by Nintendo and made a first-party developer. During development of Disaster: Day of Crisis, Tetsuya Takahashi had the idea to develop a new game set on the backs of two gods, and while originally intended to be released as an original game Satoru Iwata suggested it be changed to Xenoblade to reflect the past games and Takahashi's hard work. The Xenoblade series currently spans two games, the first of which also receiving a handheld remake, and one upcoming title.

Games published by Nintendo

Game JP release NA release EU release AUS release KOR release Platform
00
Main games
Xenoblade Chronicles 2010 2012 2011 2011 N/A Wii
Xenoblade Chronicles X 2015 2015 2015 2015 N/A Wii U
Xenoblade Chronicles 2 N/A N/A N/A N/A N/A Nintendo Switch
00
Ports and remakes
Xenoblade Chronicles 3D 2015 2015 2015 2015 2015 New Nintendo 3DS

External links


Xenoblade Chronicles series logo
Xenoblade Chronicles (3D • Definitive Edition) • X • 2 (Torna ~ The Golden Country) • 3
Related NIWA Wiki: Xeno Series Wiki icon English Xeno Series Wiki icon • Xenopedia icon Italian Xenopedia icon
Nintendo logo white.png