Ugh... It figures you run Lylat wiki... Oh well... at least you act somewhat professional here...
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Show posts MenuQuote from: tacopill on September 10, 2011, 03:25:08 AMGosh I hope you're kidding, you have owned a DSi before, right?
um.... what's a flipnote?
also: Teen Titans! woo!
Quote from: Naesala on August 06, 2011, 09:39:16 PMQuote from: Tattletale1 on August 06, 2011, 09:17:56 PMQuote from: Peanut64 on July 27, 2011, 04:02:20 PM
You're joking I hope.
I'm sorry, but when an entire battle lasts seven episodes, and there is no character personality development throughout a seven episode battle, It gets kinda boring, I've felt this way about Dragonball Z since I was seven, but when I was 12, I liked the clarity of where the plot was in Dragonball GT, there was much less need for recaps.
A battle lasting seven episodes, I felt like I was watching a long drawn out version of Mega Pirahna, except because the fight scenes lasted longer than movie fight scenes from any generation. They could've saved the long battles for finales and major plot turnovers, and they could've added more plot twist secrets revealed by enemies, but not right away, they tease the heroes about their secret and take most of it either to the grave, or in their escape, it would've made a better series that way, more suspense. Also, if you like classic Crash Bandicoot, I make lots of Classic Crash Flipnotes, If you think Crash would make a good Smasher, say so now, I think Cortex would make a good AT/NPC antagonist, speaking mainly in his Trademark evil laughter with a few spoken lines such as, "Finnish Him!" Cortex himself would send out unique mutants designed specifically for Adventure mode, until his Boss Battle with him piloting his mech.
If anyone thinks Crash should be a Smasher, say something, and There's a link to my Flipnotes in my sig; Crash Bandicoot Channel shortcut command is Left, X, Y, Down, X, Y, but I may have switched the Arrow buttons up...
Quote from: E-123Wario54 on August 01, 2011, 01:51:51 AMSega's designing the game, it's all up to them...
Funky Kong all the way. I'm not sure if I'm going to be able to get this game on launch because of all the other releases taking place in November (Uncharted 3, Super Mario 3D Land, Sonic Generations, etc.) but when I get the money, it's a definite buy for me.
As for the Miis, I doubt Nintendo will come up with anything transferable. I think they're saving 3DS compatibility for the Wii U.
Quote from: Peanut64 on June 02, 2011, 10:41:15 PMWe're talking about the Wii U/3DS versions scheduled to start being developed after the release of Kid Icarus Uprising...
Brawl is too old to have new products coming out for it.
Quote from: tacopill on July 24, 2011, 04:16:23 AMBecause that feature should be left to individual game developers, I did manage to get an eyebrow combination on Cortex that looks like an N, at the cost of Neo's overcomb... or should I say undercomb...Quote from: Aiko-chan on June 18, 2011, 06:11:25 PM
No.
why not?
Quote from: FlyingRagnar on August 03, 2011, 06:58:05 PMFor graphics, it's somewhere in between a PSP/PS2 somewhere below a PS3 or Wii U,
I'm one who definitely thought the 3DS was over-priced from the start. Nintendo has been releasing updated DS hardware every few years without huge price increases. I think the general public didn't view this any differently. Unless you have played one yourself, it sure looks like just another DS.