• Welcome to NIWA Community Forums.
 

Gamecube/Dreamcast/PS1 virtual consloe

Started by Tattletale1, July 01, 2011, 09:32:26 PM

Previous topic - Next topic

What Nintendo should add to VC, & Should they ditch GCN disks? Up to 4 votes

Gamecube VC (It'd lower the price for the Wii-U) no disks
3 (75%)
Gamecube Disks (no VC)
0 (0%)
Both GCN Disks & GCN VC
1 (25%)
Sega Dreamcast VC
2 (50%)
PS1 VC dubbed "PlusOne games"
2 (50%)
Adding PS2 games to Gamecube VC as well
2 (50%)
Ditch Gamecube controllers, but not disks
0 (0%)

Total Members Voted: 4

Tattletale1

I've been thinking the price for the Wii-U could be lowered if they don't include GCN Controller & possibly Memory Card slots, and just allow the Wii-U controler to do the work of the GCN controller.
Of course I'm getting ahead of myself...

Gamecube VC is now possible, with 8GB system memory & the abillity to store VC data on SD cards...

Crash Twinsanity, Kingdom Hearts, & MGS 1+2 anyone?

...Gamecube disks hold up to 1.4 GB, and not all games use the maximum capacity you know; Dreamcast games hold 1.2 Gigabites.

Playstation One games hold even less...
...with only a few exceptions I guess. (MGS)

I thought a great name for Playstation Virtual console would be PlusOne games, to avoid lawsuit with Sony, it could also contain other 3rd party games of simmilar size, including a few slightly altered DS titles, 3DS Demos, and Jp N64 DD games.

N64 Disk Drive Games that saw japanese release...

F-Zero X Expansion Kit (???????????????????????)?(04/21/00)
Japan Pro Golf Tour 64 (??????????, Nippon Puro Gorufu Tsua?)?(05/02/00)
Doshin the Giant (??????1, Kyojin no Doshin 1?)?(12/11/99)
Kyojin no Doshin Kaihou Sensen Chibikko Chikko Daishuugou (???????????????????????)?(05/17/00)
Mario Artist: Communication Kit (????????????????????????)?(06/29/00)
Mario Artist: Paint Studio (????????????????????)?(12/11/99)
Mario Artist: Polygon Studio (????????????????????)?(08/29/00)
Mario Artist: Talent Studio (????????????????????)?(02/23/00)
SimCity 64 (??????64?)?(02/23/00)
Check out my flipnotes at http://flipnote.hatena.com/5386D14051D4DB8F@DSi/

My username is due to my overuse of Goomba Tattle abilities in Paper Mario games.

Mari-Illustrious-Makinami


Tina

why would there be PS1/2 games on Nintendo's virtual console
WikiBound Editor-in-Chief

Tattletale1

Quote from: Tina on July 02, 2011, 06:36:20 AM
why would there be PS1/2 games on Nintendo's virtual console
Because Sony doesn't own a single Playstation One game, and only made a few eyetoy games, plus Jak/Daxter, and Ratchet/Clank for PS2, and I couldn't tell the difference between the two games when I first played the demos.
Check out my flipnotes at http://flipnote.hatena.com/5386D14051D4DB8F@DSi/

My username is due to my overuse of Goomba Tattle abilities in Paper Mario games.

Mari-Illustrious-Makinami

Quote from: Tattletale1 on July 07, 2011, 11:03:57 PM
Quote from: Tina on July 02, 2011, 06:36:20 AM
why would there be PS1/2 games on Nintendo's virtual console
Because Sony doesn't own a single Playstation One game, and only made a few eyetoy games, plus Jak/Daxter, and Ratchet/Clank for PS2, and I couldn't tell the difference between the two games when I first played the demos.
What?

That logic makes no freaking sense.

You're implying that Nintendo should release PS1 games on the Wii U VC, which means it will have to be emulating these titles. Emulating PlayStation hardware, which belongs to Sony.

tacopill

i wouldn't mind seeing GameCube and Dreamcast games on Wii U, as it would lower the pirce of the unit.

But the PS1 games, as Aiko-chan pointed out, would be difficult; since it would require SONY working with Nintendo, and i find that somewhat doubtful at this point.







Mari-Illustrious-Makinami

#6
I could totally see companies remaking old PS1 titles on the Wii U, since it wouldn't require emulating.

After all, Umihara Kawase DS included both the original SNES one and the PlayStation sequel on it.

pokemonforever2929

ps1 maybe if 3rd party
gcn definatly since wii u cant play gcn games
dreamcast maybe if sega wants to put more games up.
------------------------------------------------------------
nintendo forever!!!
do I really have to do the garbage mom?:(
omg a forum
p-o-k-e-m-o-n
the offspring of master and crazy hands
this is a long sig
that is why I am ending it here

Mari-Illustrious-Makinami


Tina

Does the PS3 ring any bells?

I don't have a PS3 myself, but I could swear there are already downloadable PS1 games on there. ._.;
WikiBound Editor-in-Chief

Mari-Illustrious-Makinami

But PS3 suuuuuuuuuuuuuuuuuuuuuuuuuuuuucks.

Tattletale1

Crash Twinsanity would work as GCN Virtual Console though, because it was originally planned to be released on Gamecube, and it would be the first title I download.
Check out my flipnotes at http://flipnote.hatena.com/5386D14051D4DB8F@DSi/

My username is due to my overuse of Goomba Tattle abilities in Paper Mario games.

Mari-Illustrious-Makinami

But it wasn't released on the GameCube, was it?

pokemonforever2929

No crash twinsanity was a ps2 exclusive plus the wii u cant play gcn games according to nintendo
------------------------------------------------------------
nintendo forever!!!
do I really have to do the garbage mom?:(
omg a forum
p-o-k-e-m-o-n
the offspring of master and crazy hands
this is a long sig
that is why I am ending it here

Tattletale1

Quote from: pokemonforever2929 on July 17, 2011, 01:13:19 AM
No crash twinsanity was a ps2 exclusive plus the wii u cant play gcn games according to nintendo
It was also on Xbox...
Check out my flipnotes at http://flipnote.hatena.com/5386D14051D4DB8F@DSi/

My username is due to my overuse of Goomba Tattle abilities in Paper Mario games.

Hope(N Forever)

If developers want to re-release their PlayStation titles on Nintendo's current consoles, they would port them as WiiWare titles, not Virtual Console ports! Nintendo has no right to use the term "PlayStation" anywhere! Nintendo are able to use SEGA's console names today because SEGA are no longer competing against Nintendo, so it would be fine to re-release SEGA's old games under their own console brands under a licensed agreement. SEGA can pull out their console brand names off the Virtual Console if they wanted to, and Nintendo won't be able to stop them either.
This section needs some editing, but can't seem to be able to click the [edit] button.

Nobody ever believed me when I told them that if you make a collection of information of everything Nintendo, you'll get a wiki that is amazingly the size of a small, but highly-developed Wikipedia!

R7308xx

The most likely in my opinion is Sega Saturn
I blame the economy.

Tattletale1

I think Wii U ware, instead, due to the larger amount of memory a Wii U has, except in cases of small games less than 2 GB like the original Crash Bandicoot, with few sound files, or 2D games like Inspector Gadget & Punky skunk,
Check out my flipnotes at http://flipnote.hatena.com/5386D14051D4DB8F@DSi/

My username is due to my overuse of Goomba Tattle abilities in Paper Mario games.