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Robopon 2 Ring and Cross | ||||||||||||||
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Robopon 2 Ring and Robopon 2 Cross are a pair of games for the Game Boy Advance released on September 13, 2001 in Japan, and on June 12, 2002 in North America.
Contents
Blurb
Story
Taking place immediately after the events of the last games, Cody defeats Dr. Zero in Zero Castle and takes his rank, the "Legend 1". In denial, Dr. Zero sets the castle for self-destruct to bring Cody down with him, but Cody manages to escape. Back in Tail Castle, Prince Tail congratulates Cody on winning the tournament. He is then informed of another tournament being held on the continent Majiko, exclusive to those with the Legend 1 rank. Prince Tail decides to have Cody represent Tail Kingdom in the tournament, and arranges for his departure. Cody prepares to disembark the island on a boat, with his friends and family seeing him off. Lisa, his girlfriend, gives him a "Menuscrn" watch so they can keep contact.
While sailing for Majiko, Cody realizes that he forgot his Robopon on Porombo Island. Before he can turn back to get them, however, a storm rolls in and lightning strikes the boat, destroying it. Cody is then washed ashore on Baba Village in Majiko, where he is saved a man whose name is later revealed to be Dr. Zeke. Cody has amnesia and can only remember a few things, but leaves to explore the village. He meets a man named Nick D, who is the owner of an orphanage and is desperate for money to save it from closing. Around the village, Cody also hears rumors of a man named Maskman, who has been terrorizing the region with his Robopon. After obtaining a new Robopon, Cody leaves for Hindo Town where he witnesses its destruction by Maskman and his men.
While investigating, Cody learns that Maskman is entering the Majiko tournament. He also learns about the "XStones", rare gemstones that are required to challenge Majiko's rank holders. One XStone however is hidden and locked away in the past. Cody later encounters Professor Don and his assistant Sam, both scientists he had met on his adventure in Porombo. Professor Don and Sam have dedicated to building time machines, and decide for Cody to test run their's. He is forcefully sent twenty years into the past, and becomes stuck as a result of the time machine breaking down. There Cody manages to find and retrieve the missing XStone, and is then shortly found by Dr. Disc, Lisa's father, who was informed of the incident and sends Cody back into the present. Now back, Cody learns that he had missed the entire tournament. Maskman comes to mock him and brag about his new rank, but is surprised when he finds that Cody managed to find the XStone. Having little choice, Maskman is forced to accept Cody's challenge at his pyramid. He is defeated and loses his rank to Cody.
Shortly after defeating Maskman, Cody is then suddenly approached by Dr. Zeke and his brother, Dr. Zero, who had survived his castle's destruction. Zeke reveals that he had saved Zero moments before the castle was destroyed. Zero vows to take his revenge on Cody by unleashing his three androids, designed to hunt after and kill him when he least expects it. The doctors then leave.
Around the island, Cody finds and challenges the remaining rank holders as he gradually moves up. He is continuously sent twenty years into the past by Professor Don's and Sam's time machines, where he foils the nefarious plans of the rank holders and finds their hidden XStones. Along the way, Cody also encounters Zero's androids who challenge him in a Robopon battle to decide his fate, and are destroyed when they lose. He is also repeatedly approached by Nick D, who learns that Cody has been collecting the XStones and challenges him for them, as the XStones are worth enough money to save the orphanage.
Gameplay
As with the previous versions, Robopon 2 has the player collect and train Robopon to fight against other Robopon in battles, making it very similar to the Pokémon series. Players keep a party of up to four Robopon, however groups of Robopon now all participate in battles as opposed to facing one on one, which is slightly reminiscent of more traditional RPG games. Robopon again gain experience points and levels from winning battles, and can also be equipped with Parts to improve their stats and Software to teach them new skills. Software now no longer requires RAM, allowing Robopon to equip any combination of Software up to three. Some Robopon can also learn new skills naturally by leveling up. Robopon are categorized into three types: Arm, Move and Boot, along with several sub-classes in each type. These types determine a Robopon's stats, battle performance, and what Parts and Software may be equipped.
Unlike the previous games in which Robopon could be caught or purchased, Robopon in Robopon 2 are instead obtained by "sparking" Batteries. This requires that the player have at least two Batteries, which are then combined and "sparked" to create a Robopon, determined by the combination used. Multiple different kinds of Batteries can be found to create new and unique Robopon, however incompatible Battery combinations will often result in "dud" Robopon as fillers, either Bulbot in Ring version or Gear in Cross version. Some Robopon can also be received as gifts by completing various tasks.
Certain types of Robopon can also be evolved, in a process known as "Enhancing". After reaching a certain level, a Robopon can be taken to a Lab to be Enhanced. Enhancing Robopon changes their form and enables to grow stronger and learn new skills, however it also cuts their level down to half.
Other factors also occur in battle. A spinning reel is spun while targeting a Robopon, which can affect the outcome of the attack depending on where the reel lands, such as increasing attack power or money earned at the end of the battle. Robopon also have different Oil types, which determine the kinds of Robopon they love or hate. This affects the target selection of certain skills, potentially allowing a Robopon to target multiple Robopon and providing another battle strategy.
Robopon 2 also includes several mini-games that Robopon can participate in, although used much less extensively than in the original paired games. These mini-games can either be played by linking with another game or inside the Hofftower. These mini-games no longer reward in items, but can keep a player's high score.