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Diddy Kong Racing
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ディディーコングレーシング
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Cover artwork of Diddy Kong Racing
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N. America:
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November 24, 1997
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Japan:
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November 21, 1997
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Europe:
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November 21, 1997
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Australia:
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November 21, 1997
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Blurb
Story
Gameplay
Each world contains several race tracks, an unlockable battle stage and a race against a boss character. Depending on the race track, players may have a choice of using a car, hovercraft or plane; this choice is restricted on some tracks. Each race track contains Zipper devices that give a short-term speed boost to racers that cross them, and balloons of various colours that provide powerups to racers.
If the player beats Wizpig in Future Fun Land and obtains the amulet pieces and gets all of the gold medals, the player will be able to play in a mode called Adventure 2. In this mode, all of the balloons are silver and the tracks are flipped from left to right. Along with the much sharper difficulty curve, the silver coins are also placed in different locations in each track, often in harder to reach places.
Vehicles
There are three different vehicles in the game. The car and/or plane are not used for some tracks.
- Car - The Car is the standard vehicle of the game. The car cannot be used in all tracks.
- Hovercraft - The Hovercraft is a vehicle used to travel over water and land. Used in all tracks.
- Plane - The Plane is used to fly. It can turn at very sharp angles and is faster than the other two vehicles.
References
External Links
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