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Difference between revisions of "Touch Screen"

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Before [[Nintendo]]'s [[Nintendo DS]], which introduced the Touch Screen as the bottom screen and a regular screen as the top screen, it was not considered as much as a mainstream product for gaming devices as it is today.
 
Before [[Nintendo]]'s [[Nintendo DS]], which introduced the Touch Screen as the bottom screen and a regular screen as the top screen, it was not considered as much as a mainstream product for gaming devices as it is today.
  
The Nintendo DS Touch Screen was considered as innovative and more intuitive to older generations who stereotypically may not have been as familiar with the older means of input on a controller, such as the [[D-pad]], [[button]]s (also including [[shoulder button]]s) or an [[analog stick]]. Some Nintendo DS games require exclusive Touch Screen control for movement, while others (such as [[Super Mario 64 DS]]) can be controlled with the D-pad as well, with the buttons being kept for other actions specific to the games such as Mario jumping.
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The Nintendo DS Touch Screen was considered as innovative and more intuitive to older generations who stereotypically may not have been as familiar with the older means of input on a controller, such as the [[D-pad]], [[button]]s (also including [[shoulder button]]s) or an [[analog stick]]. Some Nintendo DS games require exclusive Touch Screen control for movement, while others (such as [[Super Mario 64 DS]]) can be controlled with the D-pad as well, with other buttons being kept for actions specific to the games such as Mario jumping.
  
 
The Touch Screen was also closely linked with a Nintendo marketing branding called [[Touch! Generations]], aimed at those audiences. Similarly, the [[Wii]] introduced [[Motion Control]]; a newer form of input in Nintendo games and the video game [[Wii Sports]] (making heavy use of Motion Controls) sold very well.
 
The Touch Screen was also closely linked with a Nintendo marketing branding called [[Touch! Generations]], aimed at those audiences. Similarly, the [[Wii]] introduced [[Motion Control]]; a newer form of input in Nintendo games and the video game [[Wii Sports]] (making heavy use of Motion Controls) sold very well.

Revision as of 17:38, 22 April 2022

The original Nintendo DS model, featuring the Touch Screen (bottom screen)

The Touch Screen is a feature in Nintendo products and a screen with touch-input functionality.

Before Nintendo's Nintendo DS, which introduced the Touch Screen as the bottom screen and a regular screen as the top screen, it was not considered as much as a mainstream product for gaming devices as it is today.

The Nintendo DS Touch Screen was considered as innovative and more intuitive to older generations who stereotypically may not have been as familiar with the older means of input on a controller, such as the D-pad, buttons (also including shoulder buttons) or an analog stick. Some Nintendo DS games require exclusive Touch Screen control for movement, while others (such as Super Mario 64 DS) can be controlled with the D-pad as well, with other buttons being kept for actions specific to the games such as Mario jumping.

The Touch Screen was also closely linked with a Nintendo marketing branding called Touch! Generations, aimed at those audiences. Similarly, the Wii introduced Motion Control; a newer form of input in Nintendo games and the video game Wii Sports (making heavy use of Motion Controls) sold very well.

Nintendo devices with Touch Screens


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Console
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Components Game Card (DS • DSi)
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Pre-loaded software Nintendo DSi Browser
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