Picross 3D

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Picross 3D
立体ピクロス
Rittai Picross
Picross 3D NA box.jpg
Developer: HAL Laboratory
Publisher: Nintendo
Platform: Nintendo DS
Category: Puzzle
Players: 1
Predecessor: Picross DS
Successor: Picross 3D: Round 2
Release dates
N. America:

May 3, 2010

Japan

March 12, 2009

Europe

March 5, 2010

Ratings
ACB:

G

CERO:

A

ESRB:

E

PEGI:

3

USK:

0

NintendoWiki has more information on this game:
{{|Picross 3D|Read it now!}}

Picross 3D is a nonogram puzzle game released for the Nintendo DS by HAL Laboratory, a follow-up to Picross DS released in 2007. Outside Japan, the game was released as part of Nintendo's Touch! Generations line of games.

In October 2015, a follow-up title, Picross 3D: Round 2, was released for Nintendo 3DS in Japan. The game was later released worldwide in 2016.

Contents

Blurb

North American box

Break into the next dimension of mind-bending puzzles!

Track the numbers to uncover the hidden shape! Beginners and Picross veterans alike will love this puzzle game that's easy to pick up but hard to put down!

Numbers show you how many cubes are part of the hidden shape.
Mark the ones you want to keep...
...and smash the ones you don't!
It's a cell phone!

Over 365 puzzles! That's more than a puzzle every day for a full year!

PAL box

A mind-expanding puzzle game with a new dimension!

Use the hint numbers to uncover the hidden shape. Beginners and Picross veterans alike will like this easy-to-pick-up-game (but impossible to put down) puzzle game.

Hints show you how many cubes are part of the hidden shape.
Mark the ones you want to keep...
...and remove those you don't.
It's a mobile phone!

Over 350 puzzles spanning a range of difficulty levels, from beginner to expert!

Gameplay

The game keeps the same general idea of picross, though in translating it to 3D some aspects have been changed. Rather than filling in squares to create an image, the player mus chip away at cubes in each row and column to create a 3D shape at the end out of the remaining squares. Most rows and columns features a number on the cubes which tells how many there should be when the image is finally completed, while circled numbers indicate that the total number of cubes are divided into groups rather than listing multiple numbers. Players can switch between a paintbrush to paint cubes that will stay, and a hammer that breaks them. If the player breaks a cube that is meant to be part of the final image, they are given a strike, and if the player receives five strikes they must start the puzzle over.

Players are able to create their own puzzles and share them over Nintendo Wi-Fi Connection, as well as download other players' puzzles.

Technical details

Technical Details
Media

Nintendo DS Game Card

Supported features

Nintendo Wi-Fi Connection (online sharing)

Input / compatible controllers

Nintendo DS stylus


External links