Star Fox series
|This article is a short summary of Star Fox series.|
Lylat Wiki features a more in-depth article.
Star Fox is a series of rail shooting games developed and released by Nintendo. The games follow a mercenary group consisting of anthropomorphic animals known as Star Fox, headed by Fox McCloud, as they fight to save the Lylat System from evil forces, namely those of Andross.
Co-developed by Nintendo EAD and Argonaut Software, Star Fox was released in 1993 for the Super Nintendo Entertainment System. The game's concept was inspired by a shrine to the fox deity Inari Ōkami that Shigeru Miyamoto often visited; the shrine could be accessed by passing through a series of arches. Star Fox was the first Super Nintendo game to use the Super FX add-on chip, an additional graphical co-processor that allowed the system to render full 3D polygonal graphics. Following its release, a sequel, titled Star Fox 2, was in development and scheduled for release in 1995, but was cancelled to focus on Nintendo 64 development. However, the game would later see an official release as part of the Super Nintendo Entertainment System: Super NES Classic Edition.
In 1997, the second game in the series, Star Fox 64, was released for the Nintendo 64. The game introduced many concepts to the series, such as full voice acting, the debut of rival characters Star Wolf, and gameplay elements such as the Landmaster. Most later games in the series also followed upon the story of Star Fox 64.
Star Fox Adventures for the Nintendo GameCube was released in 2002, developed by Rare. Originally in development as a title named Dinosaur Planet, Shigeru Miyamoto convinced Rare to turn the game into a Star Fox title. Mostly departing from the established gameplay of previous titles, the game primarily features an action-adventure style of gameplay. The next title in the series, Namco's Star Fox: Assault in 2005, returned to the previous style of gameplay while also featuring on-foot third-person shooter gameplay. The series' first handheld installment, Star Fox Command for Nintendo DS, was released in 2006. The game was developed by Nintendo and Q-Games, consisting largely of former Argonaut employees, and features a similar style of gameplay to the cancelled Star Fox 2. In 2011, a 3D remake of Star Fox 64 was released with more realistic looking graphics and better mic quality for the voice acting.
In 2016, nearly ten years following the release of Star Fox Command, Star Fox Zero was released for Wii U, developed by Nintendo and PlatinumGames. Unlike the past three games, Star Fox Zero features an independent story, serving as neither a prequel nor sequel to the other titles. The game makes use of the Wii U GamePad by using it as a cockpit view, allowing players to tilt the GamePad for more precise aiming.
In 2018, Nintendo teamed up with Ubisoft to add Star Fox as a Nintendo Switch Crossover with Starlink: Battle for Atlas. In April 2019, a DLC appears exclusive to the story.
Alongside Star Fox Zero, Nintendo released Star Fox Guard for the Wii U. The game is a tower defense-style game in which player switch between a series of cameras in a labyrinthine fortress to prevent enemy robots from reaching the center of the map.
A monthly serialized Star Fox comic was published in Nintendo Power throughout 1993, between issues 45 to 55. The comic is based on the events of the first game
In Germany, Nintendo released a manga-style comic based on Star Fox 64 titled Lylat Wars Comic, retelling the events of that game.
Japanese copies of Star Fox Adventures were packaged with a short manga titled Star Fox: Farewell, Beloved Falco. The story is set after Star Fox 64 leading up to Star Fox Adventures, and primarily focuses on Falco's leaving of Star Fox which is stated to have happened in the game.
To promote Star Fox Zero, an animated short titled Star Fox Zero: The Battle Begins was released online in April 2016, before the release of the game. Produced by Wit Studio and Production I.G in collaboration with Nintendo and Shigeru Miyamoto, the short serves as a prequel to the events of the game.
In the Super Smash Bros. series, Fox has appeared in every installment as a playable character. Super Smash Bros. Melee would introduce secondary protagonist Falco Lombardi as a playable character, while Super Smash Bros. Brawl would feature Star Wolf leader Wolf O'Donnell, both of them featuring movesets based on Fox's. The Smart Bomb also appears as an item. A number of stages based on Star Fox have also appeared; Super Smash Bros. would feature Sector Z from Star Fox 64 as a stage, Melee would introduce Corneria (also based on Star Fox 64 and which would later return in future games), Brawl would introduce the Lylat Cruise stage (not based on a specific game and which would return in Super Smash Bros. for Wii U), and Super Smash Bros. for Wii U features Orbital Gate Assault (based on a mission from Star Fox: Assault). All of these stages except for the first allow players to access hidden conversations between the members of Star Fox and Star Wolf.
Bayonetta 2 features a costume based on Fox McCloud, named "Star Mercenary". The design is based on Fox's Star Fox 64 appearance, and also replaces Bayonetta's guns with miniature Arwings that fire energy blasts.
|Game||JP release||NA release||EU release||AUS release||KOR release||Console|
|Star Fox 64
PAL: Lylat Wars
|Star Fox Adventures||2002||2002||2002||2002||N/A||Nintendo GameCube|
|Star Fox: Assault||2005||2005||2005||2005||N/A||Nintendo GameCube|
|Star Fox Command||2006||2006||2007||2006||N/A||Nintendo DS|
|Star Fox Zero||2016||2016||2016||2016||N/A||Wii U|
Ports and remakes
|Star Fox 64 3D||2011||2011||2011||2011||N/A||Nintendo 3DS|
|Star Fox Guard||2016||2016||2016||2016||N/A||Wii U|
|Star Fox 2||N/A||N/A||N/A||N/A||N/A||SNES|
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