|Densetsu no Starfy 3
Boxart of Densetsu no Starfy 3
|August 5, 2004
Densetsu no Starfy 3 is the third game in The Legendary Starfy series and the sequel to Densetsu no Starfy 2.
One day, after the events of Densetsu no Starfy 2, the clouds began to darken and debris began to fall from the sky. Papa Star was confused because Ogura was in no doubt sealed in the Jar. The scene changes unknown to show an unknown being sitting in a chair. Wondering whether Ogura had conquered Pufftop yet, on realizing he hadn't he struck a lightning bolt on the Jar, destroying it completely and releasing Ogura.
Papa Star tells Starfy and Moe that they must pursue Ogura and defeat him somehow. Moe does not like the idea of going on another adventure but Papa Star is angry at him because the peace of Pufftop is at stake. Starfy's younger sister Starly then appears and successfully pushes Starfy and Moe off the edge of Pufftop and back into the ocean while they resist.
Starfy, Moe and Starly's quest is to bring peace back to Pufftop as they find out about the unknown being and pursue Ogura. Like before, Starfy must help out other characters and fight bosses on the way.
|Rev 1 (v1.1)
|Game Boy Advance
|Pointers have changed as has the build date (these are expected). Furthermore, unused build date texts have changed. Fixes the wrong mermaid location storage glitches. Parameter design changes; 1. two extra sets of Korasu in one map (room) of Stage 4-8 were removed. 2. object placement changes (multiple examples) 3. Moe's beginning in-area Stage 10-4 text was changed. 4. mistakes related to which characters jump to indicate they are speaking/expressing themselves were amended/or the experience otherwise enhanced. 5. readability changes for text. 6. fade-out in a Stage 10-3 conversation is now automatic without having to press A-Button.
|Wii U Virtual Console (Japan)
|April 6, 2016
|Changes from Rev 1 apply. Typical emulator changes and Restore Point support. Unknown if other changes, except possibly porting or removing (which of these?) multiplayer minigame support or code.