Site Notice |
---|
We have a limited coverage policy. Please check our coverage page to see which articles are allowed. |
Difference between revisions of "Wii U GamePad"
m |
m |
||
Line 30: | Line 30: | ||
==Trivia== | ==Trivia== | ||
*Nintendo have stated that two Wii U GamePads can theoretically be used in games being played on a single Wii U console<ref>[http://www.technobuffalo.com/2014/06/20/wii-u-supporting-two-gamepads-is-possible-but-not-likely-says-miyamoto/ Wii U Supporting Two GamePads is Possible, but Not Likely says Miyamoto]. TechnoBuffalo (June 20, 2014). Retrieved December 3, 2016.</ref>, though no Wii U games to date have attempted this, limiting GamePad compatibility to one per game. | *Nintendo have stated that two Wii U GamePads can theoretically be used in games being played on a single Wii U console<ref>[http://www.technobuffalo.com/2014/06/20/wii-u-supporting-two-gamepads-is-possible-but-not-likely-says-miyamoto/ Wii U Supporting Two GamePads is Possible, but Not Likely says Miyamoto]. TechnoBuffalo (June 20, 2014). Retrieved December 3, 2016.</ref>, though no Wii U games to date have attempted this, limiting GamePad compatibility to one per game. | ||
+ | |||
+ | ==External links== | ||
+ | *{{wp|Wii U GamePad|The Wii U GamePad on Wikipedia}} | ||
==References== | ==References== |
Revision as of 00:38, 16 April 2016
Wii U GamePad | ||||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
|
The Wii U GamePad is the primary controller for the Wii U console, featuring a large touch screen. It runs on a rechargeable battery, and has a stylus within it.
One Wii U GamePad is included with every console. Despite Nintendo announcing its intention to release standalone Wii U GamePads, they did not follow up on this until November 24, 2015, when the GamePad was released as a standalone product in Japan, costing 12,800 yen and only available directly from Nintendo.[1]
Features
The Wii U GamePad's main feature is a 6.2 inch, 480p resolution touchscreen, which can be used for additional gameplay features, or can display or replicate the image being shown on the television screen in what is known as "Off-TV Play". The GamePad communicates with the console via an adapted Wi-Fi signal, and receives video from the console through a custom protocol and H.264 video codec.
Two clickable control sticks sit at the top of the controller, the directional pad underneath the left stick and the A/B/X/Y buttons underneath the right. Under the A/B/X/Y buttons are the start and select buttons. On the right side of the bottom of the controller is a power button, which can power on both the console and the Wii U GamePad, and on the center bottom is a Home button to display the Home Menu. On the back of the controller are two shoulder buttons and two digital trigger buttons (marked "ZL" and "ZR" like on the Nintendo 3DS Circle Pad Pro and the Classic Controller), and a pair of grips to give the feel of a more traditional controller. Also on the back of the controller is a 3.5mm headphone port next to the charger port, and on the other side is a volume slider and a storage area for the stylus. The charging cable (WUP-011) uses a standard wall plug with a power adapter in the middle of the cable, while the charging port itself is wider than what would be on a Nintendo handheld console. Wii U Deluxe Sets come with both a normal stand for the Wii U GamePad (WUP-016) and a charging cradle (WUP-014).
The controller also has a camera built into it, facing the player during gameplay. It also has a built-in gyroscope, which can be used for motion control in certain games or features in games. Underneath the D-pad is an NFC sensor, which can recognise specific objects placed above it, such as amiibo or certain credit cards, similar to the Skylanders Power Pedestal. Pressing the TV button, next to the power button, allows users to use the Wii U GamePad as a television remote, using the touchscreen to display the various television inputs; the controller can be configured to the television in System Settings. Like the Nintendo DS and Nintendo 3DS, the Wii U GamePad also has a microphone built into it, which can record the user's voice, as well as an input on the underside for an external microphone, and on the top front is a camera usable for Wii U Chat. The Wii U GamePad also has a built-in infrared sensor to emulate the Wii Sensor Bar.
Gallery
A Wii Zapper with a screen attachment, which led to development for the Wii U GamePad.
Cardboard version of the Wii U GamePad based on the E3 2011 build created by Kazuyuki Motoyama of Hatena, to demonstrate the feel and display of a real a Wii U GamePad.
Trivia
- Nintendo have stated that two Wii U GamePads can theoretically be used in games being played on a single Wii U console[2], though no Wii U games to date have attempted this, limiting GamePad compatibility to one per game.
External links
References
- ↑ Nintendo Now Selling Wii U GamePad on Its Own in Japan. IGN (November 24, 2015). Retrieved November 24, 2015.
- ↑ Wii U Supporting Two GamePads is Possible, but Not Likely says Miyamoto. TechnoBuffalo (June 20, 2014). Retrieved December 3, 2016.
|