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Difference between revisions of "Go (Famicom Network System)"
Torchickens (talk | contribs) (Created page with "{{Game infobox |title=(Unknown) |jptitle= |jptrans= |boxart=Go FCNS.png |imgsize=300px |caption= |developer=Nintendo |publisher=Nintendo |console=Family Computer|Fam...") |
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− | An '''unnamed Go game''' was planned for the [[Family Computer Network System]]; Nintendo's first video game console run online medium, but was never released. Not much is documented about the development build shown in the screenshot (right), other than it would have supported online gameplay of the popular board game {{wp|Go (game)|Go}}. | + | An '''unnamed Go game''' was planned for the [[Family Computer Network System]]; Nintendo's first video game console run online medium, but was never released. Not much is documented about the development build shown in the screenshot (right), other than it would have supported online gameplay of the popular board game {{wp|Go (game)|Go}}. The game was apparently insisted to have been developed by [[Hiroshi Yamauchi]], who had previously played the board game. |
According to Uemura (possibly [[Masayuki Uemura]]), there were certain circumstances behind why it was cancelled, namely (because online was {{wp|dial-up Internet access|dial-up based at the time}}) the difficulty of having to connect to a phone line for a long time, data transmission fees as well as a "risk of users monopolizing the phone line". | According to Uemura (possibly [[Masayuki Uemura]]), there were certain circumstances behind why it was cancelled, namely (because online was {{wp|dial-up Internet access|dial-up based at the time}}) the difficulty of having to connect to a phone line for a long time, data transmission fees as well as a "risk of users monopolizing the phone line". |
Revision as of 02:10, 1 May 2019
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An unnamed Go game was planned for the Family Computer Network System; Nintendo's first video game console run online medium, but was never released. Not much is documented about the development build shown in the screenshot (right), other than it would have supported online gameplay of the popular board game Go. The game was apparently insisted to have been developed by Hiroshi Yamauchi, who had previously played the board game.
According to Uemura (possibly Masayuki Uemura), there were certain circumstances behind why it was cancelled, namely (because online was dial-up based at the time) the difficulty of having to connect to a phone line for a long time, data transmission fees as well as a "risk of users monopolizing the phone line".
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