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Difference between revisions of "Jikansa Tansa"
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Torchickens (talk | contribs) (Created page with "{{Game infobox |title=Jikansa Tansa |jptitle=ジカンサタンサ |jptrans=Time Difference Probe |boxart=Jikansa Tansa.png |caption= |publisher=Nintendo |developer=Nintendo G...") |
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==Summary== | ==Summary== | ||
− | The player must guide Penta, a robotic penguin through four stages, each with their own normal and hard difficulty modes. The player can change where Penta's antenna is pointing using the Wii U Gamepad. The objective is to collect all of the pearls before guiding Penta to the end of the stage ( | + | The player must guide Penta, a robotic penguin through four stages, each with their own normal and hard difficulty modes. The player can change where Penta's antenna is pointing using the Wii U Gamepad. The objective is to collect all of the pearls before guiding Penta to the end of the stage (a clam that is destroyed revealing a pool of water). |
==Staff== | ==Staff== |
Revision as of 18:28, 20 June 2019
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Jikansa Tansa is a free downloadable game for Wii U. It was designed by Team X of Nintendo Game Seminar 2014.
Summary
The player must guide Penta, a robotic penguin through four stages, each with their own normal and hard difficulty modes. The player can change where Penta's antenna is pointing using the Wii U Gamepad. The objective is to collect all of the pearls before guiding Penta to the end of the stage (a clam that is destroyed revealing a pool of water).
Staff
Directors:
- Yui Takasago
- Tomotaka Urai