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Difference between revisions of "UFO (Family BASIC)"
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'''UFO''' is the Sample Program 3 of the original version of [[Family BASIC]] before V3, available as a type-in exercise from the manual<ref>[https://www.youtube.com/watch?v=ir8jM3otL5w ファミリーベーシック付属マニュアル サンプルプログラム集 (YouTube video by Mikasen summarising the Sample Programs found in the manual), 3:44]</ref>. It is also included within Side A04 of the sample [[Famicom Data Recorder Tape]] (audio read as data/code) contained within the package. | '''UFO''' is the Sample Program 3 of the original version of [[Family BASIC]] before V3, available as a type-in exercise from the manual<ref>[https://www.youtube.com/watch?v=ir8jM3otL5w ファミリーベーシック付属マニュアル サンプルプログラム集 (YouTube video by Mikasen summarising the Sample Programs found in the manual), 3:44]</ref>. It is also included within Side A04 of the sample [[Famicom Data Recorder Tape]] (audio read as data/code) contained within the package. | ||
==Gameplay== | ==Gameplay== | ||
− | Try to earn 10 points by shooting at a moving enemy (uses the Fighter Fly asset), while the player also tries to avoid the enemy firing at their own ship. | + | Try to earn 10 points by shooting at a moving enemy (uses the Fighter Fly asset), while the player also tries to avoid the enemy firing at their own ship.<ref>[https://www.youtube.com/watch?v=mOzLWDIlosw YouTube video by EvieMelody of UFO]</ref> |
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==References== | ==References== | ||
{{ref}} | {{ref}} | ||
<!--[[Category:Family BASIC programs developed or published by Nintendo]]--> | <!--[[Category:Family BASIC programs developed or published by Nintendo]]--> | ||
+ | <!--[[Category:Famicom Data Recorder Tapes developed or published by Nintendo]]--> | ||
[[Category:Nintendo Entertainment System games]] | [[Category:Nintendo Entertainment System games]] | ||
[[Category:1984 games]] | [[Category:1984 games]] |
Latest revision as of 01:27, 5 November 2023
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UFO is the Sample Program 3 of the original version of Family BASIC before V3, available as a type-in exercise from the manual[1]. It is also included within Side A04 of the sample Famicom Data Recorder Tape (audio read as data/code) contained within the package.
Gameplay
Try to earn 10 points by shooting at a moving enemy (uses the Fighter Fly asset), while the player also tries to avoid the enemy firing at their own ship.[2]