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Difference between revisions of "Qix"
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{{Game infobox |title=Qix |jptitle=クイックス |jptrans= |boxart=Qix box.png |caption= |publisher=[[Nintendo]] |developer=[[Nintendo]] |console=Game Boy |category=Puzzle |players= |predecessor= |successor= |no_pricing= |releasena=May 1990 |releasejp=April 13, 1990 |releaseeu=September 1990 |releaseau= |releasekr= |releasezh= |no_ratings= |niwa= |colorscheme=Neutral |ownershiprights=©1981 Taito/Taito America }} | {{Game infobox |title=Qix |jptitle=クイックス |jptrans= |boxart=Qix box.png |caption= |publisher=[[Nintendo]] |developer=[[Nintendo]] |console=Game Boy |category=Puzzle |players= |predecessor= |successor= |no_pricing= |releasena=May 1990 |releasejp=April 13, 1990 |releaseeu=September 1990 |releaseau= |releasekr= |releasezh= |no_ratings= |niwa= |colorscheme=Neutral |ownershiprights=©1981 Taito/Taito America }} | ||
− | '''Qix''' is a [[Game Boy]] game. It is a Nintendo version of [[wikipedia:Taito|Taito]]'s previous 1981 arcade game [[wikipedia:Qix|Qix]]. | + | '''Qix''' is a [[Game Boy]] game. It is a Nintendo version of [[wikipedia:Taito|Taito]]'s previous 1981 arcade game (also licensed on many other platforms including a later [[Nintendo Entertainment System|NES]] version not published by Nintendo) [[wikipedia:Qix|Qix]]. |
==Summary== | ==Summary== | ||
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Obstacles will cause the player to lose a life if the player touches it while moving the cursor, such as a radar which can only move between the unfilled spaces, as well as sparks. A strategy (although dangerous) is to corner the radar, filling the space around it. | Obstacles will cause the player to lose a life if the player touches it while moving the cursor, such as a radar which can only move between the unfilled spaces, as well as sparks. A strategy (although dangerous) is to corner the radar, filling the space around it. | ||
− | By holding down B-Button as well as A-Button, the player can choose to make thicker shapes at the cost of it being slower to move.<ref>[https://nindb.net/gb/qix/index.html NinDB]</ref> | + | By holding down B-Button as well as A-Button, the player can choose to make thicker-filled shapes at the cost of it being slower to move. |
+ | |||
+ | There are a couple Nintendo cameos in the game, featuring {{smw|Mario}}.<ref>[https://nindb.net/gb/qix/index.html NinDB]</ref> | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | == External links == | ||
+ | <!--* Wikipedia Link --> | ||
+ | * {{wp|Qix}} on Wikipedia | ||
+ | <!--* Affiliate Wiki Link, if Any. --> | ||
+ | <!--* Strategy Wiki Link --> | ||
+ | * {{sw|Qix}} on StrategyWiki | ||
+ | * [https://qix.wiki.gg/wiki/Qix_(Game_Boy) Qix (Game Boy)] article on Qix Wiki | ||
[[Category:Game Boy games]] | [[Category:Game Boy games]] |
Latest revision as of 00:11, 7 July 2024
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Qix is a Game Boy game. It is a Nintendo version of Taito's previous 1981 arcade game (also licensed on many other platforms including a later NES version not published by Nintendo) Qix.
Summary
In Qix, the player draws lines (by holding down the A-Button) to form blocks by moving a cursor. This fills in a portion of the screen, and once a large percentage of the screen is filled, the game progresses to the next level.
Obstacles will cause the player to lose a life if the player touches it while moving the cursor, such as a radar which can only move between the unfilled spaces, as well as sparks. A strategy (although dangerous) is to corner the radar, filling the space around it.
By holding down B-Button as well as A-Button, the player can choose to make thicker-filled shapes at the cost of it being slower to move.
There are a couple Nintendo cameos in the game, featuring Mario.[1]
References
External links
- Qix on Wikipedia
- Qix on StrategyWiki
- Qix (Game Boy) article on Qix Wiki