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Latest revision as of 18:50, 6 April 2017
This article is a short summary of The New Tetris. Hard Drop Tetris Wiki features a more in-depth article. |
The New Tetris | ||||||||||||||
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The New Tetris is a puzzle game in the Tetris series for the Nintendo 64, developed by H20 Entertainment and released by Nintendo in 1999.
Blurb
With special new moves, additional ways to score, and room for up to 4 players simultaneously, this already habit-forming classic will have you absolutely addicted! Perform a Spin Move to place that hard-to-fit piece. Can't use the shape you're given? Use the Hold Piece instead. Form Multi- and Mono-Squares, then clear them to make your score soar! You can even dump Garbage on your friends as you compete in multi-player mode.
- Up to 4 players can go head-to-head in the new multi-player mode.
- Collect lines to build seven Wonders from around the world, each of which gives you a unique new environment and new music.
- Three game modes to choose from: Marathon, Sprint, or Ultra.
Gameplay
Gameplay is largely retained from previous Tetris games. The New Tetris is the first game in the series to implement the "Hold piece" feature, allowing players to store a given Tetromino for later use. One of the largest new features of The New Tetris is the ability to form 4x4 squares that give the player extra points for clearing them; forming a block out of one single Tetromino type creatues a gold "Monosquare", while blocks made up of varying types of Tetrominos creates a silver "Multisquare".
The New Tetris features three game modes, which can be played in single player or with up to three other players. In Marathon mode, each player continues until one player remains. In Ultra mode, players must clear 150 lines to win. In Sprint mode, players must clear as many lines as possible within three minutes. The game also includes different settings for Garbage blocks; in addition to toggling them off, players can either choose which opponent to give their blocks to, or have it set to a single player that is randomly decided by the game whenever the designated player clears a line.
Technical details
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Trivia
- Hidden within the code for the game are files containing a lengthy rant and ASCII art by game programmer David Pridie. Though he thought it would not be found for several years, it took three days following the game's release for a player to find the rant and post it on the internet.[1]
External links
References
- ↑ Remembering Dave. Retrieved March 13, 2017.
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