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Difference between revisions of "Jikansa Tansa"

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(Created page with "{{Game infobox |title=Jikansa Tansa |jptitle=ジカンサタンサ |jptrans=Time Difference Probe |boxart=Jikansa Tansa.png |caption= |publisher=Nintendo |developer=Nintendo G...")
 
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==Summary==
 
==Summary==
The player must guide Penta, a robotic penguin through four stages, each with their own normal and hard difficulty modes. The player can change where Penta's antenna is pointing using the Wii U Gamepad. The objective is to collect all of the pearls before guiding Penta to the end of the stage (usually a clam that is destroyed revealing a pool of water).
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The player must guide Penta, a robotic penguin through four stages, each with their own normal and hard difficulty modes. The player can change where Penta's antenna is pointing using the Wii U Gamepad. The objective is to collect all of the pearls before guiding Penta to the end of the stage (a clam that is destroyed revealing a pool of water).
  
 
==Staff==
 
==Staff==

Revision as of 18:28, 20 June 2019

Jikansa Tansa
ジカンサタンサ
Jikansa Tansa.png
Developer(s): Nintendo Game Seminar 2014 (Team X)
Publisher(s): Nintendo
Platform:
Category:
Players:
Predecessor:
Successor:
Release dates
Japan: June 24, 2015

Jikansa Tansa is a free downloadable game for Wii U. It was designed by Team X of Nintendo Game Seminar 2014.

Summary

The player must guide Penta, a robotic penguin through four stages, each with their own normal and hard difficulty modes. The player can change where Penta's antenna is pointing using the Wii U Gamepad. The objective is to collect all of the pearls before guiding Penta to the end of the stage (a clam that is destroyed revealing a pool of water).

Staff

Directors:

  • Yui Takasago
  • Tomotaka Urai

References