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Difference between revisions of "Echo Delta"
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==Summary== | ==Summary== | ||
Echo Delta was revealed during [[Nintendo Space World]]'s 2000 event. It is an underwater real time strategy game in which the player attempts to rescue a ship during a small submarine (very loosely similar to the later released [[Steel Diver]]). The player can also acquire energy to update the submarine, using the "Core" factory. Clever Trick; a [[Marigul Management]] development team worked on the production of the game.<ref>[https://www.unseen64.net/2008/04/04/echo-delta-unreleased/ Unseen64]</ref> | Echo Delta was revealed during [[Nintendo Space World]]'s 2000 event. It is an underwater real time strategy game in which the player attempts to rescue a ship during a small submarine (very loosely similar to the later released [[Steel Diver]]). The player can also acquire energy to update the submarine, using the "Core" factory. Clever Trick; a [[Marigul Management]] development team worked on the production of the game.<ref>[https://www.unseen64.net/2008/04/04/echo-delta-unreleased/ Unseen64]</ref> | ||
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==References== | ==References== | ||
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Revision as of 20:03, 29 December 2019
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Echo Delta (then a tentative name)[1] is a cancelled submarine simulation and real-time strategy game for Nintendo 64.
Summary
Echo Delta was revealed during Nintendo Space World's 2000 event. It is an underwater real time strategy game in which the player attempts to rescue a ship during a small submarine (very loosely similar to the later released Steel Diver). The player can also acquire energy to update the submarine, using the "Core" factory. Clever Trick; a Marigul Management development team worked on the production of the game.[2]
References
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