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Talk:Real-Time Clock

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Revision as of 23:15, 26 November 2022 by Torchickens (talk | contribs) (Things to add re:incompletion)
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Things to add re:incompletion

  • Potential clock overflowing issues (the Year 2000 problem was an infamous example for many computer systems in the past)
  • I tagged the components section incomplete for some reason.
  • Various summarised technical Nintendo DS, Nintendo GameCube, Nintendo 3DS, Nintendo Switch (etc.) information about the clock (example). From Evie (Torchickens) ✿ 22:57, 26 November 2022 (UTC)
Additionally some more information about Game Boy Advance internal clocks. From Evie (Torchickens) ✿ 23:15, 26 November 2022 (UTC)