From NintendoWiki, your source on Nintendo information. By fans, for fans.
Project Giant Robot
|
|
Developer(s):
|
Nintendo
|
Publisher(s):
|
Nintendo
|
Platform:
|
Wii U
|
Category:
|
Action
|
Players:
|
1
|
Predecessor:
|
N/A
|
Successor:
|
N/A
|
|
|
Project Giant Robot is a Wii U tech demo developed by Nintendo and headed by Shigeru Miyamoto. Initially revealed at E3 2014 with a launch window set during the first half of 2015, the game was not released during that time and was later revealed to be delayed indefinitely[1]. Shigeru Miyamoto later commented in an interview in March 2016 that it has not yet been decided that Project Giant Robot should be a full game[2].
According to Miyamoto, this game is somehow connected to Star Fox Zero.[3]
Gameplay
Players start by using the Wii U GamePad to create their robot out of a selection of parts. Afterward, the player enters a stage, in which they must defeat an opposing robot by knocking them to the ground. Players control their robot with the GamePad, using the control sticks to swing its fists, L and R to move forward and backward, and tilting the GamePad to adjust the robot's positioning and center of gravity. The player can also press A to fire a blast. Similar to Star Fox Zero, the Wii U GamePad's screen gives the player a first-person perspective, while the television screen gives a full, third-person perspective.[4]
Technical details
References
- ↑ Miyamoto Wii U Game Project Giant Robot Delayed, Release Date "TBD". GameSpot (July 29, 2015). Retrieved March 14, 2016.
- ↑ Shigeru Miyamoto Comments On The Status Of Project Giant Robot. Siliconera (March 14, 2016). Retrieved March 14, 2016.
- ↑ E3 2014: Connecting Star Fox on Wii U with Project Guard and Project Giant Robot. GameSpot (June 11, 2014). Retrieved March 14, 2016.
- ↑ Nintendo Treehouse: Live @ E3 -- Day 2: Project Giant Robot. Nintendo (YouTube, June 20, 2014). Retrieved March 14, 2016.