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Project Giant Robot

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Revision as of 23:47, 14 March 2016 by Toa 95 (talk | contribs)
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Project Giant Robot
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Developer(s): Nintendo
Publisher(s): Nintendo
Platform: Wii U
Category: Action
Players: 1
Predecessor: N/A
Successor: N/A
Release dates
Worldwide: TBD

Project Giant Robot is a Wii U tech demo developed by Nintendo and headed by Shigeru Miyamoto. Initially revealed at E3 2014 alongside other title Project Guard with a launch window set during the first half of 2015, the game was not released during that time and was later revealed to be delayed indefinitely[1]. Shigeru Miyamoto later commented in an interview in March 2016 that it has not yet been decided that Project Giant Robot should be a full game[2].

According to Miyamoto, this game is somehow connected to Star Fox Zero.[3]

Gameplay

Players start by using the Wii U GamePad to create their robot out of a selection of parts. Afterward, the player enters a stage, in which they must defeat an opposing robot by knocking them to the ground. Players control their robot with the GamePad, using the control sticks to swing its fists, L and R to move forward and backward, and tilting the GamePad to adjust the robot's positioning and center of gravity. The player can also press A to fire a blast. Similar to Star Fox Zero, the Wii U GamePad's screen gives the player a first-person perspective, while the television screen gives a full, third-person perspective.[4]

Technical details

Technical details
Input / compatible controllers: Wii U GamePad

References

  1. Miyamoto Wii U Game Project Giant Robot Delayed, Release Date "TBD". GameSpot (July 29, 2015). Retrieved March 14, 2016.
  2. Shigeru Miyamoto Comments On The Status Of Project Giant Robot. Siliconera (March 14, 2016). Retrieved March 14, 2016.
  3. E3 2014: Connecting Star Fox on Wii U with Project Guard and Project Giant Robot. GameSpot (June 11, 2014). Retrieved March 14, 2016.
  4. Nintendo Treehouse: Live @ E3 -- Day 2: Project Giant Robot. Nintendo (YouTube, June 20, 2014). Retrieved March 14, 2016.