Site Notice |
---|
We have a limited coverage policy. Please check our coverage page to see which articles are allowed. |
Spin Six
Spin Six | ||||||||||||||
くるくるアクション くるパチ6 Kurukuru Action: Kurupachi 6 | ||||||||||||||
| ||||||||||||||
| ||||||||||||||
| ||||||||||||||
|
Spin Six is a puzzle game developed by Creatures, Inc. with work by Zener Works. It was released on the DSiWare service in 2009 in Japan, and 2010 worldwide.
It is a re-release of Kurupachi 6 from the Game Boy Advance Japan-only title Nonono Puzzle Chalien, but without the Battle mode.
Blurb
Nintendo website
Rotate numbered panels to line them up and make them disappear. Create chains to score points in multiple game modes.
Spin Six is a puzzle game in which you rotate numbered panels to line them up and make them disappear. The real challenge of the game lies in your ability to create chains of uninterrupted changing or elimination of panels and connecting many chains to score big points.
Puzzle mode offers nearly 200 puzzles to solve, either in the One-Turn or Chain categories, while Time Attack mode allows you to challenge yourself to see how quickly you can eliminate a set number of panels. If you’re more into points, the goal of Score Attack mode is to see how many points you can score within a set time limit (make the Spinnerator appear and get into Fever Time to really maximize your score!) and Chain Challenge mode is all about the number of chains you can make without interruption.
Give Spin Six a whirl to discover its multiple modes and easy to master, but deep, game play.
Nintendo DSi Shop
Spin Six is a puzzle game in which you rotate numbered panels to line them up and make them disappear. The real challenge of the game lies in your ability to create chains of uninterrupted changing or elimination of panels and connecting many chains to score big points.
Puzzle mode offers nearly 200 puzzles to solve, either in the One-Turn or Chain categories, while Time Attack mode allows you to challenge yourself to see how quickly you can eliminate a set number of panels. If you’re more into points, the goal of Score Attack mode is to see how many points you can score within a set time limit (make the Spinnerator appear and get into Fever Time to really maximize your score!) and Chain Challenge mode is all about the number of chains you can make without interruption.
Give Spin Six a whirl to discover its multiple modes and easy to master, but deep, game play.
Gameplay
This section is a stub. You can help NintendoWiki by expanding it. |
Technical details
|