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Go (Famicom Network System)
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An unnamed Go game was planned for the Family Computer Network System; Nintendo's first video game console run online medium, but was never released. Not much is documented about the development build shown in the screenshot (right), other than it would have supported online gameplay of the popular board game Go. The game was apparently insisted to have been developed by Hiroshi Yamauchi, who had previously played the board game.
According to Uemura (possibly Masayuki Uemura), there were certain circumstances behind why it was cancelled, namely (because online was dial-up based at the time) the difficulty of having to connect to a phone line for a long time, data transmission fees as well as a "risk of users monopolizing the phone line".
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