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EarthBound (game)

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Revision as of 21:13, 3 March 2011 by Tina (talk | contribs) (Blurb: incorrect blurb, fixing it. source: http://starmen.net/mother2/images/official/ebBox2.jpg (idk how this should be formatted though))
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WikiBound logo.png This article is a short summary of EarthBound (game).
WikiBound features a more in-depth article.
EarthBound
MOTHER2
Earthbound Cover Art.jpg
Cover artwork of EarthBound
Developer(s): APE, Inc.
Publisher(s): Nintendo
Platform: Super Nintendo
Category: RPG
Players: 1
Predecessor: 'Mother'
Successor: Mother 3
Release dates
N. America: June 5th, 1995
Japan: August 27th, 1994
Ratings
CERO: A

EarthBound (Japanese: マザー2 Mother 2) is a role-playing game for the Super Nintendo. It is the second in the EarthBound series, and the only one to be released outside of Japan.

Blurb

Giygas invasion!!
Bizarre aliens roam the earth!!

Intergalactic terror strikes the small town of Onett as a blazing extraterrestrial object crashes in the night! The earth now faces imminent destruction by the evil threat known as Giygas!

Armed with a cracked baseball bat, a cookie and an ATM card, a courageous boy named Ness vows to save the planet from hideous destruction. He must first find his heroic companions, Paula, Jeff, and Poo, along the way to eight mysterious places called "Your Sanctuary" in order to gain power and put an end to the interstellar threat. The citizens of Onett lend their support by providing high-tech gadgets, robotic time machines, and wacky stories about how life has become.

Lurking aliens and inexplicable phenomenon are being reported throughout the countryside. Our four wonderkids band together with innovation, psychic powers and resourceful weapons. Will Ness succeed in his attempts to ambush countless frightening monsters as he travels? The ultimate test lies in the impending encounter with the all powerful Giygas!

Story

The story of EarthBound begins with a meteor crashing into Onett, a town in a place called Eagleland. It wakes a young boy, known as Ness, and he begins to leave. His mother sees him, but lets him go, knowing her efforts will be futile. However, when Ness goes near the crash site, he is sent back. Ness goes back to sleep, but is awoken by his neighbor, a boy by the name of Pokey. Pokey asks for Ness's assistance in finding his younger brother, Picky. Picky is found near the meteor, but a bee comes out. It calls itself Buzz Buzz, and tells Ness how he must stop the evil Giygas, traveling through the land, beyond Eagleland in some parts, with three others. They go back home, but on the journey, the group is attacked by a weird force. It turns out to be a creature called Starman Junior, who fights the group. Buzz Buzz, though, sets up a shield that protects the group, and Starman Junior is defeated. They return to Pokey's house, and the two brothers are grounded. Buzz Buzz also dies, being squashed by Pokey and Picky's mother. Ness returns home, and then begins his journey. He goes to the urban of Onett and finds that a group called the Sharks is terrorizing the area.

Gameplay

EarthBound is a 2D RPG that uses oblique projection. The player controls party members as they travel through the world of dungeons, town, and other places. Along the way they fight monsters and afterward the party members will receive exp., which builds up until the member gains a level. This increases their attributes, such as offense, defense, IQ, guts, max HP and PP, speed, vitality, and so forth. The game does not feature an overworld map screen unlike most RPGs of its time and instead features one large seamless world.

Unlike Mother, EarthBound does not feature random encounters; instead the player enters battle when they come in contact with an enemy, similar to Zelda II: The Adventure of Link. Unlike most RPGs which featured swords and magic, EarthBound featured more modern, unconventional weapons such as baseball bats and PSI, which uses up PP. In battle, the party and enemies possess HP which scrolls down as they are attacked, allowing for one to heal or attack while their health drops. If a character's HP drops to zero, they will become unconscious and unable to fight. If every party member is knocked unconscious, a message will appear to ask the player if they would like to continue, and if they choose to continue they will be taken back to the last save point, or telephone. Because battles must be activated with contact, the player may touch the enemy while they are facing a different direction and get a first strike (indicated by a green swirl), hit the enemy face on and activate a normal fight ( a gray swirl), or they may be attacked from behind by an enemy and face a back attack (a red swirl). Additionally, if the player becomes powerful enough, they will eventually start defeating enemies just by touching their overworld sprite (which results in the same exp. gain as if they had battled) and weak enemies will flee from the player.

The currency used in EarthBound is US dollars which is deposited by the player's father every time they win a battle into a bank account and can be withdrawn at an ATM. The money can be used to buy weapons, armor, items, medicine, etc. The player can increase each party member's strength by equipping them with these weapons and armor. The player may also stay at hotels for a small fee to fully heal without using items.

References

External links

Wikipedia
WikiBound
StrategyWiki