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  • ...7 |releaseau= |releasekr= |releasezh=1996 |no_ratings= |niwa= |colorscheme=Pilotwings |ownershiprights=©Nintendo }} '''Pilotwings 64''' is a [[Nintendo 64]] game and the second game in the [[Pilotwings series]].
    1 KB (153 words) - 16:17, 25 September 2023
  • ...r=(N/A) |no_pricing= |releaseww=Cancelled |no_ratings= |niwa= |colorscheme=Pilotwings |ownershiprights=©Nintendo }} ...><ref>[https://www.nintendo-insider.com/explore-the-truth-behind-factor-5s-pilotwings-on-gamecube/ Nintendo Insider]</ref>
    1 KB (188 words) - 23:56, 6 July 2020
  • ...=1992 |releaseau= |releasekr= |releasezh= |no_ratings= |niwa= |colorscheme=Pilotwings |ownershiprights=©Nintendo }} ...[[Super Nintendo Entertainment System]] game, and the first game in the [[Pilotwings series]].
    2 KB (188 words) - 20:46, 25 July 2020
  • ...|releasekr=(Unknown) |releasezh=(Unknown) |no_ratings= |niwa= |colorscheme=Pilotwings |ownershiprights=©Nintendo }} ...ilotwings Resort''' is a [[Nintendo 3DS]] game and the third game in the [[Pilotwings series]].
    1 KB (180 words) - 21:32, 6 July 2020
  • {{Game infobox |title=Wing Island |jptitle= |jptrans= |boxart=Wing Island EU box.p ...n game described by [[Hudson Soft]] as inspired by (but not part of) the [[Pilotwings series]]. In Europe, it was published by [[Nintendo]], though not in Japan
    2 KB (231 words) - 18:27, 7 June 2021
  • '''Asuka Ito''' (Japanese: 伊藤明日香) is a video game composer, who has worked on a number of [[Nintendo]] games. *[[Pilotwings Resort]]
    1 KB (122 words) - 14:20, 25 January 2021
  • '''Monster Games, Inc.''' is a Minnesota-based game development studio. Founded in 1996, the company mostly specializes in raci !Game
    2 KB (239 words) - 03:24, 22 October 2022
  • ==Game Works== *''Super Mario USA Power Challenge'' (1996) - Original Game Design
    9 KB (1,335 words) - 18:37, 24 January 2023
  • ==Game Works== * ''[[Super Smash Bros. Melee]]'' (2001) (Original Game Staff)
    5 KB (692 words) - 15:08, 23 November 2023
  • ...t Division}}), commonly abbreviated as '''Nintendo EAD''', was the primary game development branch of Nintendo, and formerly the largest department branch ...ntendo R&D1]] switched focus to the handheld games market by focusing on [[Game Boy]] development, R&D4 became Nintendo's main in-house team for home conso
    7 KB (919 words) - 01:44, 18 January 2023
  • ...the same series / genre. These people were instrumental in determining the game's direction. ...ames in different production groups. Even when they were not composing the game's soundtrack themselves, they usually played a role in supervising its prod
    7 KB (1,082 words) - 14:45, 23 November 2023
  • ...ccess [[Nintendo 64]] and {{wp|Sega Genesis}} games, which expanded into [[Game Boy Advance]] games on February 8, 2023. These games can also be accessed o |This is the first release of the game outside of Japan.
    44 KB (6,128 words) - 03:46, 15 April 2024
  • ...enture in which the player must collect clues and solve puzzles. The first game in the series is known in North America as [[Trace Memory]]. ...released as a series of Japan-only games called bit Generations for the [[Game Boy Advance]], the series evolved into a series of downloadable games for [
    31 KB (4,776 words) - 12:58, 24 November 2023
  • *[[Pilotwings Resort]] *[[Yo-kai Watch (game)|Yo-kai Watch]]
    7 KB (873 words) - 19:40, 23 November 2023
  • ==Game Boy/Game Boy Color==
    14 KB (1,891 words) - 20:36, 26 October 2023
  • | ''[[Getter Love!!: Cho Renai Party Game]]'' || NUS || NGLJ || JPN | ''[[Jinsei Game 64]]'' || NUS || || JPN
    58 KB (9,526 words) - 13:10, 24 November 2023
  • *{{Np-vol|143|Nintendo Power V143 - Game Boy Advance}} ...earl (2 different covers, each one featuring one of the two mascots of the game.)}}
    18 KB (2,462 words) - 18:46, 22 August 2013
  • ...ndo Entertainment System]] titles in 2012, followed by a selection of {{wp|Game Gear}} titles between 2012 and 2013, {{wp|TurboGrafx-16}} titles in Japan i ...SNES games). Here, the player can save and load restore points, reset the game, and access various other features. When starting games, the player is give
    61 KB (8,811 words) - 21:40, 6 April 2024
  • ...oy Advance]] titles, then with [[Nintendo 64]] and [[Nintendo DS]] titles. Game systems from other companies are also supported; in Japan titles for the {{ ...stem, set the controller inputs, or adjust other settings depending on the game and system. In PAL territories, some games use the original 50Hz PAL releas
    101 KB (13,776 words) - 21:42, 6 April 2024
  • ...s, then with {{wp|Master System|Mark III / Master System}} and {{wp|Arcade game|Arcade}} titles. In Japan titles for the {{wp|MSX}} have been released, whi ...Console titles are displayed through a filter that gives the effect of the game being displayed on an older television. NES titles released on the Wii Virt
    131 KB (18,948 words) - 21:44, 6 April 2024

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