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Difference between revisions of "Ugougo Trinity"
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==Summary== | ==Summary== | ||
− | The game is described as "New Body Sense Action" game and contains three different minigames, 「パッチンハンティング」 (Patchin Hunting), 「忍ぽうじんぐ」(Shinobi Poujingu) , 「あおぎ屋きとり」 (Aogi Yakitori). | + | The game is described as a "New Body Sense Action" game and contains three different minigames, 「パッチンハンティング」 (Patchin Hunting), 「忍ぽうじんぐ」(Shinobi Poujingu) , 「あおぎ屋きとり」 (Aogi Yakitori). |
Patchin Hunting involves clapping to make mosquitoes fall down. In Shinobi Poujingu, players must move the body according to instructions that appear on the screen. The Aogi Yakitori minigame involves cooking yakitori (Japanese skewered chicken) for customers. | Patchin Hunting involves clapping to make mosquitoes fall down. In Shinobi Poujingu, players must move the body according to instructions that appear on the screen. The Aogi Yakitori minigame involves cooking yakitori (Japanese skewered chicken) for customers. |
Revision as of 19:01, 9 September 2019
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Ugougo Trinity is a Nintendo Game Seminar 2008 game by Team C.
Summary
The game is described as a "New Body Sense Action" game and contains three different minigames, 「パッチンハンティング」 (Patchin Hunting), 「忍ぽうじんぐ」(Shinobi Poujingu) , 「あおぎ屋きとり」 (Aogi Yakitori).
Patchin Hunting involves clapping to make mosquitoes fall down. In Shinobi Poujingu, players must move the body according to instructions that appear on the screen. The Aogi Yakitori minigame involves cooking yakitori (Japanese skewered chicken) for customers.
References
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