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Difference between revisions of "Buggy Boogie"
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Torchickens (talk | contribs) (Created page with "{{Game infobox |title=Buggy Boogie |jptitle=バギーブギー |jptrans=Buggy Boogie |boxart=Buggy Boogie.jpg |caption=Possible screenshot of gameplay |publisher=Nintendo...") |
Torchickens (talk | contribs) m (Text replacement - "==Summary==" to "==Gameplay==") |
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'''Buggy Boogie''' is a cancelled game for [[Nintendo 64]]. | '''Buggy Boogie''' is a cancelled game for [[Nintendo 64]]. | ||
− | == | + | ==Gameplay== |
According to a GamaSutra interview, Buggy Boogie was designed as a game (loosely similar to [[Cubivore: Survival of the Fittest]]), in which the player was a vehicle that must eat other vehicles, morphing based on their powers (possibly DNA). | According to a GamaSutra interview, Buggy Boogie was designed as a game (loosely similar to [[Cubivore: Survival of the Fittest]]), in which the player was a vehicle that must eat other vehicles, morphing based on their powers (possibly DNA). | ||
Latest revision as of 13:51, 23 May 2020
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Buggy Boogie is a cancelled game for Nintendo 64.
Gameplay
According to a GamaSutra interview, Buggy Boogie was designed as a game (loosely similar to Cubivore: Survival of the Fittest), in which the player was a vehicle that must eat other vehicles, morphing based on their powers (possibly DNA).
The game was cancelled as Shigeru Miyamoto felt that the game wasn't very fun, and plans later changed for Nintendo to produce "a fantasy golf game" instead.[1]