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Difference between revisions of "Professor Layton and the Curious Village"
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==Reception== | ==Reception== | ||
− | Reviews for the game were generally positive, praising the 'brain training' elements that were popular at the time, for example [[Nintendo Power]] gave the game an 8.5/10 score. IGN gave an 8/10 (United States) and 8.5/10 score Australia and Europe.<ref>Nintendo Power issue 225 February 2008</ref><ref>[http://www.ign.com/articles/2008/04/10/professor-layton-and-the-curious-village-au-review IGN (US)]</ref>[http://www.ign.com/articles/2008/11/07/prof-layton-and-the-curious-village-uk-review IGN (UK/AUS)]</ref> On the other hand there was reception that the game had little replay value or that merging adventure and puzzle elements 'doesn't merge well'. | + | Reviews for the game were generally positive, praising the 'brain training' elements that were popular at the time, for example [[Nintendo Power]] gave the game an 8.5/10 score. IGN gave an 8/10 (United States) and 8.5/10 score Australia and Europe.<ref>Nintendo Power issue 225 February 2008</ref><ref>[http://www.ign.com/articles/2008/04/10/professor-layton-and-the-curious-village-au-review IGN (US)]</ref><ref>[http://www.ign.com/articles/2008/11/07/prof-layton-and-the-curious-village-uk-review IGN (UK/AUS)]</ref> On the other hand there was reception that the game had little replay value or that merging adventure and puzzle elements 'doesn't merge well'. |
+ | {{Ref2}} | ||
{{Professor Layton series}} | {{Professor Layton series}} | ||
[[Category:Nintendo DS games]] | [[Category:Nintendo DS games]] | ||
[[Category:2007 games]] | [[Category:2007 games]] | ||
[[Category:2008 games]] | [[Category:2008 games]] |
Revision as of 14:54, 20 August 2020
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Professor Layton and the Curious Village is the first game in Level-5's Professor Layton series, published by Nintendo outside of Japan.
Gameplay
The game plays like an interactive story with point-and-click (touch) elements, featuring a professor/puzzle expert known as Professor Layton and his apprentice Luke, as they attempt to solve the mystery of St. Mystere's Golden Apple. In between the story are many challenging interactive puzzles which test the player's critical thinking skills.
Reception
Reviews for the game were generally positive, praising the 'brain training' elements that were popular at the time, for example Nintendo Power gave the game an 8.5/10 score. IGN gave an 8/10 (United States) and 8.5/10 score Australia and Europe.[1][2][3] On the other hand there was reception that the game had little replay value or that merging adventure and puzzle elements 'doesn't merge well'.
References
- ↑ Nintendo Power issue 225 February 2008
- ↑ IGN (US)
- ↑ IGN (UK/AUS)
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