Site Notice |
---|
We have a limited coverage policy. Please check our coverage page to see which articles are allowed. |
Difference between revisions of "Xenoblade Chronicles 2"
m (Text replacement - "|colorscheme=" to "|partner=true |switcher= |colorscheme=") |
Torchickens (talk | contribs) m (Text replacement - "’s" to "'s") |
||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{exitstub|xeno}} | ||
{{Game infobox | {{Game infobox | ||
|title=Xenoblade Chronicles 2 | |title=Xenoblade Chronicles 2 | ||
Line 13: | Line 14: | ||
|players=1 | |players=1 | ||
|predecessor=''[[Xenoblade Chronicles X]]'' | |predecessor=''[[Xenoblade Chronicles X]]'' | ||
+ | |successor=''[[Xenoblade Chronicles 3]]'' | ||
+ | |ownershiprights=© 2017 Nintendo / MONOLITHSOFT | ||
|releaseww=December 1, 2017<ref name="release date">[https://www.youtube.com/watch?v=hXGTJgXPhm0 Xenoblade Chronicles 2 - Nintendo Switch - Nintendo Direct 9.13.2017]. Nintendo (September 13, 2017). Retrieved September 13, 2017.</ref><ref>[https://www.youtube.com/watch?v=girh4-vqz1U Xenoblade Chronicles 2 - Nintendo Direct 13.09.2017]. Nintendo UK (September 13, 2017). Retrieved September 13, 2017.</ref><ref>[https://www.youtube.com/watch?v=KZIhnJWBdaI ゼノブレイド2 [Nintendo Direct 2017.9.14<nowiki>]</nowiki>]. Nintendo 公式チャンネル (September 13, 2017). Retrieved September 13, 2017.</ref><ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Switch and Play 게임 생활을 보다 액티브하게! 한국닌텐도, 「Nintendo Switch™」 12월 1일 국내 정식 발매 결정]. Nintendo of Korea (September 20, 2017). Retrieved September 20, 2017.</ref> | |releaseww=December 1, 2017<ref name="release date">[https://www.youtube.com/watch?v=hXGTJgXPhm0 Xenoblade Chronicles 2 - Nintendo Switch - Nintendo Direct 9.13.2017]. Nintendo (September 13, 2017). Retrieved September 13, 2017.</ref><ref>[https://www.youtube.com/watch?v=girh4-vqz1U Xenoblade Chronicles 2 - Nintendo Direct 13.09.2017]. Nintendo UK (September 13, 2017). Retrieved September 13, 2017.</ref><ref>[https://www.youtube.com/watch?v=KZIhnJWBdaI ゼノブレイド2 [Nintendo Direct 2017.9.14<nowiki>]</nowiki>]. Nintendo 公式チャンネル (September 13, 2017). Retrieved September 13, 2017.</ref><ref>[http://www.nintendo.co.kr/PR/press_list.php?cPage1=1&cPage2=1&idx=274&press_div=P Switch and Play 게임 생활을 보다 액티브하게! 한국닌텐도, 「Nintendo Switch™」 12월 1일 국내 정식 발매 결정]. Nintendo of Korea (September 20, 2017). Retrieved September 20, 2017.</ref> | ||
+ | |releasekr='''Digital:''' April 3, 2018<br>'''Physical:''' September 3, 2020 | ||
|acb=M<ref>[https://gonintendo.com/stories/287684-xenoblade-chronicles-2-rated-in-australia Xenoblade Chronicles 2 rated in Australia]. GoNintendo (August 15, 2017). Retrieved August 15, 2017.</ref> | |acb=M<ref>[https://gonintendo.com/stories/287684-xenoblade-chronicles-2-rated-in-australia Xenoblade Chronicles 2 rated in Australia]. GoNintendo (August 15, 2017). Retrieved August 15, 2017.</ref> | ||
|cero=C | |cero=C | ||
|esrb=T | |esrb=T | ||
+ | |grac=15 | ||
|pegi=12 | |pegi=12 | ||
|usk=12 | |usk=12 | ||
|no_pricing=true | |no_pricing=true | ||
− | | | + | |partners=true |
− | |switcher= | + | |switcher=xenoblade-chronicles-2-switch |
+ | |niwa=Xeno Series Wiki | ||
|colorscheme=Xeno | |colorscheme=Xeno | ||
}} | }} | ||
− | '''''Xenoblade Chronicles 2''''' is an action role-playing game released for [[Nintendo Switch]] in December 2017. The game is the third overall installment in [[Monolith Soft]]'s {{ser|Xenoblade Chronicles}} series, and the seventh game in the {{ | + | '''''Xenoblade Chronicles 2''''' is an action role-playing game released for [[Nintendo Switch]] in December 2017. The game is the third overall installment in [[Monolith Soft]]'s {{ser|Xenoblade Chronicles}} series, and the seventh game in the {{xeno|Xeno series|''Xeno'' series}}. While not a direct sequel, the game is a follow-up in the same style as the original {{ga|Xenoblade Chronicles}}. |
A "Special Edition" version of the game was also released, which includes a soundtrack CD, hardcover artbook, and metal game case.<ref name="release date"/> | A "Special Edition" version of the game was also released, which includes a soundtrack CD, hardcover artbook, and metal game case.<ref name="release date"/> | ||
Line 68: | Line 74: | ||
==Development== | ==Development== | ||
− | Nintendo announced ''Xenoblade Chronicles 2'' during the [[Nintendo Switch Presentation 2017]] event. Tetsuya Takahashi once again served as the game's director. The character designs for this installment were done by Masatsugu Saito.<ref name="Presentation">[https://www.youtube.com/watch?v=Ntzz8O7SpWs Nintendo Switch Presentation 2017]. Nintendo (YouTube; January 12, 2017). Retrieved January 13, 2017.</ref> Development began in late 2014, while ''[[Xenoblade Chronicles X]]'' was still in development, and was built using the same engine.<ref>[http://neogaf.com/forum/showpost.php?p=240840318&postcount=1 Tetsuya Takahashi's message on Xenoblade Chronicles 2]. Post on NeoGAF (June 15, 2017). Retrieved August 13, 2017.</ref> According to Takahashi, the game was titled ''Xenoblade Chronicles 2'' as it was created with a similar focus on narrative as the original, as opposed to the focus on exploration with ''Xenoblade Chronicles X''.<ref>[http://www.nintendo.co.uk/News/2017/July/Get-up-to-speed-on-Xenoblade-Chronicles-2-s-world-and-combat--1244128.html Get up to speed on Xenoblade Chronicles | + | Nintendo announced ''Xenoblade Chronicles 2'' during the [[Nintendo Switch Presentation 2017]] event. Tetsuya Takahashi once again served as the game's director. The character designs for this installment were done by Masatsugu Saito.<ref name="Presentation">[https://www.youtube.com/watch?v=Ntzz8O7SpWs Nintendo Switch Presentation 2017]. Nintendo (YouTube; January 12, 2017). Retrieved January 13, 2017.</ref> Development began in late 2014, while ''[[Xenoblade Chronicles X]]'' was still in development, and was built using the same engine.<ref>[http://neogaf.com/forum/showpost.php?p=240840318&postcount=1 Tetsuya Takahashi's message on Xenoblade Chronicles 2]. Post on NeoGAF (June 15, 2017). Retrieved August 13, 2017.</ref> According to Takahashi, the game was titled ''Xenoblade Chronicles 2'' as it was created with a similar focus on narrative as the original, as opposed to the focus on exploration with ''Xenoblade Chronicles X''.<ref>[http://www.nintendo.co.uk/News/2017/July/Get-up-to-speed-on-Xenoblade-Chronicles-2-s-world-and-combat--1244128.html Get up to speed on Xenoblade Chronicles 2's world and combat!] Nintendo UK (July 14, 2017). Retrieved August 13, 2017.</ref> |
The game's music was handled by {{wp|Yasunori Mitsuda}}, ACE (Tomori Kudo and "CHiCO"), Kenji Hiramatsu, and Manami Kiyota, who had all previously worked on the original ''Xenoblade Chronicles''.<ref name="Presentation"/> Mitsuda was the lead composer for the game, writing all of the music.<ref name="recording">[http://nintendoeverything.com/xenoblade-chronicles-2-seems-like-itll-have-a-bunch-of-music/ Xenoblade Chronicles 2 seems like it’ll have a bunch of music]. Nintendo Everything (March 14, 2017). Retrieved April 17, 2017.</ref> Recording began by the end of March 2017<ref name="recording"/>, and involved over 300 musicians.<ref name="music finished">[http://www.dualshockers.com/xenoblade-chronicles-2-music-production-complete/ Xenoblade Chronicles 2 Music Production Is Complete; 300 Musicians Involved in the New Switch JRPG]. DualShockers (August 12, 2017). Retrieved August 13, 2017.</ref> Audio mixing was finished on August 1, and overall music production was completed on August 10.<ref name="music finished"/> According to Mitsuda, the size of the ''Xenoblade Chronicles 2'' soundtrack project file was over 1 terabyte (none of Mitsuda's previous projects had exceeded 500 gigabytes).<ref name="music finished"/> | The game's music was handled by {{wp|Yasunori Mitsuda}}, ACE (Tomori Kudo and "CHiCO"), Kenji Hiramatsu, and Manami Kiyota, who had all previously worked on the original ''Xenoblade Chronicles''.<ref name="Presentation"/> Mitsuda was the lead composer for the game, writing all of the music.<ref name="recording">[http://nintendoeverything.com/xenoblade-chronicles-2-seems-like-itll-have-a-bunch-of-music/ Xenoblade Chronicles 2 seems like it’ll have a bunch of music]. Nintendo Everything (March 14, 2017). Retrieved April 17, 2017.</ref> Recording began by the end of March 2017<ref name="recording"/>, and involved over 300 musicians.<ref name="music finished">[http://www.dualshockers.com/xenoblade-chronicles-2-music-production-complete/ Xenoblade Chronicles 2 Music Production Is Complete; 300 Musicians Involved in the New Switch JRPG]. DualShockers (August 12, 2017). Retrieved August 13, 2017.</ref> Audio mixing was finished on August 1, and overall music production was completed on August 10.<ref name="music finished"/> According to Mitsuda, the size of the ''Xenoblade Chronicles 2'' soundtrack project file was over 1 terabyte (none of Mitsuda's previous projects had exceeded 500 gigabytes).<ref name="music finished"/> | ||
Line 94: | Line 100: | ||
|gamesize=13.0 GB | |gamesize=13.0 GB | ||
|save= | |save= | ||
− | |support= | + | |support=[[Nintendo Switch Online]] (Save Data Cloud) |
|input=[[Joy-Con]]<ref name="E3 2017"/>, [[Nintendo Switch Pro Controller]] | |input=[[Joy-Con]]<ref name="E3 2017"/>, [[Nintendo Switch Pro Controller]] | ||
}} | }} | ||
==Additional content== | ==Additional content== | ||
+ | {{incomplete}} | ||
===Updates=== | ===Updates=== | ||
− | {| | + | {{UpdateList/header|colorscheme=Xeno}} |
− | + | {{UpdateList/cell | |
− | + | |1.1.0 | |
− | |||
− | |||
− | |||
|December 1, 2017 | |December 1, 2017 | ||
− | |Adds the "Events Theater", adds the option to toggle between Japanese and English voices, adds compatibility with first wave of items obtained from the Expansion Pass, balance adjustments, gameplay adjustments. | + | |Adds the "Events Theater", adds the option to toggle between Japanese and English voices, adds compatibility with first wave of items obtained from the Expansion Pass, balance adjustments, gameplay adjustments.}} |
− | + | {{UpdateList/cell | |
− | + | |1.1.1 | |
|December 22, 2017<ref>[https://www.nintendo.com/whatsnew/detail/xenoblade-chronicles-2-director-takahashi-on-first-post-launch-update Xenoblade Chronicles 2: Director Takahashi on the first post-launch update]. December 13, 2017. Retrieved December 15, 2017.</ref> | |December 22, 2017<ref>[https://www.nintendo.com/whatsnew/detail/xenoblade-chronicles-2-director-takahashi-on-first-post-launch-update Xenoblade Chronicles 2: Director Takahashi on the first post-launch update]. December 13, 2017. Retrieved December 15, 2017.</ref> | ||
− | |Adds an easy mode for the "Tiger! Tiger!" minigame, pressing X causes the Skip Travel screen to open on the player's current location, adds an additional zoom level to the mini-map. | + | |Adds an easy mode for the "Tiger! Tiger!" minigame, pressing X causes the Skip Travel screen to open on the player's current location, adds an additional zoom level to the mini-map.}} |
− | + | {{UpdateList/cell | |
− | + | |1.2.0 | |
|January 18, 2018 | |January 18, 2018 | ||
− | |Adds compatibility with the first wave of quests and second wave of items from the Expansion Pass, adjustments to quests to make them completable regardless of story progress, fixes a bug with Agate's quest that prevents quest progression, fixes an issue with Skill RAM causing their effects to not occur, allows players to skip voiced segments in menus with the A or B buttons. | + | |Adds compatibility with the first wave of quests and second wave of items from the Expansion Pass, adjustments to quests to make them completable regardless of story progress, fixes a bug with Agate's quest that prevents quest progression, fixes an issue with Skill RAM causing their effects to not occur, allows players to skip voiced segments in menus with the A or B buttons.}} |
− | + | {{UpdateList/cell | |
− | + | |1.3.0 | |
|March 1, 2018 | |March 1, 2018 | ||
− | |Adds compatibility with the fourth round of items from the Expansion Pass, adds New Game Plus, adds the ability to switch between Easy and Normal difficulties, adds an option to skip the summoning animation when bonding with a Blade, allows players to lock Blades so that they cannot be released, adds a sort option for certain menus, map icons appear on the mini map, partner AI will switch Blades without regard for Driver combos when facing enemies that aren't affected by them, issue fixes. | + | |Adds compatibility with the fourth round of items from the Expansion Pass, adds New Game Plus, adds the ability to switch between Easy and Normal difficulties, adds an option to skip the summoning animation when bonding with a Blade, allows players to lock Blades so that they cannot be released, adds a sort option for certain menus, map icons appear on the mini map, partner AI will switch Blades without regard for Driver combos when facing enemies that aren't affected by them, issue fixes.}} |
− | + | {{UpdateList/cell | |
− | + | |1.3.1 | |
|March 29, 2018 | |March 29, 2018 | ||
− | |Adds compatibility with the second round of quests from the Expansion Pass, adds an NPC to New Game Plus that restores money one time, difficulty adjustments to Chapter 10 bosses in New Game Plus, adds current and total number of Aux Cores, accessories, and Poppi parts to all menus, adds an option to the pause menu that displays info on the Expansion Pass, issue fixes. | + | |Adds compatibility with the second round of quests from the Expansion Pass, adds an NPC to New Game Plus that restores money one time, difficulty adjustments to Chapter 10 bosses in New Game Plus, adds current and total number of Aux Cores, accessories, and Poppi parts to all menus, adds an option to the pause menu that displays info on the Expansion Pass, issue fixes.}} |
− | + | {{UpdateList/footer}} | |
− | |||
===Downloadable content=== | ===Downloadable content=== | ||
Line 137: | Line 140: | ||
*'''New Challenge Mode Pack''' (Summer 2018)<ref name="XC2 Direct"/> | *'''New Challenge Mode Pack''' (Summer 2018)<ref name="XC2 Direct"/> | ||
*'''Brand new story content Pack''' (Fall 2018)<ref name="XC2 Direct"/> | *'''Brand new story content Pack''' (Fall 2018)<ref name="XC2 Direct"/> | ||
+ | |||
+ | The expansions include<ref>[https://gamefaqs.gamespot.com/switch/204208-xenoblade-chronicles-2/data#dlc GameFAQs listing]</ref>: | ||
+ | |||
+ | *Xenoblade Chronicles 2: Battle Challenge Mode Pack | ||
+ | *Xenoblade Chronicles 2: New Quests Pack 1 | ||
+ | *Xenoblade Chronicles 2: New Quests Pack 2 | ||
+ | *Xenoblade Chronicles 2: New Quests Pack 3 | ||
+ | *Xenoblade Chronicles 2: New Quests Pack 4 | ||
+ | *Xenoblade Chronicles 2: Torna ~ The Golden Country | ||
==External links== | ==External links== |
Latest revision as of 19:08, 27 November 2022
![]() |
This article is a short summary of Xenoblade Chronicles 2. Xeno Series Wiki features a more in-depth article. |
Xenoblade Chronicles 2 | ||||||||||||||
Xenoblade2 (ゼノブレイド2) Zenobureido 2 | ||||||||||||||
| ||||||||||||||
| ||||||||||||||
| ||||||||||||||
| ||||||||||||||
| ||||||||||||||
| ||||||||||||||
|
Xenoblade Chronicles 2 is an action role-playing game released for Nintendo Switch in December 2017. The game is the third overall installment in Monolith Soft's Xenoblade Chronicles series, and the seventh game in the Xeno series. While not a direct sequel, the game is a follow-up in the same style as the original Xenoblade Chronicles.
A "Special Edition" version of the game was also released, which includes a soundtrack CD, hardcover artbook, and metal game case.[1]
Contents
Blurb
Story
Xenoblade Chronicles 2 is set on the world of Alrest, covered by a sea of clouds. According to legend, the World Tree at the center of the world is said to house a paradise known as Elysium, where they lived with a divine being known as "The Architect". The people of Elysium were cast out of their home, so The Architect sent them giants known as Titans to live on.
The game stars a boy named Rex, a scavenger. When he comes across a girl who has been sealed away, he is suddenly killed by a man named Jin. The girl, Pyra, who is what is known as a "Blade", gives Rex half of her life force to bring him back to life. At Pyra's request, she and Rex set off on a quest to find Elysium.[6]
Gameplay
Xenoblade Chronicles 2 uses a similar gameplay style to the previous installments, featuring players traveling across large, explorable environments.[7]
Battles are similar to how they are handled in the previous titles, with up to three characters battling enemies automatically and having access to Arts that deal extra damage. Each of the player's core party members is a Driver, which can be equipped with up to three separate Blades. Each Blade gives access to one of several weapon types that have their own arts, which are used by pressing the corresponding B/X/Y button, and the player can switch between Blades by using the D-pad buttons. By pressing A when the fourth Art slot's charge is filled, the player can use a special attack that deals more damage. Rather than having cooldown times on each Art before it can be used again, the use of Arts is instead replenished with auto-attacks.[8]
Development
Nintendo announced Xenoblade Chronicles 2 during the Nintendo Switch Presentation 2017 event. Tetsuya Takahashi once again served as the game's director. The character designs for this installment were done by Masatsugu Saito.[9] Development began in late 2014, while Xenoblade Chronicles X was still in development, and was built using the same engine.[10] According to Takahashi, the game was titled Xenoblade Chronicles 2 as it was created with a similar focus on narrative as the original, as opposed to the focus on exploration with Xenoblade Chronicles X.[11]
The game's music was handled by Yasunori Mitsuda, ACE (Tomori Kudo and "CHiCO"), Kenji Hiramatsu, and Manami Kiyota, who had all previously worked on the original Xenoblade Chronicles.[9] Mitsuda was the lead composer for the game, writing all of the music.[12] Recording began by the end of March 2017[12], and involved over 300 musicians.[13] Audio mixing was finished on August 1, and overall music production was completed on August 10.[13] According to Mitsuda, the size of the Xenoblade Chronicles 2 soundtrack project file was over 1 terabyte (none of Mitsuda's previous projects had exceeded 500 gigabytes).[13]
Like the original title, localization for Xenoblade Chronicles 2 was largely handled by Nintendo of Europe.[14]
Reception
![]() |
This section is a stub. You can help NintendoWiki by expanding it. |
Reviews | |
---|---|
Famitsu | 35/40[15] |
Xenoblade Chronicles 2 was given a total 35/40 (9/9/8/9) score in Famitsu.[15]
By the end of December 2017, the game had sold over 1.06 million copies worldwide.[16]
Technical details
|
Additional content
![]() |
This article is incomplete. You can help by filling in the missing information. |
Updates
Version no. | Release date(s) | Description |
---|---|---|
1.1.0 | December 1, 2017 | Adds the "Events Theater", adds the option to toggle between Japanese and English voices, adds compatibility with first wave of items obtained from the Expansion Pass, balance adjustments, gameplay adjustments. |
1.1.1 | December 22, 2017[17] | Adds an easy mode for the "Tiger! Tiger!" minigame, pressing X causes the Skip Travel screen to open on the player's current location, adds an additional zoom level to the mini-map. |
1.2.0 | January 18, 2018 | Adds compatibility with the first wave of quests and second wave of items from the Expansion Pass, adjustments to quests to make them completable regardless of story progress, fixes a bug with Agate's quest that prevents quest progression, fixes an issue with Skill RAM causing their effects to not occur, allows players to skip voiced segments in menus with the A or B buttons. |
1.3.0 | March 1, 2018 | Adds compatibility with the fourth round of items from the Expansion Pass, adds New Game Plus, adds the ability to switch between Easy and Normal difficulties, adds an option to skip the summoning animation when bonding with a Blade, allows players to lock Blades so that they cannot be released, adds a sort option for certain menus, map icons appear on the mini map, partner AI will switch Blades without regard for Driver combos when facing enemies that aren't affected by them, issue fixes. |
1.3.1 | March 29, 2018 | Adds compatibility with the second round of quests from the Expansion Pass, adds an NPC to New Game Plus that restores money one time, difficulty adjustments to Chapter 10 bosses in New Game Plus, adds current and total number of Aux Cores, accessories, and Poppi parts to all menus, adds an option to the pause menu that displays info on the Expansion Pass, issue fixes. |
Downloadable content
For regions outside of Japan, the game's Japanese voice audio was made available for download on the Nintendo eShop on launch day.[6]
An Expansion Pass for the game is also available to purchase, released on launch day, granting players access to five pieces of future downloadable content:
- Helpful Items Pack (December 1, 2017) - Gives the player 50,000G, 3 Cream Orange Parathas, 10 Silver Cylinders, and 5 Common Core Crystals.
- New quests pack (January 2018)[6]
- New Rare Blade Pack (Spring 2018)[6]
- New Challenge Mode Pack (Summer 2018)[6]
- Brand new story content Pack (Fall 2018)[6]
The expansions include[18]:
- Xenoblade Chronicles 2: Battle Challenge Mode Pack
- Xenoblade Chronicles 2: New Quests Pack 1
- Xenoblade Chronicles 2: New Quests Pack 2
- Xenoblade Chronicles 2: New Quests Pack 3
- Xenoblade Chronicles 2: New Quests Pack 4
- Xenoblade Chronicles 2: Torna ~ The Golden Country
External links
![]() Xenoblade Chronicles 2 on other NIWA Wikis: | ||
---|---|---|
|
References
- ↑ Jump up to: 1.0 1.1 Xenoblade Chronicles 2 - Nintendo Switch - Nintendo Direct 9.13.2017. Nintendo (September 13, 2017). Retrieved September 13, 2017.
- Jump up ↑ Xenoblade Chronicles 2 - Nintendo Direct 13.09.2017. Nintendo UK (September 13, 2017). Retrieved September 13, 2017.
- Jump up ↑ ゼノブレイド2 [Nintendo Direct 2017.9.14]. Nintendo 公式チャンネル (September 13, 2017). Retrieved September 13, 2017.
- Jump up ↑ Switch and Play 게임 생활을 보다 액티브하게! 한국닌텐도, 「Nintendo Switch™」 12월 1일 국내 정식 발매 결정. Nintendo of Korea (September 20, 2017). Retrieved September 20, 2017.
- Jump up ↑ Xenoblade Chronicles 2 rated in Australia. GoNintendo (August 15, 2017). Retrieved August 15, 2017.
- ↑ Jump up to: 6.0 6.1 6.2 6.3 6.4 6.5 Xenoblade Chronicles 2 Direct 11.7.2017. Nintendo (YouTube; November 7, 2017). Retrieved November 8, 2017.
- Jump up ↑ Xenoblade Chronicles 2 - Official Game Trailer - Nintendo E3 2017. Nintendo (YouTube; June 13, 2017). Retrieved June, 2017.
- ↑ Jump up to: 8.0 8.1 Xenoblade Chronicles 2 - Demonstration - Nintendo E3 2017. Nintendo (YouTube; June 13, 2017). Retrieved August 14, 2017.
- ↑ Jump up to: 9.0 9.1 Nintendo Switch Presentation 2017. Nintendo (YouTube; January 12, 2017). Retrieved January 13, 2017.
- Jump up ↑ Tetsuya Takahashi's message on Xenoblade Chronicles 2. Post on NeoGAF (June 15, 2017). Retrieved August 13, 2017.
- Jump up ↑ Get up to speed on Xenoblade Chronicles 2's world and combat! Nintendo UK (July 14, 2017). Retrieved August 13, 2017.
- ↑ Jump up to: 12.0 12.1 Xenoblade Chronicles 2 seems like it’ll have a bunch of music. Nintendo Everything (March 14, 2017). Retrieved April 17, 2017.
- ↑ Jump up to: 13.0 13.1 13.2 Xenoblade Chronicles 2 Music Production Is Complete; 300 Musicians Involved in the New Switch JRPG. DualShockers (August 12, 2017). Retrieved August 13, 2017.
- Jump up ↑ Xenoblade Chronicles X's Director On Localization Changes: 'I Didn't Mind Much At All'. Kotaku (June 16, 2017). Retrieved June 17, 2017.
- ↑ Jump up to: 15.0 15.1 Famitsu Review Scores: Issue 1512. Gematsu (November 20, 2017). Retrieved November 20, 2017.
- Jump up ↑ Earnings Release for the Nine-Month Period Ended December 2017. Nintendo (January 31, 2018). Retrieved April 15, 2018.
- Jump up ↑ Xenoblade Chronicles 2: Director Takahashi on the first post-launch update. December 13, 2017. Retrieved December 15, 2017.
- Jump up ↑ GameFAQs listing
Expand |
---|