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Difference between revisions of "Michiko Jump!"
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'''Michiko Jump!''' is a free downloadable game for [[Wii U]] released only in Japan. It was designed by Team B of [[Nintendo Game Seminar]] 2014. | '''Michiko Jump!''' is a free downloadable game for [[Wii U]] released only in Japan. It was designed by Team B of [[Nintendo Game Seminar]] 2014. | ||
− | == | + | ==Gameplay== |
[[File:Michiko Jump gameplay.png|thumb|left|300px|Gameplay]] | [[File:Michiko Jump gameplay.png|thumb|left|300px|Gameplay]] | ||
− | The game plays loosely similar in style to [[Aura Aura Climber]], but from a top-down perspective. The player must tilt the Wii U Gamepad to approach clouds and similar objects, which she can bounce off with the A-Button. | + | The game plays loosely similar in style to [[Aura Aura Climber]], but from a top-down perspective. The player as Michiko must tilt the Wii U Gamepad to approach clouds and similar objects, which she can bounce off with the A-Button. |
− | The aim of the game is to reach the top of the | + | The aim of the game is to reach the top of the sky. At the beginning of the game, Michiko is sent into the sky by her heavy father who sits at the opposite end of a seesaw. |
Close to the end, Michiko encounters a monster from the shadows who must be avoided. Once the game is complete, the staff credits will roll. | Close to the end, Michiko encounters a monster from the shadows who must be avoided. Once the game is complete, the staff credits will roll. | ||
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After completing the game, two mode options can be chosen. | After completing the game, two mode options can be chosen. | ||
{{clear}} | {{clear}} | ||
− | + | ||
==Staff== | ==Staff== | ||
− | + | *Program: Kazuhiro Kumada, Issei Takahashi | |
+ | *Sound: Tsuyoshi Nakami | ||
+ | *Graphics: Mayuko Ide, Yuuko Seida | ||
+ | *Director and Graphics: Akane Usami | ||
+ | |||
==References== | ==References== | ||
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*Official staff credits for game completion | *Official staff credits for game completion | ||
+ | {{Nintendo Game Seminar series}} | ||
[[Category:Wii U games]] | [[Category:Wii U games]] | ||
[[Category:Nintendo Game Seminar games]] | [[Category:Nintendo Game Seminar games]] |
Latest revision as of 13:48, 23 May 2020
Michiko Jump! | ||||||||||||||
ミチコジャンプ! | ||||||||||||||
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Michiko Jump! is a free downloadable game for Wii U released only in Japan. It was designed by Team B of Nintendo Game Seminar 2014.
Gameplay
The game plays loosely similar in style to Aura Aura Climber, but from a top-down perspective. The player as Michiko must tilt the Wii U Gamepad to approach clouds and similar objects, which she can bounce off with the A-Button.
The aim of the game is to reach the top of the sky. At the beginning of the game, Michiko is sent into the sky by her heavy father who sits at the opposite end of a seesaw.
Close to the end, Michiko encounters a monster from the shadows who must be avoided. Once the game is complete, the staff credits will roll.
After completing the game, two mode options can be chosen.
Staff
- Program: Kazuhiro Kumada, Issei Takahashi
- Sound: Tsuyoshi Nakami
- Graphics: Mayuko Ide, Yuuko Seida
- Director and Graphics: Akane Usami
References
- Official site
- Official staff credits for game completion
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