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Difference between revisions of "Picross 3D: Round 2"
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|predecessor=''[[Picross 3D]]'' | |predecessor=''[[Picross 3D]]'' | ||
|releasejp=October 1, 2015 | |releasejp=October 1, 2015 | ||
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|cero=A | |cero=A | ||
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|no_pricing=true | |no_pricing=true | ||
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==Technical details== | ==Technical details== | ||
{{Game Technical Details | {{Game Technical Details | ||
− | |media=Nintendo 3DS | + | |media=Nintendo 3DS [[Game Card]]<br>Digital download |
|gamesize= | |gamesize= | ||
− | + | |support=[[amiibo]] (read only) | |
− | |support=[[amiibo]] | ||
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|input=Nintendo 3DS | |input=Nintendo 3DS | ||
}} | }} |
Revision as of 18:43, 10 April 2016
Katachi Shinhakken! Rittai Picros 2 | ||||||||||||||
カタチ新発見! 立体ピクロス2 | ||||||||||||||
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Katachi Shinhakken! Rittai Picross 2 is a nonogram-based puzzle game developed by HAL Laboratory for Nintendo 3DS, and a follow-up to Picross 3D.
Blurb
This section is a stub. You can help NintendoWiki by expanding it. |
Gameplay
The overall gameplay is similar to the preceding game, taking the normal picross gameplay and translating it into 3D. Players must create 3D shapes by chipping away at blocks and painting over the remaining ones.
This game supports amiibo, allowing players to scan select figures to unlock puzzles based on the character.
Technical details
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