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Difference between revisions of "Bye-Bye BoxBoy!"
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|jptranslation=Sayonara! HakoBoy!! | |jptranslation=Sayonara! HakoBoy!! | ||
|jptrans=Goodbye! BoxBoy! | |jptrans=Goodbye! BoxBoy! | ||
− | |boxart=Goodbye BoxBoy logo.png | + | |boxart=Goodbye BoxBoy JP logo.png |
|caption=Japanese game logo. | |caption=Japanese game logo. | ||
|developer=[[HAL Laboratory]] | |developer=[[HAL Laboratory]] |
Revision as of 19:57, 6 December 2016
Goodbye! BoxBoy! | ||||||||||||||
コさよなら!ハコボーイ! Sayonara! HakoBoy!! | ||||||||||||||
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Goodbye! BoxBoy! is the upcoming third and final entry in HAL Laboratory's BoxBoy! series. The game is set to be released in February 2017[1] digitally on the Nintendo eShop, and will launch alongside BoxBoy! Full Box, a physical bundle that includes all three games, a soundtrack, a Qbby amiibo.[2]
Gameplay
Like in the previous games, Goodbye! BoxBoy! is a puzzle game in which the player must strategically create and place sets of boxes in order to reach the end of the stage. In this game, Qbby can create different types of boxes, such as bomb boxes that detonate after a few seconds and rocket boxes that fly up after being placed.[2] Certain stages also involve Qbby having to navigate the stage alongside a child box.[2] Like before, each stage has crowns that can be collected.
The Qbby amiibo can be used to unlock hidden content in the game.[2]
Technical details
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References
- ↑ 1.0 1.1 Goodbye! BoxBoy! official Japanese website. Nintendo. Retrieved December 5, 2016.
- ↑ 2.0 2.1 2.2 2.3 Goodbye! BoxBoy! announced for JP 3DS eShop, retail bundle and amiibo incoming. GoNintendo (December 5, 2016). Retrieved December 5, 2016.
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