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Difference between revisions of "Michiko Jump!"

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(Summary)
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==Summary==
 
==Summary==
 
[[File:Michiko Jump gameplay.png|thumb|left|300px|Gameplay]]
 
[[File:Michiko Jump gameplay.png|thumb|left|300px|Gameplay]]
The game plays loosely similar in style to [[Aura Aura Climber]], but from a top-down perspective. The player must tilt the Wii U Gamepad to approach clouds and similar objects, which she can bounce off with the A-Button.
+
The game plays loosely similar in style to [[Aura Aura Climber]], but from a top-down perspective. The player as Michiko must tilt the Wii U Gamepad to approach clouds and similar objects, which she can bounce off with the A-Button.
  
 
The aim of the game is to reach the top of the sky. At the beginning of the game, Michiko is sent into the sky by her heavy father who sits at the opposite end of a seesaw.
 
The aim of the game is to reach the top of the sky. At the beginning of the game, Michiko is sent into the sky by her heavy father who sits at the opposite end of a seesaw.

Revision as of 16:03, 16 August 2019

Michiko Jump!
ミチコジャンプ!
Michiko Jump!.png
Developer(s): Nintendo Game Seminar 2014 (Team B)
Publisher(s): Nintendo
Platform:
Category:
Players:
Predecessor:
Successor:
Release dates
Japan: June 24, 2015

Michiko Jump! is a free downloadable game for Wii U released only in Japan. It was designed by Team B of Nintendo Game Seminar 2014.

Summary

Gameplay

The game plays loosely similar in style to Aura Aura Climber, but from a top-down perspective. The player as Michiko must tilt the Wii U Gamepad to approach clouds and similar objects, which she can bounce off with the A-Button.

The aim of the game is to reach the top of the sky. At the beginning of the game, Michiko is sent into the sky by her heavy father who sits at the opposite end of a seesaw.

Close to the end, Michiko encounters a monster from the shadows who must be avoided. Once the game is complete, the staff credits will roll.

After completing the game, two mode options can be chosen.

Staff

  • Program: Kazuhiro Kumada, Issei Takahashi
  • Sound: Tsuyoshi Nakami
  • Graphics: Mayuko Ide, Yuuko Seida
  • Director and Graphics: Akane Usami


References

Nintendo Game Seminar logo.png
1990 – 1992
(Nintendo & Dentsu Game Seminar)
Bakobako • Moving Ball • Sutte Hakkun
2005 Nekosogi Tornado • Kurukeshi! • bioum • Chi to Fu no Oishii Ehon
2006 Attoiumani? Ekakiuta • KuruKuru Tonzuran • Uujai no Tegami Chou • Hana Otoko to Hana Onna
2007 Nandemo Mokokoyasan • Wakeari Heya no Tsuzuki • Kiki Master • Watashi no Otocha Bako
2008 Fuufuu Kirarin • Re: Koetist • Ugougo Trinity • Kaosapiens
2009 Doumo, DS Desu • Draw Draw Penner • Ototo • Tentsunagi
2010 Pull Pull Pullpy • Planetaria • FloWooooT • The Tentai Show
2013
2014 Michiko Jump! • Arucrash • Jikansa Tansa • Doki Doki Tegami Relay