Site Notice

We have a limited coverage policy. Please check our coverage page to see which articles are allowed.
Please no leaked content less than one year old, or videos of leaks.
Content copied verbatim from other websites or wikis will be removed.

Nintendo Super System

From NintendoWiki, your source on Nintendo information. By fans, for fans.
Revision as of 18:26, 16 May 2025 by Gia20 (talk | contribs) (Created page with "The '''Nintendo Super System''' is an arcade system based on the Super Nintendo Entertainment System. It has a menu and a 25-inch monitor, and allows gameplay for a certai...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The Nintendo Super System is an arcade system based on the Super Nintendo Entertainment System. It has a menu and a 25-inch monitor, and allows gameplay for a certain amount of time depending on how many credits are inserted. Nintendo of America handled distribution of the system and its games.[1] Rumors of its existence floated around the time Nintendo held a distributor's meeting in 1990 in San Diego,[2] and the system ultimately premiered at AMOA '91 with three games.[3] Nintendo announced on July 31, 1992 that they would be ending support for this system and their other arcade hardware, though some new games were still in the pipeline.[4]

List of Nintendo Super System games

Release Game Title Ref.
September 1991 Super Mario World [3]
September 1991 F-Zero [3]
September 1991 Super Tennis* [3]
March 1992 ActRaiser* [5]
March 1992 Super Soccer* [5]
May 1992 The Addams Family* [5]
May 1992 Robocop 3* [5]
1992 NCAA Basketball* [4]
1992 The Irem Skins Game* [4]
1992 David Crane's Amazing Tennis* [4]
1993 Lethal Weapon* [6]

*:Originally a third party game

References

  1. "The World Will Never Be the Same Again" flyer by Nintendo of America
  2. "Rx: Nintendo" (RePlay, volume 16, issue 01, pages 68/70)
  3. 3.0 3.1 3.2 3.3 "AMOA Expo '91" (Play Meter, volume 17, number 11, page AMOA-43)
  4. 4.0 4.1 4.2 4.3 "Nintendo Stops Games Manufacturing; But Will Continue Supplying Software'" (Cashbox, September 12, 1992, page 29)
  5. 5.0 5.1 5.2 5.3 "Machine Catalog 1992" (RePlay, volume 18, issue 4, page 122/124)
  6. "ACME '93" (Play Meter, volume 19 number 5, page ACME-58)