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Nintendo Super System
The Nintendo Super System is an arcade system based on the Super Nintendo Entertainment System. It has a menu and a 25-inch monitor, and allows gameplay for a certain amount of time depending on how many credits are inserted. Nintendo of America handled distribution of the system and its games.[1] Rumors of its existence floated around the time Nintendo held a distributor's meeting in 1990 in San Diego,[2] and the system ultimately premiered at AMOA '91 with three games.[3] Nintendo announced on July 31, 1992 that they would be ending support for this system and their other arcade hardware, though some new games were still in the pipeline.[4]
List of Nintendo Super System games
Release | Game Title | Ref. |
---|---|---|
September 1991 | Super Mario World | [3] |
September 1991 | F-Zero | [3] |
September 1991 | Super Tennis* | [3] |
March 1992 | ActRaiser* | [5] |
March 1992 | Super Soccer* | [5] |
May 1992 | The Addams Family* | [5] |
May 1992 | Robocop 3* | [5] |
1992 | NCAA Basketball* | [4] |
1992 | The Irem Skins Game* | [4] |
1992 | David Crane's Amazing Tennis* | [4] |
1993 | Lethal Weapon* | [6] |
*:Originally a third party game
References
- ↑ "The World Will Never Be the Same Again" flyer by Nintendo of America
- ↑ "Rx: Nintendo" (RePlay, volume 16, issue 01, pages 68/70)
- ↑ 3.0 3.1 3.2 3.3 "AMOA Expo '91" (Play Meter, volume 17, number 11, page AMOA-43)
- ↑ 4.0 4.1 4.2 4.3 "Nintendo Stops Games Manufacturing; But Will Continue Supplying Software'" (Cashbox, September 12, 1992, page 29)
- ↑ 5.0 5.1 5.2 5.3 "Machine Catalog 1992" (RePlay, volume 18, issue 4, page 122/124)
- ↑ "ACME '93" (Play Meter, volume 19 number 5, page ACME-58)