Mario & Sonic at the Rio 2016 Olympic Games

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Mario & Sonic at the Rio 2016 Olympic Games
Mario & Sonikku AT Rio Orinpikku
Developer: Sega
Arzest, Spike Chunsoft (3DS)
Publisher: Nintendo
Platform: Wii U, Nintendo 3DS, arcade
Category: Sports
Players: 1-4
Predecessor: Mario & Sonic at the Sochi 2014 Olympic Winter Games
Successor: N/A
Release dates
N. America:

3DS: March 18, 2016
Wii U: June 24, 2016
Arcade: February 2016[1]


3DS: February 18, 2016
Wii U: June 23, 2016
Arcade: February 2016[1]


3DS: April 8, 2016
Wii U: June 24, 2016


3DS: April 8, 2016
Wii U: June 24, 2016

S. Korea:

June 23, 2016 (3DS)













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Mario & Sonic at the Rio 2016 Olympic Games is the fifth installment in the Mario & Sonic series of crossover games, officially licensed by the International Olympic Committee and based on the 2016 Summer Olympics in Rio de Janerio, Brazil. The Nintendo 3DS version was released first in February 2016 in Japan, while it will launch in North America in March and April in Europe and Australia. Meanwhile, the Wii U version will be released later, in June. Finally, for the first time in the series, an arcade version has been announced for a Japanese release in 2016.



Nintendo 3DS


Nintendo website

Nintendo eShop

Wii U


RUN, JUMP, and THROW your way through the Rio 2016 Olympic Games!
Go for gold in 17 events with Mario & Sonic characters!

Rhythmic Gymnastics
Rugby Sevens +Fiercely Competitive Duel Events!
Duel Beach Volleyball

Includes: Football, Rugby Sevens, Beach Volleyball, Table Tennis, Boxing, Rhythmic Gymnastics, BMX, Equestrian, 100m, 4 x 100m Relay, Triple Jump, Javelin Throw, 100m Freestyle, Archery, Duel Football, Duel Rugby Sevens, Duel Beach Volleyball

Compete for gold medals against players from around the world.

Go head-to-head on Team Mario or Team Sonic in Heroes Showdown.

Enter special tournaments with amiibo.

Nintendo website

Nintendo eShop


Players can compete in a variety of Olympic events as characters from the Mario and Sonic the Hedgehog franchises. In this installment, rather than have set normal and dream events, each event now has a "normal" and "Dream" variation. For events, however, in the Nintendo 3DS version only certain characters can compete in certain events, while in the Wii U version all characters can be used for any event.

The Nintendo 3DS version brings back the adventure mode known as Road to Rio, in which the player's Mii must defeat various characters at events. Also available in the handheld version is Pocket Marathon, in which the Mii runs a marathon, taking a number of steps depending on the number on the Nintendo 3DS's built-in pedometer; StreetPass is also incorporated into this mode, which inserts StreetPassed Miis to cheer the player's Mii on as they run.

Both console versions of the game are compatible with amiibo, though in different ways. In the Nintendo 3DS version, a Mario or Sonic amiibo turns their costumes into Gold Mario and Super Sonic respectively. In the Wii U version, scanning those amiibo allow the player to partake in special tournaments, allowing them to win special equipment for their Mii.

Technical details

Technical Details

Nintendo 3DS Game Card
Wii U Game Disc
Arcade machine
Digital download (Nintendo 3DS, Wii U)

Download size

3DS: 5,463 blocks
Wii U: 5723.7 MB

Supported features

3DS: Nintendo Network (online connectivity), amiibo (read only), StreetPass, Local Play / Download Play (2-4 players)
Wii U: Nintendo Network (Miiverse, leaderboards), local multiplayer (1-4 players), amiibo (read only)

Input / compatible controllers

3DS: Nintendo 3DS
Wii U: Wii U GamePad, Wii Remote
Arcade: Joysticks, footpads, cameras

External links


  1. 1.0 1.1 arcadehero (December 9, 2015). Mario & Sonic At The Rio 2016 Olympic Games Arcade Edition Gets A New Test In Japan. Arcade Heroes. Retrieved February 27, 2016.

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