ニンテンドースイッチ Nintendō Suitchi
The Nintendo Switch is Nintendo's seventh major home console platform, following the Wii U. The system is described as being a hybrid handheld and home console device, allowing players to take the system and play home console games on the go. Officially unveiled in October 2016, the Nintendo Switch launched worldwide simultaneously in March 2017.
- 1 Production
- 2 Features
- 3 Games
- 4 Controllers and accessories
- 5 System updates
- 6 Availability
- 7 Reception
- 8 Hardware revisions
- 9 Gallery
- 10 External links
- 11 References
Nintendo started to work on concepts for its next system following the release of the Wii U in late 2012, with the system concept being finalized and development starting in late 2013. Satoru Iwata, Tatsumi Kimishima, Genyo Takeda, and Shigeru Miyamoto created a strategy to revitalize Nintendo's business, including entering the mobile market, creating a new dedicated game platform, and "maximizing" the company's intellectual property. According to Tatsumi Kimishima, development began with the question, "What kind of new experience can we create?" The system designers initially struggled to come up with a concept for the system, until looking back at the company's history and seeing that "[Nintendo's] really been an amusement provider." Afterward, the concept of playing games anywhere with anyone came about. With the overall concept set, many of the basic features of the system came about quickly afterward; according to designer Yoshiaki Koizumi, the concept of having two controllers that could attach to the console was one of the first decisions to be made. The name "Switch" refers not only to the console's ability to swap between portable and TV modes, but also to the idea that it will be "a ‘switch’ that will flip, and change the way people experience entertainment in their daily lives."
To show that Nintendo would continue in the dedicated gaming hardware business after announcing a partnership with DeNA to enter the mobile market, Satoru Iwata announced that a new Nintendo platform "with a brand-new concept" was in development during an investor's briefing in March 2015, referred to under the codename "NX". During a later investor's meeting in May 2015, Iwata stated that the company would not give specific details or reveal the NX until 2016. Succeeding Nintendo president Tatsumi Kimishima would later state that the new hardware would not be a successor to either the Wii U or the Nintendo 3DS family, and reconfirmed that the device is based around a new concept. The Pokémon Company president Tsunekazu Ishihara also stated that the console "is trying to change what it means to be a home console device or a hand-held device". During an investor's meeting in April 2016, Kimishima stated that the hardware would be priced to not sell at a loss at launch, later stating in July that the company plans on the Nintendo Switch making up for declining Wii U sales.
Over time, rumors began to surface about the new console. One such rumor was that the device would run on a version of the Android operating system, which was later debunked by Nintendo. According to Shigeru Miyamoto at a June 2016 investor's meeting, the NX was not showcased at E3 2016 as the company was worried about potential imitators if info was released too early. In spite of this, however, according to Bethesda's Todd Howard, the system was still demoed in private at the event.
The console was finally revealed as the Nintendo Switch on October 20, 2016. When asked if the system would impact sales of the Nintendo 3DS due to its portable nature, a Nintendo representative answered that, "Nintendo Switch is a home gaming system first and foremost." The company has also announced a "Nintendo Switch Presentation 2017" event on January 12, 2017, in Tokyo (livestreamed worldwide) to reveal more about the system, including its launch date, launch titles, and price, as well as announcing a number of hands-on events worldwide to take place pre-launch.
At an investor's briefing in February 2017, Tatsumi Kimishima stated that two million units would be shipped for the console's launch. Reggie Fils-Amie also said that the Nintendo Switch will not face any supply issues, which happened with the Nintendo Entertainment System: NES Classic Edition. For the system's launch month, 2.74 million systems were shipped worldwide. According to a Nintendo spokesperson, Nintendo shipped several systems via plane (a costlier measure by up to an additional ¥5,000/US$45 per unit) in order to more quickly meet demand at launch. Following the launch, Kimishima said in the company's March 2017 fiscal year briefing that the company planned to increase production and improve supply for the holiday season, and that they expected to ship over 10 million Nintendo Switch units and 35 million games by March 2018. However, in investors' materials released on October 30, Nintendo announced that it had revised its sales forecasts for the console, with plans to ship over 14 million hardware units and over 50 million games by March 2018.
Kimishima has stated that he expects the console's lifetime sales to match those of the Wii (which sold over 101 million units).
The main feature of the Nintendo Switch is its ability to be played both at home and on the go, immediately transitioning from displaying on the television to the system's built-in screen. The Nintendo Switch itself is a tablet-like device featuring a 6.2-inch capacitive multi-touch screen with a display resolution of 720p. The device has a power button, volume buttons, a 3.5mm headphone port, a covered Game Card slot, and on the back of the device is a kickstand with a microSD card slot underneath. The system's battery life is officially stated to be between 2.5–6.5 hours, varying by software and usage; Nintendo have commented that the system is designed to allow users to play for as long as possible "comfortably". The system can be recharged using a USB Type-C cable, the type used for the system's AC Adapter (HAC-002). Finally, the system's screen uses Immersion Corporation's Touch Sense technology, providing haptic feedback when the touch screen is used.
The Nintendo Switch has three "play styles". In "TV Mode", the Nintendo Switch is connected to the Nintendo Switch Dock (HAC-007), allowing players to play on a television screen. The dock features two USB ports on the front, and an LED indicating when the system is outputting to the television. Opening up the back of the dock reveals an additional USB port, an HDMI port, and an AC Adapter port for charging the system while it is docked. The dock's USB ports will support USB 2.0 at launch, while USB 3.0 support will be added in a system update. In "Tabletop Mode", the Nintendo Switch is stood up using its kickstand while the Joy-Con are used separately, either for single-player or multiplayer. Finally, in "Handheld Mode", the Joy-Con are attached to both sides of the Nintendo Switch in a form factor similar to the Wii U GamePad. Up to eight systems can be connected for local play.
The Nintendo Switch will not feature Miiverse, nor will it have StreetPass capabilities. Using the Joy-Con L's Capture button, the player can capture a screenshot of their gameplay, which automatically saves the shot to the system's album. From the album, players are able to edit the image by adding text with a variety of colors, positions, and sizes, and post it onto social media sites. Images can also be saved to an SD card or deleted. Up to 1,000 images can be saved onto the system's internal memory, while up to 10,000 can be saved to a microSD card. The ability to capture and post video footage is planned for a future update.
The system is not backwards compatible with controllers and accessories with any previous systems. However, compatibility with some controllers may be considered for future updates.
The Nintendo Switch HOME Menu displays a lineup of the most recently played software, while an "All Software" option appears at the end of the list when more than twelve pieces of software have been downloaded. At the bottom of the menu are six options: News, the Nintendo eShop, the Album, the Controllers menu for controller settings, the system settings, and the sleep mode button. When starting game software or the Nintendo eShop, the player selects which account to play the game using.
At the top of the screen are a list of user icons, which allow players to view their profile and gameplay, view their friends list, add friends, and adjust user settings.
The Nintendo Switch features 32 GB of internal NAND memory. The total memory for the system can be expanded with microSD cards of up to 2 TB in size While the system will not support USB-based storage options at launch, the company is considering whether or not to add this feature in a future update, as being unable to take USB save data on the go conflicts with the portable aspect of the system. While using a microSD card, game save data will be saved to the system's internal memory, while redownloadable data (digital games, updates, downloadable content, etc.) will be saved to the microSD card.
|Main article: Nintendo Switch Online|
Rather than Nintendo Network, the system uses a new online service titled Nintendo Switch Online, a paid subscription-based online service based around the Nintendo Account service. Under the paid subscription service, users are able to play online with each other, as well as use the online lobby and voice chat application on smart devices. Subscribers also are given exclusive Nintendo eShop deals, as well as access to Classic Games Selections, allowing users to download and play classic games with added online play. Online play will be free until 2018, while a free version of the voice chat and lobby app was released in summer 2017.
Other internet-based services, such as the Nintendo eShop, sharing images, and adding and managing friends can be accessed without requiring a paid subscription; however, a Nintendo Account is still required to access any online features. The Nintendo eShop region available to the user depends on the country they have selected for their Nintendo Account.
Although the device's full specifications have not been revealed, it is known that the system is powered by a custom, "high-efficiency scalable" Nvidia Tegra processor. The system uses an Nvidia GPU "based on the same architecture as the world’s top-performing GeForce gaming graphics cards", and a brand-new "NVN" API "built specifically to bring lightweight, fast gaming to the masses." According to Nvidia CEO Jen-Hsun Huang, the Nintendo Switch GPU is similar to those found in the PlayStation 4, Xbox One, and modern PCs.
|Main article: Category:Nintendo Switch games|
The Nintendo Switch is the first Nintendo console after the Nintendo GameCube to not use a variant of the Game Disc format for physical releases, instead opting for the Game Card format similar to those used with Nintendo's handheld devices since the Nintendo DS. Basic Game Cards are said to be able to hold 16 GB, and are non-rewriteable. In addition, the Nintendo Switch is the first Nintendo home console to be region free, allowing users who purchase a game in another region to play that copy of the game on any Nintendo Switch system.
In Japan, the hardware launched with twenty titles, of which nine were released at retail, while the other eleven were released digitally on the Nintendo eShop. In other territories, the system launched with five retail titles. In North America, five games were released on the Nintendo eShop at launch for a total of ten games at launch, while in Europe fourteen titles were released for a total of nineteen games. According to Nintendo, over 100 games for the system are currently in development. For the system's South Korean release, twelve games will be available at launch.
Controllers and accessories
|Main article: Joy-Con|
The Joy-Con (Joy-Con L and Joy-Con R) are the main controllers for the Nintendo Switch. They can either be attached to the Nintendo Switch on both sides of the system, detached from the system to use without holding the screen or as two individual controllers, or attached to the Joy-Con Grip for a form factor more similar to a standard controller. Both Joy-Con feature an analog stick, four face buttons (the d-pad on Joy-Con L and the standard face buttons on Joy-Con R), standard shoulder buttons and triggers, and a pair of "SL" and "SR" shoulder buttons on the rail. Joy-Con L also features a Minus button and a Capture button, while Joy-Con R has a Plus button, a Power button, and NFC functionality.
Nintendo Switch Pro Controller
|Main article: Nintendo Switch Pro Controller|
The Nintendo Switch Pro Controller is an alternative controller for the console, designed after a more traditional controller. The controller can be used with the Nintendo Switch regardless of whether or not it is attached to the dock.
|Main article: amiibo|
amiibo are compatible with the Nintendo Switch. Both the Joy-Con L and Nintendo Switch Pro Controller feature a built-in NFC reader/writer.
|Main article: Joy-Con Wheel|
The Joy-Con Wheel is an accessory released alongside Mario Kart 8 Deluxe. Similar to the Wii Wheel, the Joy-Con Wheel is a wheel-shaped shell that a Joy-Con can be fitted into, giving it the form factor of a steering wheel. The Joy-Con Wheel also features plus and minus buttons as well as two triggers on the back.
Joy-Con AA Battery Pack
|Main article: Joy-Con AA Battery Pack|
The Joy-Con AA Battery Pack is an attachment for the Joy-Con when separated from the Nintendo Switch, released in June 2017 alongside ARMS. The expansion attaches to the back of the Joy-Con and allows users to extend the battery life of the controllers using AA batteries.
Adjustable Charging Stand
|Main article: Adjustable Charging Stand|
The Adjustable Charging Stand is an external stand and charging station for the Nintendo Switch. The device plugs into the system using the charging port, and includes a port to plug in the AC Adapter and features an adjustable stand to change the angle of the system.
|align="center"|Version Number||Date Released||Description|
|align="center"|2.0.0||March 2, 2017||Allows players to access the console's online features, adds the ability to register friends through friend codes, allows the console to connect to Wi-Fi hotspots that require authentication.|
|align="center"|2.1.0||March 22, 2017||System stability improvements.|
|align="center"|2.2.0||April 17, 2017||System stability improvements.|
|align="center"|2.3.0||May 15, 2017||System stability improvements.|
|align="center"|3.0.0||June 19, 2017||Allows users to register channels in News to receive news on specific games, allows users to add friends from their Nintendo 3DS and Wii U friends lists, allows users to receive notifications when friends are online, adds the ability to find paired and connected controllers using rumble, allows users to change the user icon order on the main menu, adds additional user icons, adds the ability to adjust the system volume from quick settings, allows users to adjust the maximum volume while using headphones, adds display color changes, allows users to use a Nintendo Switch Pro Controller with wired connection over USB, allows users to update controller firmware, adds a prompt to delete software data if there is insufficient storage space on the console.|
|align="center"|3.0.1||July 31, 2017||Fixes issues with the battery percentage display.|
|align="center"|3.0.2||September 5, 2017||Added online features in Argentina, Brazil, Chile, Colombia and Peru, system stability improvements.|
|align="center"|4.0.0||October 18, 2017||Adds the ability to capture video clips of gameplay in compatible games, adds new user icons, adds the ability to transfer user and save data to another Nintendo Switch, adds the ability to pre-purchase games on the Nintendo eShop if available, updates to the News tab, allows users to update software by matching their software version with other local users, changes to internet connection specifications.|
|align="center"|4.0.1||October 25, 2017||Changes HDMI connection specifications to match version 3.0.2 to fix video and audio issues.|
|align="center"|4.1.0||December 4, 2017||Fixes an issue causing motion controls to respond incorrectly in compatible software.|
|Official change log|
The Nintendo Switch is the first Nintendo console to have a simultaneous launch in all key markets, which include Japan, North America, and Europe. Nintendo has yet to officially release the console in certain significant gaming markets such as China and India, but Nintendo has been gradually launching the console into more markets.
On March 3, 2017, the Nintendo Switch was officially released in 62 markets, which include Albania, Australia, Austria, Bahamas, Barbados, Belgium, Belize, Bulgaria, Canada, Chile, Colombia, Costa Rica, Croatia, Cyprus, Czech Republic, Denmark, Dominican Republic, Ecuador, El Salvador, Estonia, Finland, France, Germany, Greece, Guatemala, Honduras, Hong Kong, Hungary, Ireland, Italy, Japan, Latvia, Lithuania, Luxembourg, Macedonia, Malta, Mexico, Netherlands, New Zealand, Nicaragua, Nigeria, Norway, Panama, Peru, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, Slovakia, Slovenia, South Africa, Spain, Suriname, Sweden, Switzerland, Trinidad and Tobago, United Arab Emirates, United Kingdom, United States (including U.S. territories like Puerto Rico), and Venezuela. The widest launch for any home or portable video game console.
In May 2017, the Nintendo Switch was officially released in Brazil. Although Nintendo pulled out of Brazil back in 2015, they had since assigned NC Games as their local distributor, which made the launch in Brazil possible.
On August 15, 2017, the Nintendo Switch was officially released in Argentina.
On December 1, 2017, the Nintendo Switch was officially released in South Korea and Taiwan. The launch in those territories brought official language support for Chinese (traditional and simplified) and Korean on the Nintendo Switch, and for various games since October 2017, coinciding with the release of version 4.0.0 of the Nintendo Switch operating software.
In early-2019, Nintendo of Europe signed a partnership with Tel Aviv-based distributor TorGaming Ltd., making them Nintendo's official distributor in Israel, and launched their products in the market, including the Nintendo Switch, on March 1, 2019.
Announcement / Post-announcement
At its reveal, many of Nintendo's announced partners showed their interest in and praised the Nintendo Switch. Ubisoft CEO Yves Guillemot said that the Nintendo Switch "could again redefine the way we play games." Bethesda announced that they were "trilled" to be a partner for Nintendo Switch, stating that the console "presents exciting opportunities for our studios & fans."
When asked about his thoughts on the Nintendo Switch on Twitter, Phil Spencer, the head of Microsoft's Xbox division, replied by stating, "I'm always impressed with [Nintendo's] ability to state a bold vision and build a product that delivers on that vision." Xbox marketing boss Aaron Greenberg also commented that the Nintendo Switch, "looks like fun!" and praised Nintendo's innovation in the industry. Shuhei Yoshida, the head of Sony's Worldwide Studios, has said that the Nintendo Switch is "a very unique system," and that it will be "good for core gamers."
Business analysts were more skeptical of the device and Nintendo's direction with the console, with many citing its main gimmick and target audience. Dr. Serkan Toto questioned the console's level of innovation and whether or not the Nintendo Switch's hybrid concept would be able to attract a wide enough audience, asking, "who else but die-hard Nintendo fans will buy the Switch?" Others were also concerned with other aspects of the console that had yet to be announced at the time, such as the device's battery life, its price point, and third-party support.
Within twenty-four hours of its posting, the "First Look at Nintendo Switch" trailer became the most-viewed video on Nintendo of America's YouTube channel and the top trending video on YouTube overall, surpassing 10 million views. In an investor's briefing on October 26, the company revealed that the trailer had been viewed more than 23 million times on its official YouTube channels alone, and that reactions were more than 95% positive.
According to SuperData, the Nintendo Switch sold 1.5 million total units worldwide on its first week. SuperData would later report that over 2.4 million units had been sold by the end of March.
In Japan, the Nintendo Switch sold 330,637 units over the weekend of its launch. According to Dengeki, the system sold through 95% of its initial shipment. Within four weeks of the system's release, the Nintendo Switch sold over 500,000 units in Japan, reaching the milestone three weeks faster than the competing PlayStation 4 did, but one week slower than the Wii U.
Without disclosing exact sales figures, Reggie Fils-Aimé has stated that, in North America, the Nintendo Switch had the highest two-day launch sales of any Nintendo console, and was still the best-selling after five days. According to SuperData, exact US sales of the Nintendo Switch on its first week were around 500,000 units. Nintendo would later announce that, according to NPD Group sales data, the Nintendo Switch sold 906,000 units by the end of March, placing the system as one of the fastest-selling of any Nintendo system and one of the fastest-selling systems of all time. The Nintendo Switch was also the best-selling game hardware in March 2017.
The Nintendo Switch also became the best-selling Nintendo console at launch in Europe. In the UK, the Nintendo Switch sold 80,000 units over the weekend of its launch. In France, over 105,000 systems were sold at launch, selling better than any other console at launch. By the end of March 2017, the console had sold over 137,185 units in the UK.
In December 2017, it was announced that, according to Nintendo's internal sales figures, the Nintendo Switch had sold over 10 million units worldwide. In the United States, the console was announced to have sold over 4.8 million units in ten months, making it the fastest-selling console of all time in the region, beating the Wii.
Nintendo Switch Lite
|Main article: Nintendo Switch Lite|
The Nintendo Switch Lite is the first major revision for the Nintendo Switch hardware, released in September 2019. Designed to be a purely portable, handheld model of the Nintendo Switch, the device features integrated buttons and improved battery life, while lacking the ability to connect to a television.
In July 2019, it was confirmed that an updated model of the original Nintendo Switch hardware, model number HAC-001(-01), would enter production. The updated model, to be released in August 2019 in most regions and in September 2019 in Europe, will feature improved battery life, lasting approximately 4.5 to 9 hours undocked, depending on the software.
Nintendo Switch on other NIWA Wikis:
- Nintendo Switch on Wikipedia
- Official North American website
- Official Japanese website
- Official European / UK website
- Official Australian website
- Official Korean website
- Official Hong Kong website
- Official Taiwanese website
- Official mainland China website
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