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Metroid: Other M
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メトロイド アザーエム Metoroido Azā Emu
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N. America:
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August 31, 2010
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Japan:
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September 2, 2010
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Europe:
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September 3, 2010
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Australia:
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September 2, 2010
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Metroid: Other M is a 2010 Wii game in the mainline Metroid series. First announced at E3 2009, the game was developed by Project M, a collaborative effort between Nintendo and Team Ninja. While originally set to be released in June, the game was later delayed to August. Chronologically, Other M is set between the events of Super Metroid and Metroid Fusion.
In Japan, Metroid: Other M was released with a slipcover box with the Power Suit on it, with a cutout where Samus's face, which is depicted on the actual box art, can be seen through it.
Blurb
Box
The Tale of Samus™ Can Now Be Told
Witness the cinematic story of Samus Aran's past.
Upgrade weapons as you explore!
The most action-packed Metroid game ever!
Run and gun with the Wii Remote™ controller held horizontally, then point at the screen to blast enemies and search for hidden passages through Samus's eyes.
Nintendo website
Join Samus™ for an action-packed space adventure.
- Experience a seamless blend of 3rd and 1st person play
- Discover the epic story of bounty hunter Samus Aran
- Developed in collaboration with renowned TEAM NINJA
For decades, Samus Aran has been known as one of the first female protagonists in video games, and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus™ finally tells her own tale in this revealing, personal story of her failings, her flaws and ultimately her motivation. Metroid: Other M is an unprecedented collaboration that blends the slick, action-packed production of the world-renowned Team Ninja development team with the game design talents of the creators of the original Metroid. Metroid: Other M is a dramatic new direction for a legendary franchise and a bold new blend between cinematics, storytelling and the best in interactive entertainment.
- Metroid: Other M takes the best elements of 1st-person and 3rd-person gaming to create a seamless blend between gameplay, story-telling and dynamic cinematography, that feels like a movie the player can control.Players hold the Wii Remote controller sideways while navigating and battling in 3rd-person. However, at any moment, players can switch immediately to Wii Remote pointer controls to examine and explore the environments in 1st-person perspective.
- Metroid fans know more about Samus’ suits and weapons than they do about what drives her. That's about to change. The story begins immediately following the events of Super Metroid, when a baby Metroid gave its life to protect Samus. With voice acting and a rich story, players learn the engaging backstory of Samus as she weaves through an action-packed adventure aboard the Bottle Ship, a decommissioned space facility. As she hurtles into this new adventure, Samus will encounter her first mentor and Commanding Officer of the Galactic Federation, Adam Malkovich.
- The development of Metroid: Other M is an exciting collaboration between Nintendo's Yoshio Sakamoto and Team Ninja. Sakamoto was the director of Super Metroid in 1994. Team Ninja is the renowned action developer of Ninja Gaiden. Metroid: Other M pairs Sakamoto's expert level design and exploratory focus of the classic Metroid series with Team Ninja's signature stylish, no-holds-barred action.
Story
After dreaming about the events occurring at the end of Super Metroid, Samus awakes on a Galactic Federation facility. After she leaves in her ship, she receives a distress signal from the nearby Bottle Ship, and soon after boarding she encounters the Galactic Federation 07th Platoon, led by her former commanding officer Adam Malkovich. Samus works alongside the Federation soldiers to discover the source of the message as well as the purpose of the Bottle Ship.
Gameplay
Metroid: Other M is a hybrid of the 2D Metroid gameplay in 3D environments. Much of the game is played from a third-person perspective, holding the Wii Remote sideways, though occasionally the player will need to switch to a first-person view by pointing the Wii Remote at the screen to view objects, similar to Metroid Prime 3: Corruption. The game is set on the Bottle Ship, a large facility divided into multiple sectors featuring individual simulated environments which the player explores at a more linear pace to reach the next objective, similar to Metroid Fusion. While power-ups are available to find on the Bottle Ship, most of the general upgrades are already equipped into the Power Suit, with Samus receiving authorization from Adam to use these abilities at various points.
Combat is more intensive than in previous installments. When using Samus's blaster, players can either move and fire in third-person, automatically targeting nearby enemies, or enter the first-person view to stand in place and aim more freely. Other M also introduces a melee combat system, through which Samus can attack enemies at point-blank range, and dodge attacks with the Sense Move by pressing a button on the d-pad before being hit. When Samus is low on health, the player can hold the Wii Remote vertically to engage concentration, allowing Samus to replenish one energy tank of health if successfully used without being interrupted.
Technical details
Media:
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Dual-layer Wii Game Disc Digital download (Wii U)
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Download size:
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Wii U: 7839.9 MB
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Input / compatible controllers:
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Wii Remote
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Other releases
Title
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Cover art
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Platform
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Release date(s)
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Notes
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Metroid: Other M
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Wii U
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NA: December 7, 2016[1] JP: March 17, 2016 EU: March 31, 2016
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A direct port of the game released as a digital download on the Nintendo eShop.
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Trivia
- A bug exists in the game that permanently locks a door in the Desert Refinery basement if the player performs a specific sequence of actions, preventing them from proceeding further into the game. While international players could contact Nintendo for help solving this issue, players in Japan could mail an SD card to Nintendo to have their save files fixed.[2]
External links
Metroid: Other M on other NIWA Wikis:
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References