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Difference between revisions of "Fire"
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== Gameplay == | == Gameplay == | ||
+ | The player controls two firefighters using the d-pad. The firefighters have to keep the falling civilians from hitting the ground. Successfully catching a civilian will result in one point, while failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over. | ||
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+ | In the modern version in ''[[Game & Watch Gallery]]'' the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby [[Yoshi]]s have a faster rate of rising and falling and [[Donkey Kong Jr.]]'s have the fastest. The Star has a even faster speed then Donkey Kong Jr., but gives additional points for catching it. The modern version also has another hazard: the [[bob-omb]]. If it reaches the carriage, it counts as a miss. | ||
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== Related Games == | == Related Games == | ||
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Revision as of 21:09, 20 July 2012
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Fire is a game in the Game & Watch series.
Blurb
Gameplay
The player controls two firefighters using the d-pad. The firefighters have to keep the falling civilians from hitting the ground. Successfully catching a civilian will result in one point, while failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over.
In the modern version in Game & Watch Gallery the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby Yoshis have a faster rate of rising and falling and Donkey Kong Jr.'s have the fastest. The Star has a even faster speed then Donkey Kong Jr., but gives additional points for catching it. The modern version also has another hazard: the bob-omb. If it reaches the carriage, it counts as a miss.
Related Games
References
External Links
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