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Difference between revisions of "Fire"
(→Gameplay: adding info please cleanup) |
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+ | {{exitstub|smw|Fire (Game & Watch)}} | ||
{{Game infobox | {{Game infobox | ||
|title=Fire | |title=Fire | ||
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}} | }} | ||
− | '''Fire''' is a game in the Game & Watch series. | + | '''Fire''' is a game in the {{ser|Game & Watch}} series. |
== Blurb == | == Blurb == | ||
== Gameplay == | == Gameplay == | ||
The player controls two firefighters using the d-pad. The firefighters have to keep the falling civilians from hitting the ground. Successfully catching a civilian will result in one point, while failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over. | The player controls two firefighters using the d-pad. The firefighters have to keep the falling civilians from hitting the ground. Successfully catching a civilian will result in one point, while failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over. | ||
− | In the modern version in ''[[Game & Watch Gallery]]'' the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby | + | In the modern version in ''[[Game & Watch Gallery]]'' the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby {{smw|Yoshi}}s have a faster rate of rising and falling and [[Donkey Kong Jr.]]'s have the fastest. The Star has a even faster speed then Donkey Kong Jr., but gives additional points for catching it. The modern version also has another hazard: the {{smw|bob-omb}}. If it reaches the carriage, it counts as a miss. |
== Related Games == | == Related Games == |
Revision as of 18:17, 30 September 2012
This article is a short summary of Fire. Super Mario Wiki features a more in-depth article. |
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Fire is a game in the Game & Watch series.
Blurb
Gameplay
The player controls two firefighters using the d-pad. The firefighters have to keep the falling civilians from hitting the ground. Successfully catching a civilian will result in one point, while failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over.
In the modern version in Game & Watch Gallery the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby Yoshis have a faster rate of rising and falling and Donkey Kong Jr.'s have the fastest. The Star has a even faster speed then Donkey Kong Jr., but gives additional points for catching it. The modern version also has another hazard: the bob-omb. If it reaches the carriage, it counts as a miss.
Related Games
References
External Links
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