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Difference between revisions of "Satoshi Tajiri"
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==Childhood== | ==Childhood== | ||
+ | Since an early age, Satoshi Tajiri was fascinated with collecting insects as well as media such as {{wp|Godzilla|Godzilla}}, {{wp|Ultraman|Ultraman}} (part of the {{wp|kaiju|kaiju}} sub-genre of Japanese {{wp|tokusatsu|tokusatsu}} 'special effects' films). | ||
+ | |||
Due to Satoshi Tajiri's absence from school classes, it would lead to upset and confusion around his parents however, he would later earn a qualification in electronics and computer science at the Tokyo National College of Technology.<ref>[http://www.time.com/time/magazine/article/0,9171,34342-2,00.html 1999 Time article by Chua-Eoan, Howard and Tim Larimer]</ref> | Due to Satoshi Tajiri's absence from school classes, it would lead to upset and confusion around his parents however, he would later earn a qualification in electronics and computer science at the Tokyo National College of Technology.<ref>[http://www.time.com/time/magazine/article/0,9171,34342-2,00.html 1999 Time article by Chua-Eoan, Howard and Tim Larimer]</ref> | ||
As an inspiration for the title of the magazine, "Game Freak" was formally a pseudonym of Satoshi Tajiri that he would use when contributing to other video game publications.<ref>[http://www.gamesetwatch.com/2007/02/column_game_mag_weaseling_the_4.php Famitsu, via Game Set Watch (Gifford, Kevin)]</ref> | As an inspiration for the title of the magazine, "Game Freak" was formally a pseudonym of Satoshi Tajiri that he would use when contributing to other video game publications.<ref>[http://www.gamesetwatch.com/2007/02/column_game_mag_weaseling_the_4.php Famitsu, via Game Set Watch (Gifford, Kevin)]</ref> | ||
− | + | This interest would lead to the inception of the [[Pokémon series]], originally in development as "Capsule Monsters" (a possible reference to the Kaiju Capsules in the Ultraman franchise). | |
− | + | Satoshi Tajiri also wanted to make special use of the [[Game Link Cable]], specifically as if physical things (and ultimately the creatures known as Pokémon) were being exchanged between two [[Game Boy]] systems. He was excited to try it in the village, yet the only uses really were for battling/vs. mode/competitions, so he thought it would be nice if trading Pokémon could be achieved using the cable.<ref>[[Shin Game Design]]</ref> | |
==Games== | ==Games== | ||
− | *[[Pokémon series]]: Creator, director, production roles | + | *[[Pokémon series]]: Creator, director, production roles, executive director/producer |
*[[Yoshi (game)|Yoshi]]: Director, game designer | *[[Yoshi (game)|Yoshi]]: Director, game designer | ||
*[[Mario & Wario]]: Director, game designer | *[[Mario & Wario]]: Director, game designer | ||
*[[Drill Dozer]]: Executive producer | *[[Drill Dozer]]: Executive producer | ||
*[[HarmoKnight]]: Executive producer | *[[HarmoKnight]]: Executive producer | ||
− | *Other Game Freak developed games (See {{ | + | *Other Game Freak developed games (See {{wp|Wikipedia Game Freak article}}) |
==Other works== | ==Other works== | ||
===Books=== | ===Books=== | ||
+ | *Game Freak magazine (self-published, author with Ken Sugimori) | ||
*Pac Land de Tsukamaete (author) | *Pac Land de Tsukamaete (author) | ||
*[[Shin Game Design]] (author) | *[[Shin Game Design]] (author) |
Latest revision as of 20:11, 15 September 2021
This article is a short summary of Satoshi Tajiri. Bulbapedia features a more in-depth article. |
Satoshi Tajiri (Japanese: 田尻 智), is the creator of the Pokémon series (of which Game Freak/Nintendo/Creatures/The Pokémon Company own the copyrights to) and the founder of Game Freak. He was born on August 28, 1965.
Satoshi Tajiri has been a long-term video game fan, who would analyse arcade games such as Xevious and Dig-Dug and discuss them in his and Ken Sugimori's self-published Game Freak magazine.
Contents
Childhood
Since an early age, Satoshi Tajiri was fascinated with collecting insects as well as media such as Godzilla, Ultraman (part of the kaiju sub-genre of Japanese tokusatsu 'special effects' films).
Due to Satoshi Tajiri's absence from school classes, it would lead to upset and confusion around his parents however, he would later earn a qualification in electronics and computer science at the Tokyo National College of Technology.[1]
As an inspiration for the title of the magazine, "Game Freak" was formally a pseudonym of Satoshi Tajiri that he would use when contributing to other video game publications.[2]
This interest would lead to the inception of the Pokémon series, originally in development as "Capsule Monsters" (a possible reference to the Kaiju Capsules in the Ultraman franchise).
Satoshi Tajiri also wanted to make special use of the Game Link Cable, specifically as if physical things (and ultimately the creatures known as Pokémon) were being exchanged between two Game Boy systems. He was excited to try it in the village, yet the only uses really were for battling/vs. mode/competitions, so he thought it would be nice if trading Pokémon could be achieved using the cable.[3]
Games
- Pokémon series: Creator, director, production roles, executive director/producer
- Yoshi: Director, game designer
- Mario & Wario: Director, game designer
- Drill Dozer: Executive producer
- HarmoKnight: Executive producer
- Other Game Freak developed games (See Wikipedia Game Freak article)
Other works
Books
- Game Freak magazine (self-published, author with Ken Sugimori)
- Pac Land de Tsukamaete (author)
- Shin Game Design (author)