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Difference between revisions of "DigiNin"
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==See also== | ==See also== | ||
+ | Other student project events: | ||
+ | |||
+ | *[[HAL College of Technology & Design]] | ||
*[[Nintendo & Dentsu Game Seminar]] | *[[Nintendo & Dentsu Game Seminar]] | ||
*[[Nintendo Game Seminar]] | *[[Nintendo Game Seminar]] |
Latest revision as of 12:08, 25 October 2023
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DigiNin (also known as DigiPen Computer Graphics) is a nickname for the 1990s collaboration between Nintendo and the United States Redmond, Washington university DigiPen Institute of Technology. Since Nintendo Software Technology was also founded in Redmond, Washington; it is possible the company spun off from DigiNin.[1][2]
Nintendo provided hardware and development tools, guidance and technical expertise to the university, and students created at least 30 small non-commercial games, including "Dungeon Madness," "Star Fighter" and "Fate of the Heroes." These games remained at DigiPen and in the student's portfolios and were not released elsewhere.[3]
Works
Unknown platform
- Dungeon Madness
- Star Fighter
- Fate of the Heroes
- Metal Zero[4]
SNES
- Disposable Heroes
- OCOWA
In addition, it is possible DigiNin were involved in the Nintendo Gateway System (LodgeNet) games Noughts & Crosses (Tic Tac Toe) and Hangman because of the involvement of staff (Claude Comair, Raymond Yan, Mark Trono), later known for their work on various Nintendo Software Technology projects.
Nintendo 64
- Human-Motion
See also
Other student project events:
References
- ↑ "DIGIPEN INSTITUTE OF TECHNOLOGY OFFERS WORLD'S FIRST DEGREE IN INTERACTIVE VISUAL SIMULATION TECHNOLOGY" (February 18, 1998) - Nintendo Press Release (Wayback Machine)
- ↑ Famiboards - an extremely obscure 1st-party Noughts & Crosses SNES game designed to only be playable in hotels_airplanes has been mysteriously uploaded online Famiboards
- ↑ U VIDEO GAME - Chicago Tribune (September 10, 1996)
- ↑ DigiPen Applied Computer Graphics School (Wayback Machine: January 11, 1997)
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