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Difference between revisions of "Fire"
Kitapio T. (talk | contribs) m (fixed bob-omb link) |
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+ | {{exitstub|smw|Fire (Game & Watch)}} | ||
{{Game infobox | {{Game infobox | ||
|title=Fire | |title=Fire | ||
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|predecessor= | |predecessor= | ||
|successor= | |successor= | ||
− | |releasena= | + | |releasena=N/A |
− | |releasejp= | + | |releasejp=1980 |
|releaseeu=N/A | |releaseeu=N/A | ||
|releaseau=N/A | |releaseau=N/A | ||
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|pegi=N/A | |pegi=N/A | ||
|oflc=N/A | |oflc=N/A | ||
− | | | + | |grac=N/A |
|elspa=N/A | |elspa=N/A | ||
|wii_points=N/A | |wii_points=N/A | ||
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}} | }} | ||
− | '''Fire''' is a game in the Game & Watch series. | + | '''Fire''' is a game in the {{ser|Game & Watch}} series. |
== Blurb == | == Blurb == | ||
== Gameplay == | == Gameplay == | ||
− | == | + | The player controls two firefighters holding a trampoline using the left and right buttons. Civillians will jump out of the burning building, and the player must bounce them into the ambulance with a trampoline. In the original Silver version of Fire, points were awarded after a civillian has reached the ambulance, but in the Widescreen version, points were awarded every time a civillian was bounced. Failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. Like most Game & Watch games, three misses result in a Game Over. |
+ | |||
+ | In the modern version featured in ''[[Game & Watch Gallery]]'' there are three character types to catch, each with their own speed. {{smw|Toad}}s have the slowest rising and falling speed, {{smw|Baby Yoshi}}s fall faster than Toads and {{smw|Donkey Kong Jr.}}s fall faster than either. Stars have a even faster speed than Donkey Kong Jr., but give more points. {{smw|Bob-Omb}}s will count as a miss if they are bounced into the carriage. | ||
+ | |||
+ | == Related Games == | ||
+ | <!-- | ||
+ | {{Related Games | ||
+ | | colorscheme = Mario | ||
+ | | successor-to = | ||
+ | | successor-from = | ||
+ | | predecessor-to = | ||
+ | | predecessor-from = | ||
+ | | partner-to = | ||
+ | | partner-from = | ||
+ | | sequel-to = | ||
+ | | sequel-from = | ||
+ | | prequel-to = | ||
+ | | prequel-from = | ||
+ | | interquel = | ||
+ | | remake-to = | ||
+ | | remake-from = | ||
+ | | port-to = | ||
+ | | port-from = | ||
+ | | reimagining-to = | ||
+ | | reimagining-from = | ||
+ | | updated-to = | ||
+ | | updated-from = | ||
+ | | import = | ||
+ | | export = | ||
+ | | exchange = | ||
+ | | compiled-of = | ||
+ | | compiled-to = | ||
+ | | minigame-in = | ||
+ | | minigame-of = | ||
+ | | microgame-in = | ||
+ | | microgame-of = | ||
+ | | other1-desc = | ||
+ | | other1-games = | ||
+ | | other2-desc = | ||
+ | | other2-games = | ||
+ | | other3-desc = | ||
+ | | other3-games = | ||
+ | | other4-desc = | ||
+ | | other4-games = | ||
+ | | other5-desc = | ||
+ | | other5-games = | ||
+ | | other6-desc = | ||
+ | | other6-games = | ||
+ | }} | ||
+ | --> | ||
==References== | ==References== | ||
<div class="references-small"> | <div class="references-small"> | ||
<references/> | <references/> | ||
</div> | </div> | ||
− | == External Links == | + | ==External Links== |
− | + | *{{wp|List of Game & Watch games#Fire|''Fire'' on Wikipedia}} | |
− | + | *{{smw|Fire (Game & Watch)|''Fire'' on Super Mario Wiki}} | |
− | |||
{{Game & Watch series}} | {{Game & Watch series}} |
Latest revision as of 16:05, 2 October 2024
This article is a short summary of Fire. Super Mario Wiki features a more in-depth article. |
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Fire is a game in the Game & Watch series.
Blurb
Gameplay
The player controls two firefighters holding a trampoline using the left and right buttons. Civillians will jump out of the burning building, and the player must bounce them into the ambulance with a trampoline. In the original Silver version of Fire, points were awarded after a civillian has reached the ambulance, but in the Widescreen version, points were awarded every time a civillian was bounced. Failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. Like most Game & Watch games, three misses result in a Game Over.
In the modern version featured in Game & Watch Gallery there are three character types to catch, each with their own speed. Toads have the slowest rising and falling speed, Baby Yoshis fall faster than Toads and Donkey Kong Jr.s fall faster than either. Stars have a even faster speed than Donkey Kong Jr., but give more points. Bob-Ombs will count as a miss if they are bounced into the carriage.
Related Games
References
External Links
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