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Difference between revisions of "Fire"
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+ | {{exitstub|smw|Fire (Game & Watch)}} | ||
{{Game infobox | {{Game infobox | ||
|title=Fire | |title=Fire | ||
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|predecessor= | |predecessor= | ||
|successor= | |successor= | ||
− | |releasena= | + | |releasena=N/A |
− | |releasejp= | + | |releasejp=1980 |
|releaseeu=N/A | |releaseeu=N/A | ||
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|pegi=N/A | |pegi=N/A | ||
|oflc=N/A | |oflc=N/A | ||
− | | | + | |grac=N/A |
|elspa=N/A | |elspa=N/A | ||
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}} | }} | ||
− | '''Fire''' is a game in the Game & Watch series. | + | '''Fire''' is a game in the {{ser|Game & Watch}} series. |
== Blurb == | == Blurb == | ||
== Gameplay == | == Gameplay == | ||
− | The player controls two firefighters using the | + | The player controls two firefighters using the left and right buttons. The firefighters have to keep the falling civilians from hitting the ground. In the original Silver version of Fire, points were awarded after a civillian has reached the ambulance. In the Widescreen version, points were awarded every time a civillian was bounced. Failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over. |
− | In the modern version in ''[[Game & Watch Gallery]]'' the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby | + | In the modern version in ''[[Game & Watch Gallery]]'' the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby {{smw|Yoshi}}s have a faster rate of rising and falling and [[Donkey Kong Jr.]]'s have the fastest. The Star has a even faster speed then Donkey Kong Jr., but gives additional points for catching it. The modern version also has another hazard: the {{smw|bob-omb}}. If it reaches the carriage, it counts as a miss. |
== Related Games == | == Related Games == | ||
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<references/> | <references/> | ||
</div> | </div> | ||
− | == External Links == | + | ==External Links== |
− | + | *{{wp|List of Game & Watch games#Fire|''Fire'' on Wikipedia}} | |
− | + | *{{smw|Fire (Game & Watch)|''Fire'' on Super Mario Wiki}} | |
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{{Game & Watch series}} | {{Game & Watch series}} |
Latest revision as of 11:59, 20 June 2021
This article is a short summary of Fire. Super Mario Wiki features a more in-depth article. |
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Fire is a game in the Game & Watch series.
Blurb
Gameplay
The player controls two firefighters using the left and right buttons. The firefighters have to keep the falling civilians from hitting the ground. In the original Silver version of Fire, points were awarded after a civillian has reached the ambulance. In the Widescreen version, points were awarded every time a civillian was bounced. Failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over.
In the modern version in Game & Watch Gallery the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby Yoshis have a faster rate of rising and falling and Donkey Kong Jr.'s have the fastest. The Star has a even faster speed then Donkey Kong Jr., but gives additional points for catching it. The modern version also has another hazard: the bob-omb. If it reaches the carriage, it counts as a miss.
Related Games
References
External Links
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