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Difference between revisions of "Wii U GamePad"
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− | [[File:Wii U GamePad.jpg| | + | {{Product infobox |
− | The '''Wii U GamePad''' is the primary controller for the [[Wii U]] console. It runs on a rechargeable battery, and has a stylus within it. | + | |caption=White Wii U GamePad |
+ | |image=[[File:Wii U GamePad.jpg|250px]] | ||
+ | |released=2012 | ||
+ | |manufactured=[[Nintendo]] | ||
+ | |usedfor=[[Wii U]] | ||
+ | |model=WUP-010 | ||
+ | }} | ||
+ | The '''Wii U GamePad''' is the primary controller for the [[Wii U]] console, featuring a large touch screen. It runs on a rechargeable battery, and has a stylus within it. | ||
+ | |||
+ | One Wii U GamePad is included with every console. Despite Nintendo announcing its intention to release standalone Wii U GamePads, they did not follow up on this until November 24, 2015, when the GamePad was released as a standalone product in Japan, costing 12,800 yen and only available directly from Nintendo.<ref>[http://www.ign.com/articles/2015/11/24/nintendo-to-sell-wii-u-gamepad-on-its-own-in-japan Nintendo Now Selling Wii U GamePad on Its Own in Japan]. IGN (November 24, 2015). Retrieved November 24, 2015.</ref> | ||
==Features== | ==Features== | ||
− | The Wii U GamePad's | + | The Wii U GamePad's main feature is the 6.2 inch, 16:9 aspect ratio<ref name="specs">[http://www.nintendo.com/wiiu/features/tech-specs/ Technical Specs - Wii U from Nintendo]. Nintendo. Retrieved October 14, 2016.</ref> and 480p resolution touchscreen, which can be used for additional gameplay features, or can display or replicate the video feed on the television screen for "Off-TV Play". The GamePad communicates with the console via an adapted Wi-Fi signal, and receives video from the console through a custom protocol and {{wp|H.264/MPEG-4 AVC|H.264}} video codec. |
+ | |||
+ | The controller features most of the same buttons as the [[Classic Controller]] and Classic Controller Pro, including the two analog control sticks at the top of the controller, which can now be clicked in, A/B/X/Y buttons and d-pad underneath the sticks, and the digital shoulder and trigger buttons on the back. On the right side of the bottom of the controller is a power button, which can power on both the console and the Wii U GamePad, and on the center bottom is a Home button to display the Home Menu. On the top of the controller is a 3.5mm headphone port next to the charging port, and on the other side is a volume slider and a storage area for the stylus. | ||
+ | |||
+ | The AC Adapter (WUP-011) uses a standard wall plug with a power adapter in the middle of the cable, while the charging port itself is wider than what would be on a Nintendo handheld console. The Wii U GamePad uses a rechargeable {{wp|lithium-ion battery}}<ref name="specs"/> (WUP-012) which lasts for three to five hours.<ref>[http://en-americas-support.nintendo.com/app/answers/detail/a_id/1736 How to Charge the Wii U GamePad]. Nintendo Support. Retrieved October 14, 2016.</ref> However, Nintendo have since released a "High-Capacity Battery" (WUP-013) which lasts for up to eight hours.<ref>[https://web.archive.org/web/20161030092423/https://store.nintendo.com/ng3/browse/productDetailColorSizePicker.jsp?productId=prod150204 High Capacity Battery] on the Nintendo Store. Archived on October 30, 2016. Retrieved March 18, 2018.</ref> The High-Capacity Battery was released in Japan in summer 2013, in Europe in October 2013, and in North America in December 2013.<ref>[http://wiiudaily.com/2013/12/wii-u-gamepad-high-capacity-battery-now-available-in-the-us/ Wii U GamePad high-capacity battery now available in the US]. Wii U Daily (December 21, 2013). Retrieved October 14, 2016.</ref> | ||
+ | |||
+ | The controller also has a camera built into it, facing the player during gameplay. It also has a built-in gyroscope, which can be used for motion control in certain games or features in games. Underneath the D-pad is an {{wp|near-field communication}} sensor, which can recognise specific objects placed above it, such as credit cards or products like [[amiibo]]. Pressing the TV button, next to the power button, allows users to use the Wii U GamePad as a television remote, using the touchscreen to display the various television inputs; the controller can be configured to the television in System Settings. Like the [[Nintendo DS]] and [[Nintendo 3DS]], the Wii U GamePad also has a microphone built into it, which can record the user's voice, as well as an input on the underside for an external microphone, and on the top front is a camera. The controller has a built-in infrared sensor which emulates the [[Wii Sensor Bar]]. | ||
− | + | Wii U Deluxe Sets come with both a normal stand for the Wii U GamePad (WUP-016) and a charging cradle (WUP-014). | |
==Gallery== | ==Gallery== | ||
− | <gallery> | + | <center><gallery> |
− | + | Wii U GamePad black.jpg|Black Wii U GamePad, included with Wii U Deluxe Sets | |
− | </gallery> | + | Wii U GamePad Zelda.jpg|Special edition {{ser|The Legend of Zelda}}-themed Wii U GamePad, included with the ''[[The Legend of Zelda: The Wind Waker HD]]'' Deluxe Set. |
+ | Zapper screen.jpg|A [[Wii Zapper]] with a screen attachment, which led to development for the Wii U GamePad. | ||
+ | Wii U GamePad prototype.jpg|Concept prototype for the Wii U GamePad, created from a monitor with two Wii Remotes taped to the sides. | ||
+ | Wii u hardware06.jpg|Earlier version of the Wii U GamePad seen at E3 2011, which featured circle pads as seen on the Nintendo 3DS, as opposed to full control sticks. | ||
+ | Wii U GamePad cardboard.jpg|Cardboard version of the Wii U GamePad based on the E3 2011 build created by Kazuyuki Motoyama of [[Hatena]], to demonstrate the feel and display of a real Wii U GamePad. | ||
+ | Wii U GamePad prototype 2.jpg|Near-final version of the Wii U GamePad leaked by a TT Games QA tester, featuring most of the changes on the final build. | ||
+ | </gallery></center> | ||
+ | |||
+ | ==Trivia== | ||
+ | *Before the release of the Wii U, [[Shigeru Miyamoto]] stated that two Wii U GamePads could theoretically be used in games being played on a single Wii U console<ref>[http://www.technobuffalo.com/2014/06/20/wii-u-supporting-two-gamepads-is-possible-but-not-likely-says-miyamoto/ Wii U Supporting Two GamePads is Possible, but Not Likely says Miyamoto]. TechnoBuffalo (June 20, 2014). Retrieved December 3, 2016.</ref>. | ||
+ | |||
+ | ==External links== | ||
+ | *{{wp|Wii U GamePad|The Wii U GamePad on Wikipedia}} | ||
+ | *{{ssb|Wii U GamePad|The Wii U GamePad on SmashWiki}} | ||
+ | *{{spt|Wii U GamePad|The Wii U GamePad on Inkipedia}} | ||
+ | ==References== | ||
+ | <div class="references-small"> | ||
+ | <references/> | ||
+ | </div> | ||
+ | {{-}} | ||
{{Wii U}} | {{Wii U}} | ||
[[Category:Game controllers]] | [[Category:Game controllers]] | ||
[[Category:Accessories]] | [[Category:Accessories]] | ||
[[Category:Wii U Accessories]] | [[Category:Wii U Accessories]] | ||
+ | [[Category:Items with rumble features]] |
Latest revision as of 16:21, 22 April 2022
Wii U GamePad | ||||||||
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The Wii U GamePad is the primary controller for the Wii U console, featuring a large touch screen. It runs on a rechargeable battery, and has a stylus within it.
One Wii U GamePad is included with every console. Despite Nintendo announcing its intention to release standalone Wii U GamePads, they did not follow up on this until November 24, 2015, when the GamePad was released as a standalone product in Japan, costing 12,800 yen and only available directly from Nintendo.[1]
Features
The Wii U GamePad's main feature is the 6.2 inch, 16:9 aspect ratio[2] and 480p resolution touchscreen, which can be used for additional gameplay features, or can display or replicate the video feed on the television screen for "Off-TV Play". The GamePad communicates with the console via an adapted Wi-Fi signal, and receives video from the console through a custom protocol and H.264 video codec.
The controller features most of the same buttons as the Classic Controller and Classic Controller Pro, including the two analog control sticks at the top of the controller, which can now be clicked in, A/B/X/Y buttons and d-pad underneath the sticks, and the digital shoulder and trigger buttons on the back. On the right side of the bottom of the controller is a power button, which can power on both the console and the Wii U GamePad, and on the center bottom is a Home button to display the Home Menu. On the top of the controller is a 3.5mm headphone port next to the charging port, and on the other side is a volume slider and a storage area for the stylus.
The AC Adapter (WUP-011) uses a standard wall plug with a power adapter in the middle of the cable, while the charging port itself is wider than what would be on a Nintendo handheld console. The Wii U GamePad uses a rechargeable lithium-ion battery[2] (WUP-012) which lasts for three to five hours.[3] However, Nintendo have since released a "High-Capacity Battery" (WUP-013) which lasts for up to eight hours.[4] The High-Capacity Battery was released in Japan in summer 2013, in Europe in October 2013, and in North America in December 2013.[5]
The controller also has a camera built into it, facing the player during gameplay. It also has a built-in gyroscope, which can be used for motion control in certain games or features in games. Underneath the D-pad is an near-field communication sensor, which can recognise specific objects placed above it, such as credit cards or products like amiibo. Pressing the TV button, next to the power button, allows users to use the Wii U GamePad as a television remote, using the touchscreen to display the various television inputs; the controller can be configured to the television in System Settings. Like the Nintendo DS and Nintendo 3DS, the Wii U GamePad also has a microphone built into it, which can record the user's voice, as well as an input on the underside for an external microphone, and on the top front is a camera. The controller has a built-in infrared sensor which emulates the Wii Sensor Bar.
Wii U Deluxe Sets come with both a normal stand for the Wii U GamePad (WUP-016) and a charging cradle (WUP-014).
Gallery
Special edition The Legend of Zelda-themed Wii U GamePad, included with the The Legend of Zelda: The Wind Waker HD Deluxe Set.
A Wii Zapper with a screen attachment, which led to development for the Wii U GamePad.
Cardboard version of the Wii U GamePad based on the E3 2011 build created by Kazuyuki Motoyama of Hatena, to demonstrate the feel and display of a real Wii U GamePad.
Trivia
- Before the release of the Wii U, Shigeru Miyamoto stated that two Wii U GamePads could theoretically be used in games being played on a single Wii U console[6].
External links
References
- ↑ Nintendo Now Selling Wii U GamePad on Its Own in Japan. IGN (November 24, 2015). Retrieved November 24, 2015.
- ↑ 2.0 2.1 Technical Specs - Wii U from Nintendo. Nintendo. Retrieved October 14, 2016.
- ↑ How to Charge the Wii U GamePad. Nintendo Support. Retrieved October 14, 2016.
- ↑ High Capacity Battery on the Nintendo Store. Archived on October 30, 2016. Retrieved March 18, 2018.
- ↑ Wii U GamePad high-capacity battery now available in the US. Wii U Daily (December 21, 2013). Retrieved October 14, 2016.
- ↑ Wii U Supporting Two GamePads is Possible, but Not Likely says Miyamoto. TechnoBuffalo (June 20, 2014). Retrieved December 3, 2016.
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