Site Notice

We have a limited coverage policy. Please check our coverage page to see which articles are allowed.
Please no leaked content less than one year old, or videos of leaks.
Content copied verbatim from other websites or wikis will be removed.

Difference between revisions of "Clu Clu Land"

From NintendoWiki, your source on Nintendo information. By fans, for fans.
Jump to navigation Jump to search
Line 23: Line 23:
 
}}
 
}}
  
'''Clu Clu Land''' is a puzzle game released for the [[Famicom Disk System|Famicom]] on November 22, 1984 and for the [[NES]] on October 18, 1985.
+
'''Clu Clu Land''' is a puzzle game released for the [[Famicom Disk System|Famicom]] on November 22, 1984 and for the [[NES]] on October 18, 1985. A [[Nintendo VS. System]] version of this game was also released.
  
An enhanced version of this game, [[VS. Clu Clu Land|Clu Clu Land: Welcome to New Clu Clu Land]] (ported from VS. Clu Clu Land) was later released for the Famicom Disk System in Japan.
+
An enhanced version of this game, [[Clu Clu Land D|Clu Clu Land D]] was later released for the Famicom Disk System in Japan.
  
 
==Gameplay==
 
==Gameplay==

Revision as of 17:25, 23 March 2019

Clu Clu Land
クルクルランド
VS. Clu Clu Land boxart.png
Front boxart
Developer(s): Nintendo
Publisher(s): Nintendo
Platform: Nintendo Entertainment System
Category: Puzzle
Players:
Predecessor:
Successor:
Release dates
N. America: October 18, 1985
Japan: November 22, 1984
Europe: February 15, 1987

Clu Clu Land is a puzzle game released for the Famicom on November 22, 1984 and for the NES on October 18, 1985. A Nintendo VS. System version of this game was also released.

An enhanced version of this game, Clu Clu Land D was later released for the Famicom Disk System in Japan.

Gameplay

In Clu Clu Land, the player plays as Bubbles, a female Bubble fish and protagonist of this game.

The plot of this game is where a Sea Urchin, called Unira, is stealing all the treasures in the underwater kingdom of Clu Clu Land. Bubbles is set out to retrieve all the stolen treasures from the Unira. The object of every level is to uncover all the gold ingots in every level while avoiding Unira and Black Holes. There is no way to stop Bubbles from running continuously in a straight line, so the only way for her to turn around into a different direction is by means of turning points located in all levels. The only way to defeat Unira is if the player uses Bubble's sound waves. Once used on Unira, Unira will get stunned. Once stunned, Bubbles can push Unira into a wall and then Unira is destroyed and the player gets a point. If Bubbles touches a Unira if it's not stunned, the player loses a life. Like every other game that has lifes, it's game over when Bubbles loses all of her lifes.

In later levels, the player must pass over the ingots an odd number of times to uncover them, as they will alternate between their uncovered side and a dull side.

References in other games