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Difference between revisions of "Nintendo Game Seminar"

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'''Nintendo Game Seminar''' (Japanese: 任天堂ゲームセミナー) is an official Japanese [[Nintendo]] event for game design students. It has run on years 2003<ref>[https://dengekionline.com/data/news/2003/3/10/a54d0207031664c8210d18e215c6b039.html Dengeki Online]</ref>, 2005, 2010, 2013 and 2014.
 
'''Nintendo Game Seminar''' (Japanese: 任天堂ゲームセミナー) is an official Japanese [[Nintendo]] event for game design students. It has run on years 2003<ref>[https://dengekionline.com/data/news/2003/3/10/a54d0207031664c8210d18e215c6b039.html Dengeki Online]</ref>, 2005, 2010, 2013 and 2014.
  
Formally between 1990 through to 1992, a past event had run known as the '''Nintendo & Dentsu Game Seminar''' (任天堂・電通ゲームセミナー) and lasted for three sessions. A student from there had graduated and formed the company [[indieszero]], releasing their debut game for the company [[Sutte Hakkun]] for [[Satellaview]].
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Formally between 1990 through to 1992, a past event had run known as the [[Nintendo & Dentsu Game Seminar]] (任天堂・電通ゲームセミナー) and lasted for three sessions. A student from there had graduated and formed the company [[indieszero]], releasing their debut game for the company [[Sutte Hakkun]] for [[Satellaview]].
  
 
During the Nintendo Game Seminar, students learn about game development, and work together in teams to create their own Nintendo games. Games from this event have later become available in Japan with [[DS Download Play]], and via [[Wii U]] [[Nintendo eShop]]. Not all works became public.
 
During the Nintendo Game Seminar, students learn about game development, and work together in teams to create their own Nintendo games. Games from this event have later become available in Japan with [[DS Download Play]], and via [[Wii U]] [[Nintendo eShop]]. Not all works became public.

Latest revision as of 12:09, 25 October 2023

Official logo as of 2014

Nintendo Game Seminar (Japanese: 任天堂ゲームセミナー) is an official Japanese Nintendo event for game design students. It has run on years 2003[1], 2005, 2010, 2013 and 2014.

Formally between 1990 through to 1992, a past event had run known as the Nintendo & Dentsu Game Seminar (任天堂・電通ゲームセミナー) and lasted for three sessions. A student from there had graduated and formed the company indieszero, releasing their debut game for the company Sutte Hakkun for Satellaview.

During the Nintendo Game Seminar, students learn about game development, and work together in teams to create their own Nintendo games. Games from this event have later become available in Japan with DS Download Play, and via Wii U Nintendo eShop. Not all works became public.


Games from events

Promotional merchandise

External links

See also

Other student project events:

References

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Nintendo Game Seminar logo.png
1990 – 1992
(Nintendo & Dentsu Game Seminar)
Bakobako • Moving Ball • Sutte Hakkun
2005 Nekosogi Tornado • Kurukeshi! • bioum • Chi to Fu no Oishii Ehon
2006 Attoiumani? Ekakiuta • KuruKuru Tonzuran • Uujai no Tegami Chou • Hana Otoko to Hana Onna
2007 Nandemo Mokokoyasan • Wakeari Heya no Tsuzuki • Kiki Master • Watashi no Otocha Bako
2008 Fuufuu Kirarin • Re: Koetist • Ugougo Trinity • Kaosapiens
2009 Doumo, DS Desu • Draw Draw Penner • Ototo • Tentsunagi
2010 Pull Pull Pullpy • Planetaria • FloWooooT • The Tentai Show
2013
2014 Michiko Jump! • Arucrash • Jikansa Tansa • Doki Doki Tegami Relay