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Banjo-Tooie
Banjo-Tooie | ||||||||||||||
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Banjo-Tooie is a video game created for the Nintendo 64 in 2001. This game is the sequel to the 1998 video game, Banjo-Kazooie and this game features Grunty's sisters who revived her from the dead and into a skeleton.
Contents
Blurb
Story
Two years have passed since Banjo and Kazooie defeated the witch Grunty and buried her alive under a boulder. While the two are playing poker with their friends Mumbo Jumbo and Bottles, Gruntilda's sisters Mingella and Blobbelda arrive in a large digging machine, the Hag 1. They destroy the boulder and free Gruntilda, her time spent underground having rotted her flesh away and reduced her to a skeleton. Seeking revenge, Gruntilda destroys Banjo's house before fleeing with her sisters. Banjo, Kazooie and Mumbo all escape in time, but Bottles is caught in the magical blast and killed. The three remaining friends decide to put an end to Gruntilda's plans.
Following the witches' trail, Banjo and Kazooie arrive at Jinjo Village in the Isle o' Hags, where King Jingaling, king of the Jinjos, explains that his subjects were frightened away by the Hag 1 and scattered throughout the island, and gives the two their first Jiggy to help find them. Meanwhile, Gruntilda's sisters introduce her a cannon called the Big-O-Blaster (B.O.B.) that will restore her body by sucking the life force from any given target. They test B.O.B. on King Jingaling, who is turned into a zombie. Gruntilda plans to charge B.O.B. long enough to blast the entire island. The witch's most loyal minion Klungo is sent out to hinder Banjo and Kazooie in their progress by fighting them. After taking many beatings from Gruntilda as punishment for losing, Klungo eventually gives up and abandons her.
Finally reaching Gruntilda's fortress at Cauldron Keep, Banjo and Kazooie confront Gruntilda and her sisters in another trivia game in which the losers will be flattened under one-ton weights. The two dispatch Mingella and Blobbelda while Gruntilda escapes once more. They then reverse the effects of B.O.B., bringing both King Jingaling and Bottles back to life. The two confront Gruntilda in the Hag 1, which explodes in the end and destroys most of Gruntilda's body, leaving her nothing more than a talking skull. Banjo and Kazooie return to Bottles' house with their friends to find that everyone else has celebrated without them. They decide to play kickball with Gruntilda's head, who swears to have her revenge in Banjo-Kazooie: Nuts and Bolts.
Characters
- Banjo is a male brown honey bear. He always wears a blue backpack (which contains Kazooie), a shark-tooth necklace, and yellow shorts. He is an expert banjo player, hence the name Banjo. His hometown is Spiral Mountain. His best friend is Kazooie. He is calm, respectful, and kind, unlike Kazooie. He is one of the two major protagonists in the game.
- Kazooie is a female Red-Crested Breegull. She excels at playing the kazoo, hence the name Kazooie. She resides in Banjo's backpack unless on a split-up pad. Kazooie has much more attack methods than Banjo. She is wisecracking, can be annoying, and she loves adventure. If Banjo tells Kazooie to quit joking someone, she will listen, proving her loyalty to Banjo.
- Gruntilda Winkybunion is a mean, evil green-skinned witch. In the prologue of the game, her sisters and Klungo levitate and destroy the boulder that fell on her at the end of Banjo-Kazooie. Then she spots Mumbo Jumbo and destroys Banjo's house. She obviously likes quizzes, because she hosted another one, called The Tower of Tragedy. She is the last boss of the game.
- Mumbo Jumbo is a male shaman and rival of Humba Wumba. Unlike in Banjo-Kazooie, he doesn't transform Banjo and Kazooie into other creatures, instead he performs spells on a Mumbo Spell Pad that helps them on their quest. In this game, Mumbo Tokens do not appear. Instead Glowbos must be collected.
- Humba Wumba is a female Indian-American sorcerer and rival of Mumbo Jumbo. She is a new character in the game. She is the character that transforms Banjo into other creatures. Like Mumbo Jumbo, Glowbos must be collected in order for her magic to work.
Gameplay
Similar to its predecessor Banjo-Kazooie, the game features worlds containing items to be collected. Among the items are Jiggies that are used to complete jigsaw puzzles to unlock the levels. Instead of exploring the hub world in search of incomplete puzzle boards as in Banjo-Kazooie, a singular board is used within a temple where Jiggywiggy resides. Whenever Banjo has obtained a number of Jiggies required, a timed puzzle-completion challenge can be played, after which Jiggywiggy grants access to each world. Each puzzle challenge requires more Jiggies than the last.
Musical notes return in Banjo-Tooie, but are used to learn new moves from Jamjars. He is the brother of Bottles and takes over Bottles's role from the first game. Mumbo Jumbo also returns as a playable character that can venture out into each world and use specific magic spells to help Banjo and Kazooie proceed. Replacing Mumbo's previous role of transforming the duo into different forms is Humba Wumba, a medicine woman and Mumbo's rival.
Another feature introduced in Banjo-Tooie is the interconnectedness of its worlds. In Banjo-Kazooie the titular duo would be magically transported to each level via special doors in Gruntilda's lair. In Banjo-Tooie the levels are physically connected at multiple points and are effectively extensions of the Isle o' Hags hub world. In addition, the train Chuffy can be used to migrate minor characters between some worlds that contain stations.
Other Releases
Remakes
This game did not receive a remake.
Ports
This game has been ported to Xbox Live Arcade.
References
External Links
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