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1080° Avalanche
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テン・エイティ シルバーストーム
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N. America:
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December 1st, 2003
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Japan:
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January 22nd, 2004
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Europe:
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November 28th, 2003
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Australia:
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November 28th, 2003
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1080° Avalanche (released in Japan as 1080° Silver Storm) is a game for Nintendo GameCube.[1] It is part of the 1080° series and is the successor to 1080° Snowboarding on Nintendo 64. The Japanese name ties the game in with Wave Race: Blue Storm, originally it would have internationally, early versions had the name 1080° White Storm. Shigeki Yamashiro, the game's producer noticed the popularity of extreme sports in America, deciding the game should take a more extreme approach. Hence the change in names in the west and change in graphical styling in the branding, from Y2K aesthetic in Japan to extreme sports style in the west. The western versions advertise featuring music from the band Cauterize.
Blurb
Box
Perilous Environments!
The game that started the extreme sports genre is back in 1080:Avalanche, a heart-pounding, earth-shaking return to winter glory. Feel the ground rumble as you fly down slopes fast enough to peel the skin off your face. The other racers are intense, but your biggest opponent might just be the mountain.
Nintendo website
For fans of the Nintendo 64 game and newcomers to the series alike comes 1080º: Avalanche - the most exhilarating snowboarding experience this side of the real thing!
Bringing its unique tradition of authentic 3-D snowboarding action to Nintendo GameCube, 1080º: Avalanche guarantees that satisfaction will snowball as you master snowboarding physics and an all-new trick system, plus smooth controls that simulate the feeling of gliding across fresh mountain-top powder.
Many of your favourite boarders from the original 1080º Snowboarding return in 1080º: Avalanche - including well-balanced Kensuke, the technical master Rob, and the incredibly fast Dion. All of them can execute charge jumps, grab huge air and complete twisted combos - but be careful, as a potentially impressive stunt can easily lead to a board-breaking disaster.
Brought to you by the same team that developed the face-splashingly realistic Wave Race: Blue Storm, this snowboarding epic proves just as immersive as its watery counterpart. As you race down the mountainside, surprise avalanches, rock-slides and varying weather conditions will affect your boarding, and maybe open unseen paths. Magnificent stuff. The scenery is simply amazing - forests full of trees that seem to sparkle with the powdery snow coating their branches; wooden huts with glass windows that can be smashed through in your quest for the perfect racing line; and, as you approach the bottom of the mountain, an increasing number of 'civilian' skiers that create a human forest of hazards.
No game offers as thoroughly realistic an impression of gliding across the powder as 1080º: Avalanche - it's a wintry wonderland of extreme sports excellence, and it's only for Nintendo GameCube.
Gameplay
The player takes control of a snowboarder in three different racing modes (time attack, race, multiplayer) and two special modes known as "trick modes", in which the player must perform specific stunts on their snowboard.
Technical details
Other releases
Only in America 1080°: Avalanche was released in both single-disc and double-disc versions. The second disc is a standard miniDVD featuring a half-hour of snowboarding footage alongside gameplay footage set to soundtracks from the game. This version was exclusively available at Wal-Mart and can be differentiated by the presence of a red sash on the front cover.
References