Site Notice |
---|
We have a limited coverage policy. Please check our coverage page to see which articles are allowed. |
Difference between revisions of "Fire"
m |
m |
||
Line 88: | Line 88: | ||
<references/> | <references/> | ||
</div> | </div> | ||
− | == External Links == | + | ==External Links== |
− | + | *{{wp|List of Game & Watch games#Fire|''Fire'' on Wikipedia}} | |
− | + | *{{smw|Fire (Game & Watch)|''Fire'' on Super Mario Wiki}} | |
− | |||
{{Game & Watch series}} | {{Game & Watch series}} |
Revision as of 14:53, 25 June 2016
This article is a short summary of Fire. Super Mario Wiki features a more in-depth article. |
Fire | ||||||||||||||
| ||||||||||||||
| ||||||||||||||
| ||||||||||||||
|
Fire is a game in the Game & Watch series.
Blurb
Gameplay
The player controls two firefighters using the left and right buttons. The firefighters have to keep the falling civilians from hitting the ground. Successfully catching a civilian will result in one point, while failing to catch them results in a Miss. The civilians will bounce three times before reaching the ambulance. As most Game & Watch games, three misses result in a Game Over.
In the modern version in Game & Watch Gallery the speeds of falling characters differ from one another. Toads have the slowest rising and falling speed, baby Yoshis have a faster rate of rising and falling and Donkey Kong Jr.'s have the fastest. The Star has a even faster speed then Donkey Kong Jr., but gives additional points for catching it. The modern version also has another hazard: the bob-omb. If it reaches the carriage, it counts as a miss.
Related Games
References
External Links
This article is a stub. You can help NintendoWiki by expanding it. |